Recent News

Guest Lecture on Serious Games in Training with Chris Joslin and Andrew Sheldon-Collins from THALES

Earlier this week, we had the pleasure of hosting Chris Joslin, Visual Systems Specialist, and Andrew Sheldon-Collins, Training Systems Lead from THALES. They delivered an insightful lecture on how THALES utilises game technology to enhance their operations.

Their discussion highlighted innovative applications of serious games and gamification in training and engagement, showcasing real-world examples of how these technologies improve outcomes within their business.  

Guest Lecture on UX/UI Design for Games with Nick Strine from Ubisoft

Two weeks ago, we had an inspiring guest lecture on UX and UI design for games with the amazing Nick Strine from Ubisoft Australia, who brought over 20 years of industry experience to our final year students in the Bachelor of Games Development at UTS!

Nick shared invaluable insights on creating immersive experiences and stunning interfaces, along with a fascinating overview of the history of designing technology for humans.

It was eye-opening to see how these lessons can shape the future of game design.

A huge thank you to Nick for such an enriching session!

Guest Lecture on Serious Games for Health with Justin Keenan from LusioRehab

Earlier this week, we had a dynamic and interactive guest lecture with Justin Keenan, the CEO and co-founder of LusioREHAB, specifically for our Bachelor of Games Development students! 

The session focused on LusioMATE, a serious game designed to assist with physical therapy.

Justin conducted a live demo, and our final year students had the chance to try the game themselves!

It was a fun and engaging experience, showcasing how this innovative product creates impactful moments that support rehabilitation and improve lives.

The black myth of China's video games: how Wukong became a global hit | ABC News

China's latest video game, Black Myth: Wukong, has gone viral this week, bringing the classic Chinese tale Journey to the West to audiences worldwide. With its incredible visuals, the game is establishing China as a gaming powerhouse — a surprising feat for a country where gaming consoles were once banned. ABC Chinese journalist Kai Feng explains why this game is so popular and what it means for China's soft power.

Good game: UTS students show their skills at the Games Showcase (by Rhiannon Hall)

You might think of video game development as something that happens overseas, but for a while now, Australians too have been making their mark in the world of video games. Incredibly popular titles from the past decade of gaming, including smash hits like Hollow Knight and Untitled Goose Game, were made here in Australia by small, indie development teams.

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