Game News
The Asus ROG Xbox Ally X20 Costs $1,300, And The OLED Screen Better Be Worth It
Almost a year after launch, the Asus Xbox ROG Ally is getting an upgrade--and a hefty price increase--in the form of the X20 model. Revealed earlier this year as part of a bundle sold with a set of XR glasses, Asus has opened preorders for the handheld gaming PC, with prices starting at an eye-watering $1,300 from the official Asus online store and Best Buy.
What does an extra $300 get you? The biggest draw is the screen, as Asus has equipped this model with a 7.4‑inch 1080p OLED 120Hz HDR display. The shell is also constructed from translucent plastic so you can see the inner workings of the ROG Ally X20, and those internals include an 80Wh battery, 1TB of storage capacity, 24GB of DDR5 RAM, and Wi-Fi 6 connectivity. The X20 also features a redesigned layout meant to improve airflow and thermal efficiency, as these units can get hot while running demanding games.
Asus added that it has improved the D-pad and installed TMR magnetic induction analog sticks. The unit still runs on the AMD Ryzen AI Z2 Extreme processor, which is capable of handling modern games smoothly. If you've got $2,500 to spare, you can also grab a bundle deal that includes the ROG Ally X20, a pair of 240Hz ROG XReal X1 glasses, a Dbrand Killswitch protective case set, and a Pelican case to store everything in.
https://www.youtube.com/watch?v=XiYNNGR4uLoThat's a lot of dough for a handheld, but it's not too surprising. The global shortage of memory driven by AI has seen component prices skyrocket, and several manufacturers of handheld gaming PCs have had to adjust their prices. Earlier this year, AyaNeo suspended preorders and early-bird sales of its Next 2 handheld in response to rapidly rising costs, while console prices are also feeling the pinch. The silver lining is that the makers of retro handhelds are filling the gap for affordable gaming on the go, and these cheap units make more sense than ever in 2026.
Pricing for the $1,000 Xbox ROG Ally X and its smaller-specced $600 sibling hasn't increased (yet), and both machines are a pretty great option for playing PC and Xbox games on the go--if you can afford them. While both devices did have some teething issues with their software, recent updates have smoothed out these problems, and the Xbox app works well as a platform for users to launch games from Microsoft's store, Steam, and more.
Why GTA Games Are A “Stab In The Heart,” But Also Amazing, For Ex-Dishonored Dev
According to industry veteran Raphaël Colantonio, who worked on the Dishonored series at Arkane before starting his own studio, GTA games are "the biggest tease" and also "the biggest disappointment" for people who love immersive sim games.
"I don't mean that in an offensive way because of course who am I and who are they? They make games that sell I don't know how many thousands times more than mine and they are so incredible at doing surface simulation," he told Press Box PR. "But that’s such a stab in the heart for me when they don’t go more than surface level where there’s no long-term consequences to anything you do."
GTA games, instead, offer more of a "fantastic sandbox with incredible execution, incredible cinematography, [and] great gameplay," Colantonio added.
He went on to say Rockstar has a formula and that he "understands why they do it." At the same time, Colantonio said a game like Skyrim is more to his liking. He said in Skyrim, there is "just one instance of the world," so your actions have real, meaningful, and lasting consequences.
"You really own your consequences as a player. Everything is playable and you have to deal with your choices for the rest of the game," he said.
Colantonio was speaking about GTA games so far, and not specifically GTA 6. Rockstar has yet to share specifics on how it might have updated the formula for the new game, or if there might be further reactivity to choices players make.
He theorized that Rockstar's belief with the GTA series is that offering too much in the way of choices having real, lasting consequences confuses the player too much, so the developers take a different approach.
"What Rockstar basically say is, you know what? That part sucks. It’s too hard to do. It confuses players and most players won’t care at all anyway," he said. "Here’s what we will do instead. We put a guy with a question mark on their head. They have a mission for you. When you want to play the mission, we open an instance of the world in which nothing else matters than what's inside this instance. Then, because of that there is a trade off."
This setup works well for GTA games, Colantonio said, because it affords Rockstar the ability to have incredible set pieces and action sequences. But, again, that's not something he's personally interested in.
"People are going to be thrilled but none of it matters. That's the thing. We don't have to deal with the consequences. The players don't have to deal with the consequences. Therefore, we can push the buttons, crank things up to 11, and I totally get the draw," he said. "I totally understand why people are into it. I understand why they would be into it as developers. I understand why it sells so much but this is not my values, not that my values are not to sell a gazillion units!"
He went on to say that GTA games allowing players to fail missions and try them again breaks immersion.
"If you fail the mission, you find yourself back out on the street and there’s the same guy with the same question mark over his head who you click on and you’re ready to restart the mission. There’s nothing immersive to me in that," he explained.
Again, Colantonio said he makes these remarks "with the greatest respect" for Rockstar and what they do. "They do things that are amazing," he said, adding that he expects to get flamed for what he's saying about Rockstar and GTA.
"But no, I respect them a lot. It's just that it's not my bike," he said.
Asked what he would think of Rockstar making GTA 7 an immersive sim kind of game, Colantonio joked that Rockstar should do it if they want to sell fewer copies.
"It's highly respectable. It's great in so many ways. It's just not my thing, and I couldn't imagine a world where they would want me in there because I'm going to bring some bizarre stuff. They're going for more direct paraphernalia where instantly you know the gameplay. It doesn't need digestion and there isn’t anything obscure like what we do here, so yeah it's a difference like the difference between Steven Spielberg and David Lynch or whatever," he said. "One is going to sell gazillions and the other one is going to be a little more indirect and obscure and sometimes land a hit."
Colantonio ended his thoughts by saying he is "really, really looking forward" to GTA 6 because he wants to see "how far they can push the instant simulation, surface simulation, because they do all that so incredibly well, and it's inspiring, and I love that."
GTA 6 launches on November 19 for PS5 and Xbox Series X|S. The game has seen numerous gameplay leaks this month, and Rockstar and Take-Two are said to be hunting down the people or parties responsible. Whatever happens, Rockstar is sticking with its plans to show the game off, in an official capacity, on August 27 via an extended trailer on Netflix.
As for Colantonio, he now heads up WolfEye Studios, which launched its first game, Weird West, in 2022. WolfEye is now working on a new game that hasn't been announced yet.
New Mario Kart World Switch 2 Bundle Coming In September, And It’s $50 More Expensive Than The Original
Ahead of the Switch 2's price hike in September, Nintendo has announced two new Switch 2 bundles for the US.
The Switch 2 + Mario Kart World bundle ($550) launches in late September, while the Switch 2 + Nintendo Switch Sports bundle ($530) arrives alongside the game on October 22.
People may recall that Nintendo offered a Switch 2 + Mario Kart World bundle when the console launched in June 2025. It was priced at $500 back then, but was subsequently discontinued. Comparisons to the new bundle are not entirely 1:1, however, as the original 2025 bundle did not include a Switch Online membership.
Due to various economic pressures, Nintendo is raising the price of the Switch 2 by $50 on September 1, bringing it up to $500. That new price is factored in to the new bundle price, which is why it's $550.
The new Switch 2 + Mario Kart World bundle comes with a Switch 2, a code for the digital version of Mario Kart World, and a 3-month Nintendo Switch Online individual membership. Nintendo says the $550 price point represents a savings of $38 compared to buying each item individually, but that's not the whole story.
Currently, the Switch 2 costs $450 and Mario Kart World is $80, so that works out to $530 together. You can get three months of Switch Online for $8 on Amazon, for a grand total of $538, so you can save money (about $12 before tax) by purchasing everything now as opposed to waiting for this new bundle to release.
The new Switch 2 + Mario Kart World bundle.The Nintendo Switch 2 + Nintendo Switch Sports Resort bundle, meanwhile, includes a Switch 2 system, a code for a digital copy of Nintendo Switch Sports Resort, and a 3-month Nintendo Switch Online individual membership. Purchasing these items separately would cost you $28 more, Nintendo said.
Say hello to the new Switch 2 bundle with Nintendo Switch Sports Resort.Nintendo Switch Sports Resort is the newest entry in the series, featuring 12 sports at launch, including wacky new ones like thumb wrestling.
Gamescom Opening Night Live 2026: Start Time, How To Watch, And What To Expect
The second of Geoff Keighley's big three shows, Gamescom Opening Night Live, kicks off in a few hours, and it's looking to be another big livestream full of new game trailers and reveals. Like previous years, ONL will be livestreamed directly from Germany, following a 30-minute preshow. Multiple games have already been teased, and if you're looking to tune in, here's how you can do so.
How to watch Gamescom Opening Night Live 2026 https://www.youtube.com/watch?v=V0rCUootNUsGamescom Opening Night Live and the preshow will be livestreamed through the official YouTube and Twitch channels. You can also watch it live via the official Gamescom website.
Gamescom Opening Night Live 2026 start timeYou can start watching the preshow at 10:30 AM PT / 1:30 PM PT on August 25, and the big Gamescom Opening Night Live show will start immediately after at 11 AM PT / 2 PM PT. Gamescom Opening Night Live is scheduled to run for around two hours.
- 11 AM PT
- 2 PM ET
- 7 PM BST
- 8PM CET
- 4 AM AET (August 26)
Gamescom Opening Night Live host Geoff Keighley has already confirmed several games for the show:
- The Witcher 3: Songs of the Past
- Final Fantasy 7 Revelation
- Gears of War: E-Day
- Ananta
- Tides of Annihilation
- Metro 2039
- Game of Thrones: War for Westeros
- Warlock: Dungeons & Dragons
That's a pretty stacked lineup, and with the next couple of months looking to feature a chunky selection of titles looking to avoid being caught in GTA 6's wake when it launches in November, we could be in for an especially packed edition of Gamescom Opening Night Live this year. A new look at Final Fantasy 7 Revelation comes just a few months after it was shown off in detail at Keighley's other show, Summer Games Fest, and we'll likely get our first look at the real-time strategy gameplay for Game of Thrones: War for Westeros.
While we've already seen plenty of it, more Gears of War: E-Day is never a bad thing, as Microsoft isn't wasting any time in hyping up its big holiday season blockbuster. Then you've got The Witcher 3 legacy expansion, Songs of the Past, Tides of Annihilation continues to look like an exciting twist on Arthurian legend, and Metro 2039 might just be the bleakest entry in the franchise yet.
But those games are only going to soak up a small chunk of ONL's time, leaving plenty of room for other reveals. Other big upcoming games like Marvel's Wolverine, Onimusha: Way of the Sword, and Control Resonant could also be shown off, and we expect smaller--but ambitious--titles to also be in the spotlight between the biggest trailers.
And that's just Tuesday night, as the rest of this week is going to be very busy. Ahead of the GTA 6 Extended Preview on August 27, there's also the Future Games Show on August 26, the Gamecom Awesome Indies Show on August 27, and two Xbox livestreams from the Gamescom show floor on Wednesday, August 26, and Thursday, August 27. Microsoft says that viewers can expect a mix of interviews, gameplay reveals, new trailers, and more.
Upcoming 2026 Video Game Showcases: Gamescom, The Game Awards, And More View ImagesThe Duskbloods Playtest Was Even More Popular Than Elden Ring Nightreign’s
It sounds like fans were eager to learn everything they could about From Software's The Duskbloods, as one of the game's producers has revealed the Switch 2 exclusive saw higher playtest sign-ups compared to Elden Ring Nightreign.
Speaking during a livestream hosted by Japanese gaming publication Famitsu (and translated by GamesRadar+), From Software producer Yasuhiro Kitao stated the number of applications for The Duskbloods playtest eclipsed that of the developer's previous multiplayer experiment.
"We were really surprised," Kitao said.
Given that Elden Ring Nightreign's playtest was available on PlayStation 5 and Xbox Series X|S (the full game was also available on PC and last-gen consoles) the fact that The Duskbloods received more interest on Switch 2 sounds like it should be impossible. The Switch 2 is also a relatively new console, having only been available for around a year, meaning its user base is much smaller compared to that of the other two consoles.
https://www.youtube.com/watch?v=PK2m1pr27q0While it is surprising on the surface, perhaps there is some logic to be deciphered here. Elden Ring Nightreign went on to sell more than 5 million copies, with its DLC alone selling 2 million copies in under a week. The game's popularity and success proved From Software could make a wildly fun, multiplayer-focused souls-like, perhaps generating more interest for The Duskbloods.
It also probably helped that there was almost no information known about The Duskbloods prior to the closed network test, encouraging players who wanted to learn more to sign up. While players knew it was multiplayer in nature, the exact structure of The Duskbloods, its playable classes, and its mechanics were all a mystery. The Duskbloods being helmed by legendary From Software director Hidetaka Miyazaki also doesn't hurt.
Such a large number of playtest applications bodes well for The Duskbloods, even if the network test got off to a rough start with server and connectivity issues that saw From Software cancel its first session. The test also served as the world's first introduction to Zork, one of the game's playable characters that has already become a bit of a meme.
GameSpot's Jake Dekker came away impressed during his hands-on The Duskbloods preview, saying he'd "never played anything like it" and "couldn't wait to play more." The Duskbloods is still slated to release sometime this year but does not currently have a release date.
I Can’t Believe I Missed Mortal Shell 2’s Best Item, Silly Me
From awesome Tarstones to exceptional weapons, there are a lot of really good items to find in Mortal Shell 2. While you can miss them if you're not doing your due diligence while exploring, there's an early-game item that you really don't want to miss because of how it trivializes most fights. Unfortunately for me, I missed it and realized way too late, so let me regale you with my troubles in the hopes that you don't make the same mistake as I did.
The first boss you fight happens in the prologue. After some light exploration and acquiring your first shell, Haros, you roll up on the Tar Golem, who absolutely wrecks your stuff. It's designed as a forced loss, so actually putting up a fight is pointless, especially since a cutscene plays showing that Haros saves your life anyway.
It's here that you loot your now-dead shell for the Vatra's Seal, which hardens your body to nullify incoming damage and freezes you mid-animation. It's actually a pretty overpowered seal. Not only does it cancel out damage, causing enemies to get knocked back if they attack your shell, but it also acts as an animation cancel, letting you interrupt your attacks by hardening your body to guard. Time the harden just right and you've got a perfect parry, which deals massive posture damage and eventually leads to a counterattack.
Vatra's Seal is essentially the main ability from the first Mortal Shell. But instead of it being tied to one specific shell, when you loot Haros' corpse in the sequel, you can harden your body no matter which shell you currently have equipped. It rules.
Sadly, I totally missed out on this item.
Having played--and loved--the beta, I had the option to skip the prologue and get a handful of goodies, including the Vatra's Seal, for free. My silly self insisted I replay the prologue simply because, and right after the Tar Golem fight, I--for whatever reason--just ... sprinted to the next area.
So, boom. Haros goes down, I move on, and before I know it, I'm inside Proxima, hookshotting from enemy to enemy and dealing tons of lightning damage. It rules. Except, hm ... something was missing. I check my seals maybe 10 or 15 hours into the game and see that I don't have the Vatra's Seal. So, I Google, wondering if there's a way I can recollect it despite not looting Haros' body and being too far into the game to restart at this point. And, no. Once you leave the prologue area, there's no way to go back and collect the seal.
Cue the biggest, longest sigh you've ever heard.
I'm making do with the Untarnished Seal, which is one of four seals (or three, if you missed the Vatra's Seal as I did) in the game. It's ... fine. You get a guard that blocks you from incoming damage until your posture meter is broken, at which point you enter a prolonged vulnerable state. And if you guard at the right moment, you can perfect-parry attacks.
But the Untarnished Seal is no Vatra's Seal. And while the Infinite Seal lets you animation cancel, you don't get a guard, so missing your parry means you take damage. The Vatra's Seal really is the best of both worlds, as it negates all damage when used, freezes your body mid-animation, and still gives you a perfect parry. And I completely missed it.
So, dear player, I implore you: If you're jumping into Mortal Shell 2 for the first time, make sure you loot Haros' body. Even if you don't end up using the Vatra's Seal the entire game, you'll be grateful to have the option. Because I don't even have that.
Anyway, developer Cold Symmetry has released a pretty helpful patch for the game that makes some welcome changes, including nerfing bosses and increasing the amount of gold you find in the world. What's not helpful, though, are the bear traps, which are getting on players' nerves.
Call Of Duty: Modern Warfare 4 Is Way Ahead Of Black Ops 7 Already By One Metric
Call of Duty: Modern Warfare 4 is nearing 400,000 copies sold on Steam already, and that's well ahead of where last year's Black Ops 7 stood at launch on Valve's platform. This is according to Rhys Elliott of Alinea Analytics, who added that pre-sales on Steam alone work out to around $21 million in revenue.
Elliott said Black Ops 7 managed to hit around 200,000 copies pre-sold on Steam by launch. Modern Warfare 4 has doubled that, and with two months still to go before release.
Modern Warfare 4 is selling well so far on Steam, it seems.MW4's beta put up big numbers on Steam during its early-access period, reaching a peak of more than 115,000 concurrent users. Black Ops 7, meanwhile, peaked at about 100,000 concurrent users on Steam, even after it went live for everyone outside of a beta weekend, according to ChalieIntel.
MW4 performing better than Black Ops 7 by some metrics already is not a total surprise, as last year's game was a commercial disappointment. In fact, its sales ranking in the US was the lowest for the series since 2008.
The next MW4 beta is coming up this weekend, running August 28-September 1. This will be an open beta, so anyone on any platform can play without needing to preorder. Additionally, this beta will extend to Nintendo Switch 2.
MW4 is expected to have stronger outright sales overall in part on PC because it is not included with PC Game Pass like Black Ops 7 was.
Impact on console salesElliott also observed that MW4 could help improve sales of PS5 and Xbox Series X|S consoles. MW4 is the first entry in the series since 2013's Call of Duty: Ghosts to skip PS4 and Xbox One, so the launch of MW4, combined with the current-gen-only GTA 6, will "for sure nudge the last-gen holdouts," Elliott said.
The newest consoles are more expensive than ever today, thanks to a variety of factors, including tariffs, AI, and the capitalistic demands to always make more money. As such, anyone buying a new console to play MW4 or GTA 6 who hasn't kept up with the news is in for a shock at the register or online checkout. For its part, Microsoft is encouraging people to buy a used console or use a Buy Now, Pay Later service to help fund the cost of an expensive new console.
MW4 launches on October 23, while GTA 6 arrives at long last on November 19.
GTA 6 Leaks: A Timeline Of The Events So Far
It's been a busy few weeks for Rockstar and Take-Two following a series of leaked GTA 6 gameplay videos and images. Beginning in mid-August 2026, an anonymous individual or group calling itself CyberLeek began publishing unreleased Grand Theft Auto 6 material. The first wave included gameplay videos and apparent images of the GTA 6 map.
The situation is still unfolding, so we've got a roundup of all of the events of the most recent GTA 6 leak in chronological order, along with what the footage appears to show, and CyberLeek's communications so far. Ahead of the footage being posted more widely, several Reddit users believe that infrastructure including the main CyberLeek domain and backup spelling variants were registered as early as August 14. They also claim that a $CYBERLEEK token, liquidity pool, website, and voting program were created around August 15.
August 18 Jason plays basketballThe first clip was around a minute long, and showed protagonist Jason Duval outside the oceanside house that's already been seen in official Rockstar marketing material. It showed off a Focus mechanic, where making a basket increased Jason's Focus level, as shown on the HUD. It's unclear whether this Focus system is present across all of the gameplay, or only in minigames such as basketball. It was initially unclear whether the footage was genuine, but as Rockstar begin issuing DMCA takedown notices, it appeared to verify the legitimacy.
CyberLeek's manifestoAccompanying the first leak were some "commandments" from CyberLeek, including:
- Thou Shalt Not Sell Digital Preorders
- Thou Shalt Not Sell Fake Single-Player DLC
- Thou Shalt Preserve Single-Player Content
CyberLeek's clearest complaint is around digital preorders. It argues that this doesn't benefit customers since the product is a digital download that cannot sell out. GTA 6 will not be released on a physical disc, despite having physical premium editions available.
Jason's road confrontationThe second clip to surface on August 18, titled Random Video 1, showed Jason driving before becoming involved in an altercation with an NPC. It appeared to show that a wide variety of items can be used as weapons, including a wrench.
So far, CyberLeek has only shown footage of Jason's gameplay. The mapAlso on August 18, CyberLeek published images purporting to show the map of GTA 6's city, Leonida. GTA mapping communities have extensively researched the images and found that numerous details line up with years of reconstructed information from Rockstar's official marketing materials. The map appears to be made up of a series of in-game screenshots stitched together to show the entire open world.
August 19 Taser videoA third video appeared to show Jason breaking into a facility and using a taser, which would be a new type of weapon for the series if it's in the final build. Many theorized this clip could be from 2025 at the earliest, since it featured a track by Tate McRae that was released in January 2025. It shows Jason could be capable of cloning keys or smashing windows when near vehicles. Jason also seems to collect a hat from the ground and put it on. Vehicle-health and fuel-status bars are shown, too.
After a short cut away, Jason and his friend drink beers on a boat while laughing about using a VPN. Quite apt.
JunkiesA fourth video, titled Junkies, showed Jason kicking a police officer off a motorcycle before stabbing him and driving away on it. It showed a potential wanted level of six stars, something that didn't feature in GTA 5. He then approached a community living underneath a bridge, and as Jason's wanted level increased, a warning appeared on the UI stating that the cops are looking for him and have his description.
It also showed the use of something called Zombix, which will apparently have a weaker effect on your health the more you use it. Bystanders also seem to have the ability to report your crimes.
Stop Killing Games distances itselfStop Killing Games--an international consumer campaign that hopes publishers will keep purchased games in a playable state after official support ends--has distanced itself from CyberLeek and its tactics. "Using illegal means to make a point is unacceptable to us," it said.
https://twitter.com/StopKilingGames/status/2089892615923622375?s=20It also urged people to not buy the CyberLeek memecoin. "Do not send these people your money, no matter how much sympathy you may feel for their actions," it explained.
The polls beginCyberLeek has a memecoin called $CYBERLEEK that appears on all of the watermarked footage. This cryptocurrency's value depends on internet speculation or attention, and CyberLeek said that its token would fund a "secret project." There's been no word so far on what that secret project might be.
As an incentive for people to purchase the token, CyberLeek began running polls for users to decide on the footage they wanted to view next. Whichever poll option had the most tokens purchased against it would be the next released footage. One poll asked users to choose between a car during the day, a car at night, a motorcycle at night, or a plane during the day. The plane won, with 64.4% of the total, leading to the release of the plane video.
August 20 Extended gameplayThis video was the one that really got people talking, as some theorized that the leaker may have access to a playable build of the game. As Jason flew over the city in a plane, it showed the density of the environment, and added new locations. A few radio stations are scrolled through, giving a better idea of what the GTA 6 soundtrack could sound like. However, the most important moment was when the character apparently was directly controlled and used gunfire to spell "Leek" on a nearby wall.
Ending threatsAt the same time, CyberLeek threatened to release further material, including potential story and ending spoilers, unless Rockstar and other publishers change their approach to digital games. Some of the videos feature watermarked threats such as, "No physical discs? Then more leeks!"
August 21 SubpoenasRockstar parent company Take-Two filed multiple subpoenas requesting that Microsoft and Discord assist it in discovering CyberLeek's identity by providing information on its users. One subpoena filed with the Southern District Court of New York on August 20 showed that it was issuing DMCA takedown notices in order to "obtain the identity of an alleged infringer or infringers," adding that the information would only be used to protect Take-Two's rights.
Take-Two has asked Microsoft and Discord to come up with the internal records before September 4, asking for information including Discord account IDs, registration emails, IP addresses, linked connections, and more.
According to Discord itself, as of the afternoon of August 24, the company has not yet been served with a subpoena.
Seeking advertisersA new "Contact" tab appeared on the CyberLeek website on August 21 that stated that the individual or group responsible is looking for funds "through community support and strategic partnerships" by selling ad space on its forthcoming leaks. It stressed that this is not a "ransom," though, so that's okay. It'll set those interested back a 400 XMR (Monero) fee, which currently converts to just shy of $165,450. And that's just the fee to contact those responsible.
First hypercar videoThe next video to surface is the first hypercar video, which shows Jason driving through the streets in the Truffade Thrax--a car that's currently in GTA Online--performing burnouts and taking part in some pretty irresponsible driving. As far as content goes, it's one of the more uneventful leaked videos, but it does give a good idea of how the city could look at sunset.
August 22 Strip club teaserThis video began with Jason driving the same hypercar as the previous video, with smoke coming from the tires and engine. He then pulled into a gas station, refueled the car, and ran into the shop. Jason appeared to punch the shopkeeper and steal some cash. He then robbed another gas station before crashing into a barrier and damaging the car significantly. Afterwards, Jason is seen approaching a strip club and walking in. The video's watermarked message reads, "3mil marketcap = stripclub." It was interpreted that this meant if the $CYBERLEEK coin hit a market cap of 3 million, the full strip club video would be released.
The leaks just keep on coming. Strip clubAs teased earlier on, the next video to leak showed a strip club with Easy Rider branding, which could be the name of the establishment. It's got all of the behavior you'd expect from such a place, including large warnings to not "come on to the dancers." There are plenty of neon lights, NPCs, more leaked soundtrack titles, and Jason even uses some binoculars to get a better look at the dancers. At the end of the clip, a cutscene inside a men's bathroom is shown and Jason interacts with another NPC.
August 23 WastedAnother day, another leaked video. This time, Jason drove a car to the gas station. It appears to be Jason's personal vehicle--the Vapid Ganado. An NPC is spilling fuel on the floor while talking to themselves until Jason steals his truck and drives off, running him over as he goes. As he drives off, Jason crashes into another vehicle and both of them explode. Here, we see what appears to be the GTA 6 "Wasted" screen as Jason dies.
After a short cut, the video returns to yesterday's leaked footage of Jason in the urinals and a quest prompt telling him to return to Lucia. This is the first time Lucia has been mentioned in the leaked footage.
Fake GTA 6 downloadsThere are multiple copies of an apparent 113GB GTA 6 file circulating around the internet, but it appears to be padded malware. According to Tom's Hardware, testers say the file is 99.99% empty zeroes, with the remaining space taken up by a 50KB virus. Apparently, downloading and opening that file will whitelist your entire C:\ drive in Windows Defender and kill all of your security software. Probably don't touch that, then.
August 24 Yet more nudityA new clip showing leaked GTA 6 footage found its way online on August 24, showing a nudist colony in Leonida. Jason's walking around near a pool and several hot tubs while dozens of naked people dance nearby. While some of them don't seem bothered by his presence, after he looks at a woman with binoculars, she physically attacks him. The leak shows the most detailed nudity I've ever seen in a game before, which is equal parts impressive and alarming.
The most notable detail though, if you can draw your eyes away from all the genitalia, is the watermark. "Do you want a Lucia-led prologue? CL has been evading spoilers," it reads. CyberLeek has put up another poll, and asked gamers to show up dressed as leeks in front of the Take-Two and Rockstar offices while holding physical game discs.
As the leaks continue--with more threats being made, and Take-Two seemingly not much closer to identifying CyberLeek--if you're trying to avoid spoilers, you should consider adding filters to your social-media feeds to remove any mentions of GTA or CyberLeek. As this story continues to develop, we'll update the timeline with new events.
My Cat Doesn’t Care About The Metal Gear Box, Just The Box It Came In
At long last, Metal Gear Solid fans can soon get their hands on the one piece of merchandise that truly matters: themed boxes for their cats. Konami has announced an official line of Metal Gear Solid cat merchandise that'll be available exclusively at CatCon 2026, to mark the release of Metal Gear Solid: Master Collection Vol. 2. We swear we're not making this up, but Konami says that it will have a booth--again, at a cat convention--where it will sell the novelty items for two days in October.
According to Konami, attendees can purchase cat-scratch boxes modeled after the iconic boxes of Big Boss and Old Snake, as well as plushie pet toys and cat collars inspired by Metal Gear Solid: Peace Walker and Metal Gear Solid 4: Guns of the Patriots. The goodies will also be sold through OKS Gear Shop for those two days. There'll even be a meet-and-greet with Kat Curtis and the catfluencer "One Eared Uno," and I am only now learning that this is a thing. The duo will be featured in a special playthrough video of Metal Gear Solid: Master Collection Vol. 2.
Exclamation point!CatCon 2026 runs October 10-11, and if you can't make it in, please do not think about getting a giant cardboard box to sneak past security. You might fool human sense, but there's a good chance that your plans will be foiled by the actual cats in attendance when they find themselves unable to resist the siren lure of cardboard fortifications.
You can stick to digital cardboard boxes in classic Metal Gear Solid games in case you don't want to take that risk, as Metal Gear Solid: Master Collection Vol. 2 launches for PC, PS5, Xbox Series X|S, and Switch consoles on August 27. So far, we've found it's an exciting return to the past that offers not just the enjoyable Peace Walker and Ghost Babel from the handheld eras of Metal Gear Solid, but also frees Metal Gear Solid 4: Guns of the Patriots from PS3 purgatory.
Red Dead Redemption 2 Is Getting A Mexico Expansion Soon, But Not From Rockstar
Red Dead Redemption 2 never received official story DLC, but one modder is doing the work developer Rockstar never did with an ambitious Mexico mod that will further connect the prequel to the events of the original Red Dead Redemption.
It's called Nuevo Paraiso--The Forgotten Frontier, and a new trailer highlights what fans can expect from the project. Alongside restoring and recreating Mexican locations from the original Red Dead Redemption, the mod also adds new settlements, gang hideouts, treasure hunts, minigames, bounty-hunter missions, random encounters, and more.
The mod even features a new protagonist for the series, Sadie Adler. She's a prominent character from Red Dead Redemption 2 who mentions moving to South America. That means it's not too much of a stretch to assume she traveled through Mexico on the way there, giving the mod a convenient hero that doesn't conflict with the game's existing story.
https://www.youtube.com/watch?v=9S-nv2iTrUgThough playing as Sadie will be "reccommended" for narrative reasons, players can choose to experience the mod as franchise faces Arthur Morgan or John Marston as well.
This isn't mod author Roxis724's first rodeo. They are responsible for a number of different Red Dead Redemption 2 mods, including an earlier Mexico expansion that served as the starting point for Nuevo Paraiso. However, over the last few years, the scope and ambition of the mod looks to have grown considerably.
In an update about the mod's development from January, Roxis724 stated the development team was working to not only make the mod look great, but to feel "real" and reflect the "oppression, despair, and social tension" of the time period. The goal is to provide an immersive experience that sets the stage not only for the events of the original Red Dead Redemption but real Mexican history.
"More than a journey across the border, The Forgotten Frontier expands the world of Red Dead Redemption 2 while providing a glimpse into the social and political tensions that would soon erupt into the Mexican Revolution of 1911, giving players a deeper understanding of the events that shaped Mexico and its people," the trailer's description reads.
Red Dead Redemption fans won't have to wait much longer to experience Mexico, as Nuevo Paraiso--The Forgotten Frontier is slated to release September 16. It will be available to download for free on PC through Nexus Mods.
Rockstar, of course, has had its hands full developing Grand Theft Auto 6 in recent years. The game's November 19 release date is inching closer with an official deep-dive reveal slated for August 27. In the meantime, a string of high-profile and ongoing GTA 6 leaks has given fans their best look at the game in action, even as Rockstar works to find the person responsible.
Castlevania: Belmont’s Curse Is Basically A Netflix Castlevania Reunion
Castlevania: Belmont’s Curse is shaping up to be a good-looking entry in the franchise after a long hiatus, and by the sound of things, it has a pretty stacked voice cast as well. Konami has revealed the roster of actors bringing various characters to life in the Evil Empire-developed game, and when it comes to the franchise's biggest bad, Dracula, they've brought back someone with vast experience to play the lord of darkness: Graham McTavish.
While McTavish is a seasoned actor with voice roles in Killzone, Dragon Age: Origins, and Uncharted 2: Among Thieves--and made a damn good Doctor Doom in Marvel's Midnight Suns--he also voiced Dracula in Netflix's Castlevania animated adaptation. He was only around for two seasons, but McTavish's performance was praised for being nuanced as he flipped between the roles of monster, husband, and father in the show. He also popped up in the second season of Devil May Cry, voicing the main antagonist Arius von Enhrenberg.
It looks like a reunion of sorts for the Castlevania anime, as Alejandra Reynoso returns as Sypha Belnades, and Liam O'Brien, who previously played Isaac in Castlevania: Curse of Darkness, is once again cast as the character.
https://youtu.be/EpCS2VPsMd8Beyond McTavish, the rest of the vocal talent in Castlevania: Belmont’s Curse features a talented lineup. Abby Trot has been active since 2013 and is a prolific voice actor in anime, with her biggest role currently being Momo Ayase in the wildly popular Dandadan. JB Blanc brings almost 40 years of experience to the role of Trevor Belmont, and he previously voiced Brauner in Castlevania: Portrait of Ruin, as well as several roles in Lords of Shadow. The always-reliable Aaron LaPlante rounds out the cast as Death--and he probably doesn't talk vulgar smack like Malcolm McDowell did in the Netflix series. Here's a closer look at the full cast:
- Abby Trott as Rose Belmont
- JB Blanc as Trevor Belmont
- Alejandra Reynoso as Sypha Belnades
- Graham McTavish as Dracula
- Ray Chase as The Fallen
- Erica Lindbeck as Joan of Arc
- Melique Berger as Medusa
- Liam O'Brien as Isaac
- Dawn M. Bennett as Carmilla
- Aaron LaPlante as Death
Launching on October 15 for PC and consoles, Castlevania: Belmont's Curse arrives just in time to celebrate 40 years of the whip-wielding franchise, and it's being developed by The Rogue Prince of Persia developer Evil Empire. The studio has also worked on Dead Cells in the past, and while some of that DNA is in Belmont's Curse, Evil Empire says the classic Castlevania formula of 2D action-exploration is what drives this adventure.
"The upcoming entry in Konami's storied 2D sidescroller series makes use of good ideas from recent entries in the genre, while adding a bunch of its own," Phil Hornshaw wrote in GameSpot's Castlevania: Belmont's Curse preview.
Why A Nintendo Direct Is Likely To Happen Next Month
There's something about September when it comes to Nintendo Direct events. The company behind Mario, Link, and Donkey Kong has held special livestreams during that month in nine out of the past 10 years. The only exception is 2024, but even then, there was a Nintendo Direct on August 27 (an Indie World Showcase alongside Partner Showcase).
With that sort of history, a Nintendo Direct seems very likely to occur next month. For starters, there are two big elephants in the room: release dates for The Duskbloods and The Legend of Zelda: Ocarina of Time remake. Both are slated to come out this year, so it's about time for more specifics on these hotly anticipated titles.
In addition, Nintendo also likes to pull back the curtain on the following year's lineup during September Direct events. For instance, last year's presentation saw the company reveal Mario Tennis Fever, Yoshi and the Mysterious Book, and Pokemon Pokopia. These are all Switch 2 exclusives that arrived in the first half of 2026. Before that, in the September 2023 Direct, Nintendo unveiled Princess Peach: Showtime (which launched in March 2024) and the remaster of Paper Mario: The Thousand-Year Door (which arrived in May 2024).
Here is a breakdown of dates for Nintendo Directs in September over the past decade:
- September 12, 2025
- September 14, 2023
- September 13, 2022
- September 23, 2021
- September 17, 2020 (Mini Partner Showcase)
- September 4, 2019
- September 13, 2018
- September 13, 2017
- September 1, 2016
Early 2027 still seems fairly open for Switch 2, meaning Nintendo needs to fill out the calendar. Xenoblade Genesis could possibly be on the way during that timeframe, or maybe we'll be surprised with Pokemon Winds and Waves. As noted above, it's more than possible that totally new games are revealed, too.
Nothing is official yet, obviously, but looking at the past paints a clearer path for when Nintendo Directs happen. With that, it's safe to assume a new Direct is coming sooner than later. And there is plenty to talk about for Switch 2 this holiday season and into next year.
The Legend Of Zelda Movie–Here’s What We Know So Far View ImagesHideo Kojima Says He’s Aware Of His Mortality As He Celebrates 63rd Birthday
Game designer Hideo Kojima celebrates his 63rd birthday today, August 24, and he does not plan to pack it up anytime soon.
Posting on social media, Kojima said he is aware he will not live forever--in fact he already knows how he wants to die--so he is being particularly thoughtful about how he spends his time.
"As I get older, the things I 'have to do' and the things I 'want to do' continue to increase. At the same time, the time I 'have to do them' continues to decrease," he said. "I constantly need to reassess how I use my time and how I live my life. That said, once you’ve taken something on, you can’t simply put it down and walk away."
Kojima also pointed out that 2026 marks his 40th anniversary of making games, having begun his professional career in 1986. Additionally, 2026 represents the 10th anniversary of Kojima Productions, the studio he founded after leaving Konami. At the latter, he ran an internal unit also called Kojima Productions.
Also in his post, Kojima said he wants to "remain focused on creating games," even though he is receiving "various opportunities and offers" to do other things. He didn't elaborate as to what these might be, but it was previously reported that Kojima was asked if he wanted to direct the Death Stranding movie before he opted to sit out and let Michael Sarnoski direct.
Kojima has a number of projects currently in the works, including the espionage game Physint and the horror game OD.
Kojima Productions seemingly updated Death Stranding 2's night sky scene to honor Kojima's birthday.
https://twitter.com/KojiPro2015_EN/status/2091542178581598674What's more, Kojima's staff got him a pretty boss cake--check it out below, along with a photo of Kojima and his friend Geoff Keighley.
https://twitter.com/KojiPro2015_EN/status/2091800610727485665 https://twitter.com/geoffkeighley/status/2091548542426837361Mortal Shell 2 Players Really Hate Those Bear Traps, And So Do I
Mortal Shell 2 has a lot of tough enemies waiting to knock you out of your shell and stuff your carcass into a coffin. Many of them are terrifying because of their difficulty, ugliness, or both. Still, nothing compares to the greatest enemy developer Cold Symmetry made for the souls-like action-RPG: those gosh-dang bear traps.
Danger lurks around every corner in this game. Walk here, and you might get ambushed by a rabid miner just itching to stab you with a pickaxe. Stand there, and you'll likely see a hulking beast sauntering over with death in their eyes. But the worst of it is when exploring--and more often when fighting--you get caught in a trap meant for beasts, not people.
https://www.reddit.com/r/MortalShell/comments/1vwuuro/bear_traps/As showcased by Redditor Parcori in the above August 24 video, they died after beating the first open-world boss you encounter, the Great Arbiter of Flesh. This is a tough battle, especially because it occurs near the very first beacon in Fainweald, Mortal Shell 2's starting zone. Miss a parry once or twice, and you're likely dead. That's frustrating enough, but what makes it particularly aggravating are the bear traps littered around the arena.
These bear traps are literally everywhere! Sometimes in front of enemy camps. Sometimes in front of chests. Sometimes in front of NPCs. Sometimes they're just out in the world, lying in wait like a panther preparing to pounce on its prey. I hate them a lot, and I'm not the only one.
"The damn bear traps," Redditor mountainyoo posted on August 20 with a Robot Chicken video of a gummy bear screaming after stepping on a bear trap.
"Who else steps on absolutely every bear trap?" PurplePassenger7078 asked in an August 19 Reddit post. "I'm just so used to sprinting in games, and this game punishes me every single time lmao. I think it's a bit excessive in certain areas."
"I just started Mortal Shell and all I can say is: BEAR TRAPS," said Redditor Easy_Direction_6076 on August 22, sharing a video of Sideshow Bob from The Simpsons repeatedly stepping on a rake.
"Me whenever I spot a bear trap," posted Pointblankadvance on August 20, using a similar video as Easy_Direction_6076.
I can't tell you the number of times I've stepped on bear traps while exploring. And it always happens at the worst possible times: low health and mid-fight. Although I'm breezing through the game, there are a handful of bosses that've almost caused me to throw my controller through the TV. Still, what pisses me off more than, say, the Hexapod or Isaac, the Scholar Prince boss fights are ... you guessed it, bear traps. Ugh.
Mortal Shell 2 is available now on PC, PlayStation 5, and Xbox Series X|S. Cold Symmetry recently released a substantial update that nerfed a handful of bosses and made gold more plentiful so you can upgrade your equipment more often.
New Indie Fishing Game Is More Popular Than Modern Warfare 4 Beta On Steam
Everyone has heard of Call of Duty, and yet, a video game that you've probably never heard of is outperforming the first Modern Warfare 4 beta on Steam. How to Fish looks like a surprise hit with over 341,000 concurrent players today, per Steam. Plus, developer Dazed Games has announced the co-op title has already sold over 1 million copies after launching August 20. It's currently available for just under $5, with a regular $8 price tag.
That easily tops the early-access beta for Call of Duty: Modern Warfare 4, which hit just over 115,000 concurrent players Friday on Steam and has been declining since then. Keep in mind this first trial with the newest entry in the FPS franchise is for people who preordered Modern Warfare on PC, PS5, and Xbox Series X|S. An open beta is set to begin this upcoming weekend, from August 28 to September 1.
https://www.youtube.com/watch?v=YVPYjhBdRbEMeanwhile, How to Fish is a physics-based game about reeling in cod and sharks, then beating them to death by any means necessary. That includes punching the water dwellers, stabbing them, and even no-scope shooting them for more money. So yes, it falls on the silly side compared to a more realistic simulator.
Intriguingly, How to Fish has the support of Evil Landfall, the publishing and support side of Peak developer Landfall. That co-op climbing game was one of last year's biggest surprise hits on Steam. Both titles fall under the newish genre called friendslop.
Back to Call of Duty, Modern Warfare 4 is set to officially come out October 23. Playing the beta--which includes a campaign mission for the first time ever--can net you some special rewards for the full release. The FPS will be available on PC, PS5, Xbox Series X, and Switch 2.
Witcher 4 Release Window Narrowed Down, As Dev Teases “A Surprise Or Two” At Gamescom About Other Things
CD Projekt Red has narrowed down the release timing for The Witcher 4, confirming the RPG is coming sometime in 2028. The company revealed this in a new video that sets the table for Gamescom this week.
There won't be any Witcher 4 news at Gamescom, but CD Projekt Red will highlight The Witcher 3's new Songs of the Past DLC at the showcase, while there will be "a surprise or two to share" during livestreams planned throughout Gamescom.
More than 500 people are working on The Witcher 4 now, CD Projekt Red joint-CEO Michal Nowakowski said in a newly released video. "This is our biggest, boldest, and most ambitious game to date," he said.
As for the 2028 release date for The Witcher 4, Nowakowski said, "I know it's a bit of a wait, and you'd love to play it sooner--but let the team cook. It will be worth the wait."
https://twitter.com/thewitcher/status/2091908890388541442The Witcher 4 kicks off a new trilogy of The Witcher games, which will also include The Witcher 5 and The Witcher 6. These will all be released within a six-year window, so the whole new trilogy could be out by 2034.
Importantly, Nowakowski said CD Projekt Red is "targeting" a 2028 release for The Witcher 4, so it could be delayed like The Witcher 3 and Cyberpunk 2077 were before it.
In addition to the Songs of the Past expansion for The Witcher 3 and The Witcher 4, CD Projekt Red's teams are working on many other games. These include Cyberpunk 2, a new The Witcher game said to be focused on multiplayer, and a game made in partnership with Scopely.
GTA 6 Leak Shows Off Apparent Nudist Colony
A new clip showing leaked Grand Theft Auto 6 footage has made its way online, and it looks like you're going to be able to visit a nudist colony in Leonida.
The clip, which just runs for a few minutes, shows co-protagonist Jason walking near a pool and several hot tubs, with dozens of naked people hanging around and dancing.
Some of them seem relatively neutral to Jason's presence, while others are annoyed with the completely clothed man walking around and looking at them with binoculars. That seems like a reasonable reaction. One woman in particular notices Jason leering with binoculars and physically attacks him. Again, reasonable.
While we've seen a whole bunch of GTA 6 clips from a still-at-large leaker over the last week, they may not have a particularly negative effect on Rockstar. According to a former technical director at the studio, the vast majority of players don't care about the leaked footage, and it pales in comparison to the controversial Hot Coffee incident that affected Grand Theft Auto: San Andreas. Still, Take-Two is actively subpoenaing information related to the leaks in an effort to uncover the leaker's identity.
We'll get our first official look at gameplay on August 27, exclusively on Netflix. Grand Theft Auto 6 launches for PS5 and Xbox Series X|S on November 19.
GTA 6 Leaks Don’t Matter, So Please Calm Down, Ex-Rockstar Director Says
Former Rockstar North director Obbe Vermeij has commented on the many GTA 6 leaks that have emerged over the past week. Vermeij, who was the technical director for GTA 3, GTA: San Andreas, GTA 4, and other titles in the series, told everyone to "clam down" because "the leaks are a nothing burger."
He said Rockstar is intentionally staying quiet as part of the company's marketing strategy to generate as much hype as possible for GTA 6, and the leaks are not prompting Rockstar to amend its plans. That's no surprise, as a recent report specifically said Rockstar was not going to alter its marketing plans for GTA 6 due to the spate of leaks coming to light. The Netflix premiere of the game's "extended look" remains scheduled for August 27.
Vermeij said the leaks are no big deal in part because "90% of future players don't spend their time on the internet looking for video snippets." He added, "They don't have the time and don't want spoilers."
He went on to say the development teams working on GTA 6 are probably "a little annoyed about [the leaks] but not more than that."
https://twitter.com/ObbeVermeij/status/2091184776166113568Vermeij pointed out that he was working at Rockstar the time of the infamous "Hot Coffee" situation surrounding GTA: San Andreas. He said this was a "nightmare" for Rockstar's management team in New York, but didn't affect the developers themselves in Edinburgh at Rockstar North.
"The current leaks are far less consequential than Hot Coffee was," he said. "It looks like GTA 6 will be phenomenal and sell for the next 15 years or so. The leaks are just a tiny blip."
One of gaming's biggest controversies ever, the Hot Coffee situation saw Rockstar owner Take-Two paying out money to settle suits related to a mod in GTA: San Andreas' PC edition that unlocked an interactive sex minigame.
Hillary Clinton, then a Senator from New York, called on the Federal Trade Commission to launch an inquiring into the Hot Coffee mod. Rockstar co-founder Dan Houser said the scandal was "draining and upsetting" for the company.
The latest batch of GTA 6 leaks began earlier this month, with gameplay footage claiming to be from the open-world game showing off all manner of characters, activities, and possible new features. One of the latest leaks shows main character Jason visiting what appears to be a nudist colony. Another leak showed that players may need to manually refill their cars with gas. Still other leaks suggested that GTA 6 may have a form of currency that can be traded IRL.
Rockstar and Take-Two have yet to identify the person or people responsible for the leak. Whoever they may be, they appear to have access to the game.
In 2022, GTA 6 suffered its first major leak of gameplay footage. The autistic 18-year-old suspect was apprehended and ordered to live in a secure hospital for life. In July this year, it was reported that the person, Arion Kurtaj, left the secure hospital and is now in a "normal prison" awaiting a new trial.
Final Fantasy Resonance Has More Going For It Than Just Its Impressive Cast
Ahead of its release in October, Square Enix has dropped several new details about Final Fantasy Resonance, its HD-2D reimagining of the mobile game Final Fantasy: Brave Exvius. Based on the first season of Brave Exvius, here's a closer look at the game's world, characters, gameplay, vision systems, and completionist content.
Empires strike back The Zoldaad Empire has a few defectors.Two of the regions that players can explore include the powerful military nation of Zoldaad and the city of mages known as Mysidia. Just like in Brave Exvius, Zoldaad appears to be on the march as the home of the fabled Fire Crystal, and has secretly been building up a fleet of airships and mass-producing magitek as it expands its borders into neighboring countries. Considered to be a legend, the advanced magical civilization of Mysidia is home to some of the strongest magic-wielders in the world and is said to also house the Ice Crystal.
CharactersPrevious trailers have already shown us the main cast of Final Fantasy Resonance--Rain, Laswell, Fina, Jake, and Lid--and if you played the mobile game, you can also expect to see a few more familiar faces like the Mysidian sage Sakura. Opposing the heroes are the Sworn Six of Paladia, the Veritas. Each Veritas represents an element, and their roster includes the brutish Veritas of Flame, the honorable Veritas of Earth, and the volatile Veritas of Light.
Gameplay Classic Final Fantasy gameplay meets retro-inspired visuals.At its core, Final Fantasy Resonance is an old-school turn-based RPG, full of hard-hitting Limit Break attacks and chances to strategically outmaneuver enemies. One of the big draws in the game are the Visions of legendary Final Fantasy heroes, who can fight alongside Rain and his companions when they're summoned. Players may use the magic and abilities of Visions in combat, and the stronger your bond with them grows, the more abilities you'll unlock for these legends.
Staggering all enemies in one turn will even allow you to trigger a Resonance with a vision, resulting in them performing an exceptionally devastating attack--while your eyes get treated to a slick piece of CG animation. You can even make your Visions stronger, but there's a catch: You'll need magicite to grant them stronger abilities, but because the material is exceedingly rare, you'll have to choose which Vision you strengthen. Some of the Visions also include original characters that were first introduced in Brave Exvius:
- Amelia: A maid armed with Fire-aspected guns
- Camille: A mercenary who uses water and earth attacks
- Wilhelm: An imperial general who can act as a party's shield
- Victoria: A black mage who wields dark magic
- Ayaka: A white mage who can buff the party with support and healing magic
As mentioned above, heroes from previous Final Fantasy games can also be recruited to your party:
- Firion (Final Fantasy)
- Onion Knight (Final Fantasy 3)
- Vaan (Final Fantasy 12)
- Lightning (Final Fantasy 13)
- Noctis (Final Fantasy 15)
- Clive Rosfield (Final Fantasy 16)
For some extra firepower, you can also summon Espers. These powerful beings will join your battle for three turns, and once the timer is up, they'll drop a devastating attack before they vanish. The cuddly Carbuncle will cast Reflect magic on your party, the sea serpent Leviathan will deal water damage to enemies with a Tsunami, the armor-clad Odin can dish out a non-elemental attack that might instakill some enemies, and the mighty dragon Bahamut unleashes his signature Megaflare assault on foes.
Completionist content Ultima Weapon is going to kick butt...mostly yours.Anyone looking to 100% Final Fantasy Resonance will want to make certain their party is ready to fight. Square Enix is teasing a battle with the mysterious bladesman Gilgamesh, and if you're feeling really confident, you can even challenge Ultima Weapon. A boss battle that has cropped up in several Final Fantasy games over the decades, Ultima Weapon demands perfect preparation, or you can expect your challenge to be over in just a few short turns.
Final Fantasy Resonance launches for PC and consoles on October 22.
The Blood Of Dawnwalker Devs Heard Your 60fps Requests And Have Good News For Console Players
If you wanted to play The Blood of Dawnwalker at 60fps, you'd originally need to get the PC version and hope your rig was up to scratch. Developer Rebel Wolves didn't initially list a 60fps mode for Xbox Series X, PS5, and PS5 Pro when it recently released a quick look at the graphical modes for those consoles, but the developer says it will now be added via a day-one patch when the game launches in September.
"Performance mode was already in the works, but it was still being tested. We simply weren’t ready to promise it yet," Rebel Wolves wrote on its The Blood of Dawnwalker X account. "We heard your feedback. It was clear how much this mattered to many of you, so we focused on finishing the next round of tests. Those results gave us the confidence we needed to confirm Performance Mode for Day one."
https://www.youtube.com/watch?v=yLMUp83HZKEThe Blood of Dawnwalker will have three modes to choose from on Xbox Series X, PS5, and PS5 Pro: Performance targets 60fps, Balanced targets 40fps, and Quality targets 30fps. Xbox Series S owners are only getting one mode, which targets 30fps on the lower-spec hardware. Rebel Wolves hasn't detailed the major differences between the modes either, but typically, Performance mode prioritizes a higher, smoother frame rate while cutting back on fancier lighting effects, simpler particle effects, and less detail compared to Quality mode. Balanced mode attempts to have the best of both worlds while targeting 40fps, while the PS5 Pro has proven to be a 4K 60fps powerhouse after the rollout of an upgraded PlayStation Spectral Super Resolution earlier this year.
Out on September 3, The Blood of Dawnwalker is the debut game from Rebel Wolves, a studio that features several former Witcher and Cyberpunk 2077 developers in its roster, including The Witcher 3 game director Konrad Tomaszkiewicz. Set in a dark medieval world full of vampires and grim fantasy, players will have to grapple with the consequences of their actions as they build up power for a final showdown against the vampire lord Brencis.
"Whether you're talking to your best friend, working to bandage an injured comrade, or battling opponents to save your father's life, when the hunger takes hold, your actions may suddenly be out of your control. Dawnwalker is a game all about making you live with the consequences," Phil Hornshaw wrote in GameSpot's The Blood of Dawnwalker preview.