Using a combination of reinforcement learning techniques to create an autonomous general video game playing artificial intelligence.
The goal of this research task is to create an autonomous agent that can learn and play a variety of unseen video games. It is well established that common test beds for new machine learning algorithms are video game environments. Simple algorithms targeted to specific games can already produce masterful computer players. However, it is only now that we are beginning to see general algorithms being able to solve a variety of different genres and complexities