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Updated: 39 min 43 sec ago

Dead By Daylight Finally Adds The Slasher Everyone’s Been Waiting For

20 hours 23 min ago

Dead by Daylight is adding Jason Voorhees of Friday the 13th fame. The 4v1 asymmetrical horror game has a gallery of villains and monsters that rivals the Funko Pop shelf of any horror-obsessed fan, but it's featured one glaring omission for years now. The Camp Crystal Lake slasher is finally coming on June 16, Behaviour Interactive has revealed in a new trailer.

https://www.youtube.com/watch?v=YebqRYaTVNg

When Dead by Daylight was first coming onto the scene, Jason was already in the process of getting his own game, Illfonic and Gun Media's Friday the 13th: The Game, and DBD wasn't yet full of licensed killers anyway. But today, DBD is more like spooky Fortnite, with famous monsters such as Michael Myers, Freddy Krueger, a Xenomorph, and Pyramid Head. After the Jason game closed up shop due to a rights disagreement based on Hollywood contracts, the masked killer was left without a home.

But lately, we've seen him appear in places like Call of Duty and Fortnite, so it seemed like only a matter of time before he popped up in horror's one-stop shop. June 16th will be that day. Look for more on the crossover soon.

Where Did All The Fortnite Leaks Go?

Sat, 05/23/2026 - 07:40

Even though I pay attention to these things for a living, I almost didn't realize that Fortnite Chapter 7 Season 3 was coming up so quickly. It's just two weeks away now, with Season 3 slated to launch on June 6, and we really don't know anything about it. And that's because there haven't been any leaks about it. 

Not a single. Dang. One. No stray strings of text or banner icons in the files indicating a new collab, or sketchy-sounding Twitter rumors about gameplay changes, or anything. It's dead out there.

It's a strange place to be for Fortnite fans, since we usually expect pretty much everything to leak. This is, after all, the game that leaked its entire 2024 roadmap and revealed nine months of collabs in advance. Fortnite leaks happen so frequently that it's not uncommon to see folks online complain that they never get to experience a proper cycle of hype with new seasons because they always find out about things too early.

And now, here we are. Those folks are probably feeling pretty good right now, because they seem to have gotten what they wanted with this leak drought ahead of Chapter 7 Season 3. I don't have any preference on that one way or another--I'm too old to worry about which Twitter account first revealed a new Fortnite skin--but I don't think this situation is an accident. Epic actually already pulled off a similar trick in April with Fortnite Festival's current season, when it managed to reveal Laufey as the new headlining artist without there ever being any leaks or rumors about her.

So what happened? Well, AdiraFNInfo happened. In January of this year, a new leaker came out of nowhere with a whole pile of original leaks that all proved to be accurate. Then, at the beginning of March, Adira's Twitter account suddenly disappeared, and Epic revealed that they were actually a former contractor named Hayden Cohen, who they were suing for allegedly breaking a non-disclosure agreement tied to his gig with the company. Adira's time as a leaker was over after two months.

Since then, more of Adira's leaks have come true--the Overwatch, Game of Thrones, Peak, and Ben 10 collabs were all first leaked by Adira before the spigot was shut off. There are actually still three more left (Masters of the Universe, Minecraft, and Kingdom Hearts), so maybe we'll see those in Season 3.

Ever since the Adira situation blew up, though, significant new leaks have been few and far between. It's impossible for us, looking in from the outside, to say for sure what exactly happened. What happened with Adira would have spooked other insiders and made Epic more vigilant about that type of thing, possibly making it more difficult for leakers to get info from them. Epic could have gotten better about securing the game files so that dataminers can't glean anything useful from new updates. Maybe Epic pressured the usual leakers, all of whom are Epic partners who have Support-a-Creator codes for the Fortnite item shop, into being quiet for a little while.

Since we don't know what the cause actually is, it remains to be seen whether this leakless reality is going to be the new status quo for Fortnite. Fortunately, it doesn't really matter too much, because Epic's marketing campaigns aren't what make Fortnite fun to play.

The 16 Worst Fortnite Skins Of All Time View Images

EU Politician Muddies Waters On “Stop Killing Games” With Rant On Wokeness

Sat, 05/23/2026 - 06:13

The European Union parliament has taken up the debate about the Stop Killing Games movement and whether game publishers have the responsibility to keep their titles online after players have already purchased and played them for years. However, Slovakian politician Milan Uhrik decided to derail the conversation by focusing on his personal beef with the gaming industry rather than addressing the issue at hand.

“Wokeness and aggressive monetization is destroying videogames,” said Uhrik when it was his turn to speak. “One thing that is definitely destroying video games is the crazy, woke ideology and political correctness which is being forced into the games. For example, if we want to play as a samurai, obviously we want to play as a Japanese warrior and not to be forced to play as a Black person warrior or female warrior as it happened recently in Assassin’s Creed. Or to play as a queer character, without any other choice. This is an issue, really, for players.”

The game in question, Assassin’s Creed Shadows, featured Yasuke, a historical figure who was a samurai of African descent and lived in Japan during the late 16th century. Yasuke shared the spotlight in Shadows with a fictional creation, Naoe, both of whom were playable characters. Late last year, Ubisoft acknowledged that the backlash against Yasuke was one of the reasons Shadows was delayed.  

Ubisoft inadvertently led to the creation of the Stop Killing Games movement when it decided to shut down The Crew. In response, YouTube host Ross Scott started Stop Killing Games by challenging the legal standing of publishers’ ability to shut down titles that had already been sold to players. In response, the EU lobbying association Video Games Europe responded that Stop Killing Games' proposals to keep older games alive "would curtail developer choice by making these video games prohibitively expensive to create." 

During a shareholders meeting in 2025, Ubisoft CEO Yves Guillemot argued that games are a service, “but nothing is written in stone and at some point the service may be discontinued. Nothing is eternal. And we are doing our best to make sure that things go well for all players and buyers, because obviously support for all games cannot last forever. But that's an issue that we're working on. That's something that the industry at large is working on, to minimize impact on players."

That’s the debate that continues to play out in the European Union parliament, despite the apparent attempt by Uhrik to turn it into something else.

The Expanse RPG Recasts Its Protagonist After Player Complaints

Sat, 05/23/2026 - 00:57

Owlcat Games—the studio behind upcoming RPG The Expanse: Osiris Reborn—has announced plans to recast the actor voicing its male protagonist, after players complained about a perceived lack of emotion in his voice during the game's beta test last month.

"While the voice actor for the male protagonist and J put in a lot of good work, they felt less expressive than we wanted," Owlcat Games shared in a blog post on Osiris Reborn's Steam page. "Because of this, we are changing the voices of the male protagonist and J."

In The Expanse: Osiris Reborn, players can create their own player character (simply named "You" in the beta) and customize their gender, appearance, and background (Belter, Earther, or Martian). The player-character also has a twin sibling, J, who is voiced by the same actor who voices the protagonist. Based on Owlcat's statements, it seems that only the male protagonist (and thus the male version of J) are being recast, while the actor voicing the female protagonist (and the female version of J) is sticking around.

Interestingly, player feedback in the game's subreddit seems to focus more on the game's need for a dialogue overhaul, some story adjustments, and changes to the player-character's tone rather than complaints about a specific actor's performance.

"Belter Patois is undoubtedly a challenge for the devs but the almost complete lack of Belter slang, the lack of Belter cynicism, [and] the overly cheery delivery of the voice actors' tone are, in my opinion, awful," one player wrote on reddit after checking out the beta test.

Owlcat didn't share the name of the actor being replaced, nor did they share who will be replacing them (it's possible a replacement hasn't been chosen yet). The studio did say that some of J's voice lines are being reworked regardless of what gender players choose.

"We know J's battle cries got a bit repetitive," the dev team shared. "The 'ask' system was still very much a work in progress during the beta, and a full rework has been on our roadmap all along. Still, thank you for pointing it out and sharing your thoughts."
The Expanse: Osiris Reborn is currently scheduled to arrive on PC, PlayStation 5, and Xbox Series X sometime in the Spring of 2027.

Report Claims “Significant” Layoffs Are Incoming For Bungie As Destiny 2 Ends

Fri, 05/22/2026 - 19:58

The future of Bungie is looking uncertain, as insider reports claim layoffs are on the way for the studio as it ends development on Destiny 2. There are reportedly no plans to move into development on Destiny 3, with Bungie looking to refocus on Marathon instead for the time being.

Following the news that Bungie would deliver its final content update for Destiny 2 this June, a Bloomberg report suggests the studio is planning “significant” layoffs. Amid speculation that the studio would move into production on Destiny 3, or another Destiny-related title, insider sources quoted by Bloomberg say that there is currently no project for the Destiny 2 team to move on to.

Bungie staff are reportedly pitching new projects to begin developing, including some Destiny-related titles, but none have currently been greenlit for production. With game companies--including Bungie's parent company Sony--more budget-conscious than ever amid rising hardware prices and a competitive market, it's not certain if any of these new projects will move into development.

Sony bought Bungie for $3.6 billion back in 2022, but has since written $769 million off the Destiny studio's value. In the time since the acquisition, Bungie has undergone significant layoffs and has canceled side projects to go all-in on Marathon and Destiny 2.

In a reply on Bluesky, reporter Jason Schreier added that the reason Bungie didn't immediately start production on Destiny 3 after the release of The Final Shape was because of concerns around costs. A planned Destiny spin-off codenamed Payback, which was referred to internally as "the next Destiny," was also canceled sometime after Bungie was acquired by Sony.

https://bsky.app/profile/jasonschreier.bsky.social/post/3mmfnevl6q22a

For now, Bungie is focusing on its extraction shooter Marathon, which hasn't performed as well as hoped since its release in March. Some staff from the Destiny 2 team were also moved to Marathon recently.

7 Marathon Beginner Tips To Help You Survive On Tau Ceti View Images

No, GTA 6 Is Not Delayed Again And Still Set To Launch This November

Fri, 05/22/2026 - 06:55

Take-Two Interactive has reconfirmed that Grand Theft Auto VI is set to launch November 19 in the company's fiscal 2026 results briefing. The commitment comes roughly a year since the open-world game was delayed to May 2026, which then led to another release-date shift this past November. 

There were rumblings of another possible delay for Grand Theft Auto VI, especially with Rockstar's history. Additionally, it's now been over a year since the game has even gotten a new trailer. But Take-Two Interactive CEO Strauss Zelnick noted the highly anticipated title is sticking to November 19 in the results briefing. "We believe fiscal 2027 will establish new record levels of operating performance driven by the November 19 launch of Grand Theft Auto VI, along with strong execution across our portfolio."

Variety also chatted with Zelnick, asking about a possible price-point reveal for Grand Theft Auto VI. The CEO said there wouldn't be any announcement today regarding pricing. Earlier this month, Bank of America stated that Grand Theft Auto VI should cost $80

Zelnick also told Variety that marketing will start in earnest this summer for Grand Theft Auto VI. That's still a month away in the US, with the season officially beginning June 21. There's a chance advertisements could pop up at the FIFA World Cup 26, which will run June 11 to July 19.

Grand Theft Auto VI will come to PS5 and Xbox Series X|S on November 19. The game won't launch on PC at the same time

Helldivers 2’s Next Legendary Warbond Is Warhammer 40K, But Don’t Expect Space Marines

Fri, 05/22/2026 - 04:45

Helldivers 2's next Legendary Warbond will bring the grim-dark future of Games Workshop's Warhammer 40,000 universe to developer Arrowhead's co-op shooter, a match made in alien-destroying heaven.

The announcement came as part of the latest Warhammer Skulls presentation, revealing what fans can expect in the months ahead from Warhammer video games like the upcoming Boltgun 2 and a new Warhammer fantasy title, Deathmaster. During the presentation, Helldivers 2 director Mikael Eriksson appeared and confirmed the collaboration.

https://www.youtube.com/watch?v=fOaB_8-ziwE

"At Arrowhead, we believe these two worlds fit perfectly together, and as a studio of diehard Warhammer fans, we are beyond thrilled to see this Legendary Warbond come to life," Eriksson said.

No date was given for when fans can expect the new Legendary Warbond to drop, but Eriksson confirmed it would be coming "later this year." It will be the third IP crossover in Helldivers 2, following crossovers with Sony's Killzone and Microsoft's Halo: ODST franchises.

It does seem to be a no-brainer pairing, as the Helldivers of Super Earth, much like the forces of the Imperium in Warhammer 40K, look to wipe out all alien threats in a hostile galaxy. What players probably shouldn't expect, however, are 40K's iconic Space Marines to appear.

Based on previous posts made by former Arrowhead CEO (now creative director) Johan Pilestedt where he responded to a fan's question about potential crossovers, it seems like Warhammer 40K's Astra Militarum faction is the most likely candidate for the crossover. In the post, Pilestedt literally draws a line between what crossovers he thinks would and wouldn't make sense for Helldivers 2. Halo's ODSTs and 40K's Astra Militarum soldiers are on the left side of the line, the Space Marines of 40K and Halo's super-soldier Master Chief are on the other.

He added more context in a follow-up comment, reiterating that crossovers in Helldivers 2 should be limited, shouldn't break immersion, and be close to a "1:1 match" between the two IPs.

Part of the appeal of Helldivers is that while the game's titular soldiers are the elite of Super Earth's armed forces, they are still grunts at the end of the day. Helldivers regularly die by the millions as part of the game's Second Galactic War, a sacrifice Super Earth's government seems more than okay with making. That gives Helldivers plenty in common with the Imperium's Astra Militarum forces, who are just regular humans sent in to die by the hundreds of millions to defend human worlds from all kinds of horrific alien enemies.

With all that in mind, it wouldn't make sense for the heavily genetically modified Space Marines of the Adeptus Astartes to be seen stomping around in Helldivers 2, though there is certainly potential for plenty of powerful Warhammer 40K weaponry like bolters and chainswords to make an appearance as part of the Warbond.

Helldivers 2's most recent Warbond added two new Exosuits and made major balance changes, all at a time when the game's playerbase seems more frustrated than ever. Amidst Helldiver's 2 recent user reviews on Steam dipping into "Mostly Negative," Arrowhead put out a blog to address recent criticisms and outline what it's working on to improve the game, with aims to improve the meta-progression of the Galactic War and communicate more regularly with the playerbase about what the team is working on.

Helldivers 2’s New Premium Warbond Finally Does Something No Warbond Has Done Before View Images

Destiny 2 Is Getting Last Content Update Soon As Bungie Moves Onto Its Next Big Game

Fri, 05/22/2026 - 03:40

Nearly nine years after its release, live service support for Destiny 2 is coming to an end. Bungie has announced that it plans to release the last content update for the online shooter on June 9, 2026.

In a blog post, Bungie explained that after the game's last big expansion, The Final Shape, it felt that it had reached time on the stories it wanted to tell with Destiny 2. Content for Destiny 2 had been trickling in at a slower pace after Bungie focused more on releasing its extraction shooter, Marathon, with more time now being spent on determining what the studio's next game will be.

https://www.youtube.com/watch?v=fnsVFF6lfeE

"As our focus turns towards a new beginning for Bungie, we will begin work incubating our next games," the post reads. "To that end, on June 9, 2026, we will release the final live-service content update for Destiny 2 to begin that new journey as a studio."

Bungie has reassured fans that Destiny 2 won't be going offline, with the studio planning to continue supporting it to ensure it remains playable and welcoming to new and old players alike. The blog post did not specify if previously vaulted content would be returning, however.

Bungie's latest title, the PS5 and PC shooter Marathon, is being significantly changed soon with the introduction of a PvE mode, in an attempt to attract players that might not be as enthusiastic about the game's highly competitive PvP action. Bungie was acquired by Sony in July 2022 for $3.6 billion, with the PlayStation 5 manufacturer shifting its strategy away from live service titles significantly since then.

James Bond’s Omega from 007 First Light Is Now A Real Watch You Probably Can’t Afford

Fri, 05/22/2026 - 03:08

Back when IO's James Bond adventure, 007 First Light, was first revealed, eagle-eyed watch enthusiasts immediately noticed the new Omega watch that this latest iteration of the MI6 spy was wearing. That watch wasn't real then but now, on the eve of the game's release, Omega has started selling the Seamaster Diver 300M Chronograph 007 First Light. And no, it's not cheap.

This iteration of the existing Seamaster Diver Chronograph mirrors the contemporary version quite closely, but adds some places of bronze to the dial to set it apart and tie it to the color palette of the game. The ring around the hour and minutes sub-dial, as well as the seconds hand, are now coated in nine-karat bronze gold, which makes it stand out a lot more than the regular, monochromatic version. You'll be able to see 007 First Light stamped on the sapphire crystal caseback, which showcases the watch's beautiful movement. This edition doesn't have a premium over the standard version, although given that this watch will still retail for $9,400, it's not something all fans of First Light are likely going to bundle with their game purchase.

It's also the first time Omega has released a Bond-specific watch that wasn't first seen in a Bond film. James Bond has worn Omega since GoldenEye in 1995, replacing Rolex as the spy's watch brand of choice. The last release came alongside Daniel Craig's last Bond film, No Time To Die, with the Omega Seamaster Diver 300M 007 Edition. Without a new film on the horizon, or a replacement for Daniel Craig, having a new edition tied to the re-launch of James Bond in the video game space makes sense.

That's especially so when you look at how many modern games have started collaborating closely with prestigious watch brands. Hamilton, which, like Omega, is owned by the Swiss watch giant Swatch, has released numerous watches to tie in with their appearances in games like Death Stranding 2: On The BeachResident Evil Requiem, and Call of Duty Black Ops 7.

Warhammer Age Of Sigmar: Deathmaster Brings Sneaky Assassinations To PC And Consoles Next Year

Fri, 05/22/2026 - 03:00

Stealth-action is probably not the first thing you think of when you hear "Warhammer," but sometimes the most satisfying experiences are the most surprising. Announced during Warhammer Skulls 2026, Warhammer Age of Sigmar: Deathmaster is a 2D action-platformer starring a very talented--and disturbed--hooded assassin.

Starring the "ratman" Vihneek, Warhammer Age of Sigmar: Deathmaster will see you making use of stealth abilities and traps to move around your enemies or deliver death from the shadows. The cartoony art style might suggest something a bit lighter at first glance, but this is a very violent, very Warhammer experience. And as you can see in the teaser trailer, Vihneek might be losing it, just a little bit.

https://www.youtube.com/watch?v=PsKAic7di1M

"Vihneek's story is anchored in the rich lore of the Age of Sigmar, where the Skaven have erupted to seize the Mortal Realms for themselves," the official announcement said. In general, killing everything in your path is a reliable strategy for Warhammer video games, and Vihneek seems up to the task.

Publisher Dotemu has plenty of experience with 2D action games, including last year's excellent Absolum and the recent Marvel Cosmic Invasion. We'll have a little while to wait before we find out if Deathmaster continues that successful trend, as the game arrives in 2027 for PC and consoles.

Warhammer 40,000: Boltgun Boom Comes To Mobile This Year, Boltgun 2 Demo Out Now On PC

Fri, 05/22/2026 - 03:00

Warhammer 40,000: Boltgun is a fantastic, action-packed take on the sci-fi series, delivering a throwback boomer-shooter experience that feels like it was ripped out of the '90s. If you're looking to spend even more of your time destroying enemies of the Emperor, you'll be happy to know that a mobile spin-off--Warhammer 40,000: Boltgun Boom--will be hitting mobile devices this year.

Announced during Warhammer Skulls 2026, Boltgun Boom is being developed by Nitro Games, and it's described as a "premium retro FPS featuring different chapters of the Boltgun series." The teaser video makes it look pretty much indistinguishable from its console and PC siblings, which shouldn't come as a huge surprise given the '90s-era aesthetic. You can pre-register on both iOS and Android as we approach the game's release later in 2026.

https://www.youtube.com/watch?v=mq86J2nw0NU

But that's not all Boltgun fans can get excited about. The demo for Warhammer 40,000: Boltgun 2 is available right now on Steam, with the full game also coming to PS5 and Xbox Series X|S. You can try out two levels in the demo, which features multiple playable characters this time: Malum Caedo, who plays similarly to the first game, and the more agile Nyra Veyrath.

Warhammer 40,000: Boltgun Boom and Boltgun 2 both arrive in 2026.

Virtua Fighter 6 Leak Reveals New Character, Old Favorite, And A Fresh Title

Fri, 05/22/2026 - 01:59

It appears that a big reveal of gameplay features and visuals tied to the new Virtua Fighter game is imminent. Overnight, part of what looks like an online presentation was leaked on Chinese video-sharing platform Bilibili, where it quickly spread like wildfire across Reddit and fighting-game discord channels.

The footage, which features four characters showing off new and old fighting techniques, gives us a glimpse of the game's flashy visual presentation, which seems heavily inspired by recent games like Street Fighter 6. The fighting, however, remains true to Virtua Fighter's roots of martial-arts realism, depicting some brutal-looking strikes, kicks, and grapples. The already-revealed Wolf and Stella are present in the leaked footage, but there are two faces we haven't seen yet: a male character who seems to use a mix of Southeast Asian martial arts--with their name shown briefly as "Cielo" during a shot of the matchup screen--and what appears to be an older version of longtime Virtua Fighter favorite Pai Chan. The title is also shown in part of the screen as "Virtua Fighter Crossroads."

Producer Riichiro Yamada and another RGG studio staff member also speak briefly about the game as the footage plays--which Gematsu has translated for the curious--giving veracity to the leak. It's likely that we get a much bigger look at the upcoming game either during June's State of Play presentation, Summer Games Fest, or EVO 2026. While the leak is unfortunate, it does offer a tantalizing glimpse into a longer showcase of the game coming in the near future that will likely tell us more about game modes, controls, and the narrative element.

007 First Light Unlock Times: Global Launch, Early Access, And Release Time Explained

Fri, 05/22/2026 - 01:24

Developer IO Interactive announced the global launch times of 007 First Light, which tells the origin story of super spy and British cultural icon James Bond.

The third-person action game launches on Wednesday, May 27, but anyone who pre-orders the title will have 24 hours of early access, along with a Deluxe Edition upgrade that includes four outfits inspired by the Bond films and skins for weapons and gadgets.

GameSpot's preview of 007 First Light was quite positive, saying that the game "could end up being one of the best games of the year, and also the best James Bond game ever created." The game stars Patrick Gibson as a 26-year-old Bond and features actors Lennie James, Gemma Chan, and Lenny Kravitz.

File sizes for 007 First Light aren't known at this time, but PC specs for the game indicate that players need at least 80GB of storage space. The game is set for release on PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2, but the Switch 2 version was delayed and will launch later in the summer.

The following dates and times apply to the PC, PlayStation, and Xbox releases of 007 First Light, while the Switch 2 release currently lacks a date. Read on below to see exactly what time 007 First Light goes live in your time zone.

007 First Light early access launch times

May 26:

  • 7 AM PT
  • 9 AM CT
  • 10 AM ET
  • 11 AM BRT
  • 3 PM BST
  • 4 PM CEST
  • 5 PM TRT
  • 6 PM GST
  • 10 PM CST
  • 11 PM KST
  • 11 PM JST

May 27:

  • 12 AM AEST
  • 2 AM NZST
007 First Light launch times for everyone

May 27:

  • 7 AM PT
  • 9 AM CT
  • 10 AM ET
  • 11 AM BRT
  • 3 PM BST
  • 4 PM CEST
  • 5 PM TRT
  • 6 PM GST
  • 10 PM CST
  • 11 PM KST
  • 11 PM JST

May 28:

  • 12 AM AEST
  • 2 AM NZST

A Forza Horizon 6 Sound Effect Might Just Trigger Some Awful Memories For You

Thu, 05/21/2026 - 09:16

Following a nearly five-year hiatus between titles, Forza Horizon 6 debuted this week. And while fans are diving into its open-world take on Japan, some have already discovered a sound effect in Forza Horizon 6 that may trigger anyone who has ever had to work in an office setting.

As noted by a player on social media, one of the car horn sounds in Forza Horizon 6 is the Microsoft Teams calling noise--a joke made possible by the fact that the Forza games are published by Microsoft. The sound effect was also in Forza Horizon 5, but it still inspires negative reactions from players who would rather forget about anything work-related when playing the game.

https://twitter.com/Iphoniez/status/2057186442497986939 https://twitter.com/SirPootington/status/2057171802225258652?ref_src=twsrc%5Etfw https://twitter.com/Replay_TJ/status/2057182123392393528?ref_src=twsrc%5Etfw https://twitter.com/calcran4401/status/2057201780371710133?ref_src=twsrc%5Etfw

At the very least, Forza Horizon 6 has fixed one of the most annoying aspects of its predecessors. Players no longer have to painstakingly explore every section of a road to get credit towards exploring 100% of the map. Now, players can get the Trophy or Achievement simply by revealing the entire map.

Despite currently being in early access, Forza Horizon 6 set a franchise record for concurrent players on Steam with 172,093 players on its first day, May 15. Now that the game has officially launched on PC and Xbox Series X|S, it has already reached a new peak on Steam, with 273,148 players.

If you're a PlayStation 5 player, you're going to have to wait to join in on the fun. Forza Horizon 6 won't arrive on PS5 until later this year. In the meantime, they can check out GameSpot's Forza Horizon 6 review, which awarded the sequel an 8/10.

Best Forza Games: Ranking All 15 Games View Images

Franchises Like Deus Ex And TimeSplitters Might Just Have A Future

Thu, 05/21/2026 - 06:57

Embracer Group will split itself into two separate companies--Fellowship Entertainment and Embracer--in 2027, with the former maintaining the majority of the publisher's biggest video game IP. While Fellowship Entertainment will have a large focus on franchises like Lord of the Rings and Tomb Raiders, there will apparently be room for some of the company's other titles to thrive as well.

Embracer's chair of the board Lars Wingefors told investors that it will be seeking partners to work on some of Fellowship's "other well-known IP such as Saints Row, Legacy of Kain, Deus Ex, Red Faction, The Mask, Thief, TimeSplitters," and more. Wingefors added that the company sees potential in teaming up with partners on some of its AAA franchises as well, including Kingdom Come: Deliverance, Dead Island, Darksiders, Remnant, and Metro.

The most recent attempt to revive Deus Ex led to a game that was canceled as part of Embracer's cutbacks in 2024. Over 100 developers were laid off from Deus Ex developer Eidos-Montreal earlier this year. In February 2026, Saints Row director Chris Stockman shared his belief that the franchise is dead after he said that Embracer ghosted his attempts to revive it.

Dark Horse Comics--which was purchased by Embracer in 2022--will play a role in utilizing the company's IP, and Embracer's announcement noted the publisher's "long track record of co-producing film and TV shows with partners in Hollywood."

As part of Embracer's investor presentation, Kingdom Come: Deliverance developer Warhorse Studios revealed that it's working on an open-world Middle-earth RPG set in the Lord of the Rings franchise. Warhorse also noted that it's developing a new Kingdom Come adventure, but didn't share many details beyond that.

One of Embracer's next big titles is the return of its Metro franchise. This winter, Metro 2039 will revive the series after a seven-year hiatus by introducing a new main character. It will be available on Xbox Series X|S, PS5, and PC,

Franchises Like Deus Ex And TimeSplitters Might Just Have A Future

Thu, 05/21/2026 - 06:00

Embracer Group will split itself into two separate companies--Fellowship Entertainment and Embracer--in 2027, with the former maintaining the majority of the publisher's biggest video game IP. While Fellowship Entertainment will have a large focus on franchises like Lord of the Rings and Tomb Raiders, there will apparently be room for some of the company's other titles to thrive as well.

Embracer's chair of the board Lars Wingefors told investors that it will be seeking partners to work on some of Fellowship's "other well-known IP such as Saints Row, Legacy of Kain, Deus Ex, Red Faction, The Mask, Thief, TimeSplitters," and more. Wingefors added that the company sees potential in teaming up with partners on some of its AAA franchises as well, including Kingdom Come: Deliverance, Dead Island, Darksiders, Remnant, and Metro.

The most recent attempt to revive Deus Ex led to a game that was canceled as part of Embracer's cutbacks in 2024. Over 100 developers were laid off from Deus Ex developer Eidos-Montreal earlier this year. In February 2026, Saints Row director Chris Stockman shared his belief that the franchise is dead after he said that Embracer ghosted his attempts to revive it.

Continue Reading at GameSpot

Splitgate 2 Dev’s Titanfall-Style Game Pops Up On Steam

Thu, 05/21/2026 - 05:59

Splitgate developer 1047 Games has dropped the first look at its next game perhaps a little sooner than it planned to. In response to the Titanfall-style game making its first appearance on Steam, 1047 Games has officially announced Empulse, with a promise of an early-access release coming this year.

https://twitter.com/1047Games/status/2057168407355936830?ref_src=twsrc%5Etfw

Empulse is a 6v6 title that lets players battle across the streets of a city called Freehold. Piloting mechs appears to be a big part of the game, but not all of it. Players will be able to fight outside their mechs as well while utilizing P.A.I.N.T. bombs, Holojumps, wallruns, and grappling hooks to quickly travel across the map. 1047 Games calls it a "movement shooter."

According to the game's official description, two playable mechs will spawn on the map, each with its own armaments and abilities. Players who can get to one of the mechs first will have a distinct advantage over their opponents. But it's also possible for a squad to take down a mech and reclaim the momentum in a fight.

Players can sign up for early access on Empulse's official site, but there isn't a confirmed date beyond the vague 2026 release window.

1047 Games had a bumpy road in 2025, which included layoffs even as its founders cut their own salary. Splitgate 2 was also rolled back into beta in July 2025 before ultimately relaunching in December. Under the game's new title, Splitgate: Arena Reloaded, the concurrent numbers haven't been very encouraging. Regardless, 1047 Games shared a statement that argued the Steam numbers don't tell the "full picture or what it feels like to actually play, and they definitely don't capture the community that's actively helping shape what Arena Reloaded is becoming."

The Best Shooters To Play In 2025 View Images

New Xbox Controller Is Missing One Key Feature, Suggesting A Permanent Change

Thu, 05/21/2026 - 05:44

Since the introduction of the Xbox One in 2013, Microsoft has made small, subtle changes to its established Xbox Controller design. But a tweak on its most recent iteration suggests one feature might be permanently removed.

With the latest Forza Horizon 6 Xbox Controller, Microsoft's proprietary expansion port has seemingly been removed. A Reddit user shared an image of the controller with the expansion port completely sealed, with the standard auxiliary port still resting to the left. This suggests that Microsoft hasn't yet changed the molds that are used for Xbox controller production, but might not add hardware for the expansion port going forward.

The Xbox Controller had a standard auxiliary port introduced in 2015, but prior to that you had to use the controller's proprietary expansion port. This was used for a lot more than just headsets; it supported audio controllers (for volume and chat mix controls, among others) as well as full chat pads that made your controller look like a Blackberry. It's been a long time since Microsoft has developed its own accessories that utilize the port, and it seems it might be removed from controllers going forward.

The recently leaked Xbox Elite Controller 3 suggests that Microsoft is adding audio controllers directly into the controller design, with another leak showing a smaller Xbox controller that will be able to connect to the internet directly to reduce lag when streaming games via Xbox Cloud Gaming. It's possible that Microsoft could overhaul its Xbox controller further with the release of its PC-like console in the near future, codenamed Project Helix.

New Xbox Controller Is Missing One Key Feature, Suggesting A Permanent Change

Thu, 05/21/2026 - 05:20

Since the introduction of the Xbox One in 2013, Microsoft has made small, subtle changes to its established Xbox Controller design. But a tweak on its most recent iteration suggests one feature might be permanently removed.

With the latest Forza Horizon 6 Xbox Controller, Microsoft's proprietary expansion port has seemingly been removed. A Reddit user shared an image of the controller with the expansion port completely sealed, with the standard auxiliary port still resting to the left. This suggests that Microsoft hasn't yet changed the molds that are used for Xbox controller production, but might not add hardware for the expansion port going forward.

The Xbox Controller had a standard auxiliary port introduced in 2015, but prior to that you had to use the controller's proprietary expansion port. This was used for a lot more than just headsets; it supported audio controllers (for volume and chat mix controls, among others) as well as full chat pads that made your controller look like a Blackberry. It's been a long time since Microsoft has developed its own accessories that utilize the port, and it seems it might be removed from controllers going forward.

Continue Reading at GameSpot

Splitgate 2 Dev's Titanfall-Style Game Pops Up On Steam

Thu, 05/21/2026 - 05:12

Splitgate developer 1047 Games has dropped the first look at its next game perhaps a little sooner than it planned to. In response to the Titanfall-style game making its first appearance on Steam, 1047 Games has officially announced Empulse, with a promise of an early-access release coming this year.

We wanted to share EMPULSE on our own terms, but leaks happen. We knew the risk and took it anyway, because getting real feedback early matters more to us than a perfect reveal.

We're a team that loves movement shooters, and we’re putting that passion into EMPULSE, a brand new… https://t.co/a45Z7K1R0C

— 1047 Games (@1047Games) May 20, 2026

Empulse is a 6v6 title that lets players battle across the streets of a city called Freehold. Piloting mechs appears to be a big part of the game, but not all of it. Players will be able to fight outside their mechs as well while utilizing P.A.I.N.T. bombs, Holojumps, wallruns, and grappling hooks to quickly travel across the map. 1047 Games calls it a "movement shooter."

According to the game's official description, two playable mechs will spawn on the map, each with its own armaments and abilities. Players who can get to one of the mechs first will have a distinct advantage over their opponents. But it's also possible for a squad to take down a mech and reclaim the momentum in a fight.

Continue Reading at GameSpot

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