Game News
Destiny 2 Is Getting Last Content Update Soon As Bungie Moves Onto Its Next Big Game
Nearly nine years after its release, live service support for Destiny 2 is coming to an end. Bungie has announced that it plans to release the last content update for the online shooter on June 9, 2026.
In a blog post, Bungie explained that after the game's last big expansion, The Final Shape, it felt that it had reached time on the stories it wanted to tell with Destiny 2. Content for Destiny 2 had been trickling in at a slower pace after Bungie focused more on releasing its extraction shooter, Marathon, with more time now being spent on determining what the studio's next game will be.
https://www.youtube.com/watch?v=fnsVFF6lfeE"As our focus turns towards a new beginning for Bungie, we will begin work incubating our next games," the post reads. "To that end, on June 9, 2026, we will release the final live-service content update for Destiny 2 to begin that new journey as a studio."
Bungie has reassured fans that Destiny 2 won't be going offline, with the studio planning to continue supporting it to ensure it remains playable and welcoming to new and old players alike. The blog post did not specify if previously vaulted content would be returning, however.
Bungie's latest title, the PS5 and PC shooter Marathon, is being significantly changed soon with the introduction of a PvE mode, in an attempt to attract players that might not be as enthusiastic about the game's highly competitive PvP action. Bungie was acquired by Sony in July 2022 for $3.6 billion, with the PlayStation 5 manufacturer shifting its strategy away from live service titles significantly since then.
James Bond’s Omega from 007 First Light Is Now A Real Watch You Probably Can’t Afford
Back when IO's James Bond adventure, 007 First Light, was first revealed, eagle-eyed watch enthusiasts immediately noticed the new Omega watch that this latest iteration of the MI6 spy was wearing. That watch wasn't real then but now, on the eve of the game's release, Omega has started selling the Seamaster Diver 300M Chronograph 007 First Light. And no, it's not cheap.
This iteration of the existing Seamaster Diver Chronograph mirrors the contemporary version quite closely, but adds some places of bronze to the dial to set it apart and tie it to the color palette of the game. The ring around the hour and minutes sub-dial, as well as the seconds hand, are now coated in nine-karat bronze gold, which makes it stand out a lot more than the regular, monochromatic version. You'll be able to see 007 First Light stamped on the sapphire crystal caseback, which showcases the watch's beautiful movement. This edition doesn't have a premium over the standard version, although given that this watch will still retail for $9,400, it's not something all fans of First Light are likely going to bundle with their game purchase.
It's also the first time Omega has released a Bond-specific watch that wasn't first seen in a Bond film. James Bond has worn Omega since GoldenEye in 1995, replacing Rolex as the spy's watch brand of choice. The last release came alongside Daniel Craig's last Bond film, No Time To Die, with the Omega Seamaster Diver 300M 007 Edition. Without a new film on the horizon, or a replacement for Daniel Craig, having a new edition tied to the re-launch of James Bond in the video game space makes sense.
That's especially so when you look at how many modern games have started collaborating closely with prestigious watch brands. Hamilton, which, like Omega, is owned by the Swiss watch giant Swatch, has released numerous watches to tie in with their appearances in games like Death Stranding 2: On The Beach, Resident Evil Requiem, and Call of Duty Black Ops 7.
Warhammer Age Of Sigmar: Deathmaster Brings Sneaky Assassinations To PC And Consoles Next Year
Stealth-action is probably not the first thing you think of when you hear "Warhammer," but sometimes the most satisfying experiences are the most surprising. Announced during Warhammer Skulls 2026, Warhammer Age of Sigmar: Deathmaster is a 2D action-platformer starring a very talented--and disturbed--hooded assassin.
Starring the "ratman" Vihneek, Warhammer Age of Sigmar: Deathmaster will see you making use of stealth abilities and traps to move around your enemies or deliver death from the shadows. The cartoony art style might suggest something a bit lighter at first glance, but this is a very violent, very Warhammer experience. And as you can see in the teaser trailer, Vihneek might be losing it, just a little bit.
https://www.youtube.com/watch?v=PsKAic7di1M"Vihneek's story is anchored in the rich lore of the Age of Sigmar, where the Skaven have erupted to seize the Mortal Realms for themselves," the official announcement said. In general, killing everything in your path is a reliable strategy for Warhammer video games, and Vihneek seems up to the task.
Publisher Dotemu has plenty of experience with 2D action games, including last year's excellent Absolum and the recent Marvel Cosmic Invasion. We'll have a little while to wait before we find out if Deathmaster continues that successful trend, as the game arrives in 2027 for PC and consoles.
Warhammer 40,000: Boltgun Boom Comes To Mobile This Year, Boltgun 2 Demo Out Now On PC
Warhammer 40,000: Boltgun is a fantastic, action-packed take on the sci-fi series, delivering a throwback boomer-shooter experience that feels like it was ripped out of the '90s. If you're looking to spend even more of your time destroying enemies of the Emperor, you'll be happy to know that a mobile spin-off--Warhammer 40,000: Boltgun Boom--will be hitting mobile devices this year.
Announced during Warhammer Skulls 2026, Boltgun Boom is being developed by Nitro Games, and it's described as a "premium retro FPS featuring different chapters of the Boltgun series." The teaser video makes it look pretty much indistinguishable from its console and PC siblings, which shouldn't come as a huge surprise given the '90s-era aesthetic. You can pre-register on both iOS and Android as we approach the game's release later in 2026.
https://www.youtube.com/watch?v=mq86J2nw0NUBut that's not all Boltgun fans can get excited about. The demo for Warhammer 40,000: Boltgun 2 is available right now on Steam, with the full game also coming to PS5 and Xbox Series X|S. You can try out two levels in the demo, which features multiple playable characters this time: Malum Caedo, who plays similarly to the first game, and the more agile Nyra Veyrath.
Warhammer 40,000: Boltgun Boom and Boltgun 2 both arrive in 2026.
Virtua Fighter 6 Leak Reveals New Character, Old Favorite, And A Fresh Title
It appears that a big reveal of gameplay features and visuals tied to the new Virtua Fighter game is imminent. Overnight, part of what looks like an online presentation was leaked on Chinese video-sharing platform Bilibili, where it quickly spread like wildfire across Reddit and fighting-game discord channels.
The footage, which features four characters showing off new and old fighting techniques, gives us a glimpse of the game's flashy visual presentation, which seems heavily inspired by recent games like Street Fighter 6. The fighting, however, remains true to Virtua Fighter's roots of martial-arts realism, depicting some brutal-looking strikes, kicks, and grapples. The already-revealed Wolf and Stella are present in the leaked footage, but there are two faces we haven't seen yet: a male character who seems to use a mix of Southeast Asian martial arts--with their name shown briefly as "Cielo" during a shot of the matchup screen--and what appears to be an older version of longtime Virtua Fighter favorite Pai Chan. The title is also shown in part of the screen as "Virtua Fighter Crossroads."
Producer Riichiro Yamada and another RGG studio staff member also speak briefly about the game as the footage plays--which Gematsu has translated for the curious--giving veracity to the leak. It's likely that we get a much bigger look at the upcoming game either during June's State of Play presentation, Summer Games Fest, or EVO 2026. While the leak is unfortunate, it does offer a tantalizing glimpse into a longer showcase of the game coming in the near future that will likely tell us more about game modes, controls, and the narrative element.
007 First Light Unlock Times: Global Launch, Early Access, And Release Time Explained
Developer IO Interactive announced the global launch times of 007 First Light, which tells the origin story of super spy and British cultural icon James Bond.
The third-person action game launches on Wednesday, May 27, but anyone who pre-orders the title will have 24 hours of early access, along with a Deluxe Edition upgrade that includes four outfits inspired by the Bond films and skins for weapons and gadgets.
GameSpot's preview of 007 First Light was quite positive, saying that the game "could end up being one of the best games of the year, and also the best James Bond game ever created." The game stars Patrick Gibson as a 26-year-old Bond and features actors Lennie James, Gemma Chan, and Lenny Kravitz.
File sizes for 007 First Light aren't known at this time, but PC specs for the game indicate that players need at least 80GB of storage space. The game is set for release on PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2, but the Switch 2 version was delayed and will launch later in the summer.
The following dates and times apply to the PC, PlayStation, and Xbox releases of 007 First Light, while the Switch 2 release currently lacks a date. Read on below to see exactly what time 007 First Light goes live in your time zone.
007 First Light early access launch timesMay 26:
- 7 AM PT
- 9 AM CT
- 10 AM ET
- 11 AM BRT
- 3 PM BST
- 4 PM CEST
- 5 PM TRT
- 6 PM GST
- 10 PM CST
- 11 PM KST
- 11 PM JST
May 27:
- 12 AM AEST
- 2 AM NZST
May 27:
- 7 AM PT
- 9 AM CT
- 10 AM ET
- 11 AM BRT
- 3 PM BST
- 4 PM CEST
- 5 PM TRT
- 6 PM GST
- 10 PM CST
- 11 PM KST
- 11 PM JST
May 28:
- 12 AM AEST
- 2 AM NZST
A Forza Horizon 6 Sound Effect Might Just Trigger Some Awful Memories For You
Following a nearly five-year hiatus between titles, Forza Horizon 6 debuted this week. And while fans are diving into its open-world take on Japan, some have already discovered a sound effect in Forza Horizon 6 that may trigger anyone who has ever had to work in an office setting.
As noted by a player on social media, one of the car horn sounds in Forza Horizon 6 is the Microsoft Teams calling noise--a joke made possible by the fact that the Forza games are published by Microsoft. The sound effect was also in Forza Horizon 5, but it still inspires negative reactions from players who would rather forget about anything work-related when playing the game.
https://twitter.com/Iphoniez/status/2057186442497986939 https://twitter.com/SirPootington/status/2057171802225258652?ref_src=twsrc%5Etfw https://twitter.com/Replay_TJ/status/2057182123392393528?ref_src=twsrc%5Etfw https://twitter.com/calcran4401/status/2057201780371710133?ref_src=twsrc%5EtfwAt the very least, Forza Horizon 6 has fixed one of the most annoying aspects of its predecessors. Players no longer have to painstakingly explore every section of a road to get credit towards exploring 100% of the map. Now, players can get the Trophy or Achievement simply by revealing the entire map.
Despite currently being in early access, Forza Horizon 6 set a franchise record for concurrent players on Steam with 172,093 players on its first day, May 15. Now that the game has officially launched on PC and Xbox Series X|S, it has already reached a new peak on Steam, with 273,148 players.
If you're a PlayStation 5 player, you're going to have to wait to join in on the fun. Forza Horizon 6 won't arrive on PS5 until later this year. In the meantime, they can check out GameSpot's Forza Horizon 6 review, which awarded the sequel an 8/10.
Best Forza Games: Ranking All 15 Games View ImagesFranchises Like Deus Ex And TimeSplitters Might Just Have A Future
Embracer Group will split itself into two separate companies--Fellowship Entertainment and Embracer--in 2027, with the former maintaining the majority of the publisher's biggest video game IP. While Fellowship Entertainment will have a large focus on franchises like Lord of the Rings and Tomb Raiders, there will apparently be room for some of the company's other titles to thrive as well.
Embracer's chair of the board Lars Wingefors told investors that it will be seeking partners to work on some of Fellowship's "other well-known IP such as Saints Row, Legacy of Kain, Deus Ex, Red Faction, The Mask, Thief, TimeSplitters," and more. Wingefors added that the company sees potential in teaming up with partners on some of its AAA franchises as well, including Kingdom Come: Deliverance, Dead Island, Darksiders, Remnant, and Metro.
The most recent attempt to revive Deus Ex led to a game that was canceled as part of Embracer's cutbacks in 2024. Over 100 developers were laid off from Deus Ex developer Eidos-Montreal earlier this year. In February 2026, Saints Row director Chris Stockman shared his belief that the franchise is dead after he said that Embracer ghosted his attempts to revive it.
Dark Horse Comics--which was purchased by Embracer in 2022--will play a role in utilizing the company's IP, and Embracer's announcement noted the publisher's "long track record of co-producing film and TV shows with partners in Hollywood."
As part of Embracer's investor presentation, Kingdom Come: Deliverance developer Warhorse Studios revealed that it's working on an open-world Middle-earth RPG set in the Lord of the Rings franchise. Warhorse also noted that it's developing a new Kingdom Come adventure, but didn't share many details beyond that.
One of Embracer's next big titles is the return of its Metro franchise. This winter, Metro 2039 will revive the series after a seven-year hiatus by introducing a new main character. It will be available on Xbox Series X|S, PS5, and PC,
Franchises Like Deus Ex And TimeSplitters Might Just Have A Future
Embracer Group will split itself into two separate companies--Fellowship Entertainment and Embracer--in 2027, with the former maintaining the majority of the publisher's biggest video game IP. While Fellowship Entertainment will have a large focus on franchises like Lord of the Rings and Tomb Raiders, there will apparently be room for some of the company's other titles to thrive as well.
Embracer's chair of the board Lars Wingefors told investors that it will be seeking partners to work on some of Fellowship's "other well-known IP such as Saints Row, Legacy of Kain, Deus Ex, Red Faction, The Mask, Thief, TimeSplitters," and more. Wingefors added that the company sees potential in teaming up with partners on some of its AAA franchises as well, including Kingdom Come: Deliverance, Dead Island, Darksiders, Remnant, and Metro.
The most recent attempt to revive Deus Ex led to a game that was canceled as part of Embracer's cutbacks in 2024. Over 100 developers were laid off from Deus Ex developer Eidos-Montreal earlier this year. In February 2026, Saints Row director Chris Stockman shared his belief that the franchise is dead after he said that Embracer ghosted his attempts to revive it.
Continue Reading at GameSpotSplitgate 2 Dev’s Titanfall-Style Game Pops Up On Steam
Splitgate developer 1047 Games has dropped the first look at its next game perhaps a little sooner than it planned to. In response to the Titanfall-style game making its first appearance on Steam, 1047 Games has officially announced Empulse, with a promise of an early-access release coming this year.
https://twitter.com/1047Games/status/2057168407355936830?ref_src=twsrc%5EtfwEmpulse is a 6v6 title that lets players battle across the streets of a city called Freehold. Piloting mechs appears to be a big part of the game, but not all of it. Players will be able to fight outside their mechs as well while utilizing P.A.I.N.T. bombs, Holojumps, wallruns, and grappling hooks to quickly travel across the map. 1047 Games calls it a "movement shooter."
According to the game's official description, two playable mechs will spawn on the map, each with its own armaments and abilities. Players who can get to one of the mechs first will have a distinct advantage over their opponents. But it's also possible for a squad to take down a mech and reclaim the momentum in a fight.
Players can sign up for early access on Empulse's official site, but there isn't a confirmed date beyond the vague 2026 release window.
1047 Games had a bumpy road in 2025, which included layoffs even as its founders cut their own salary. Splitgate 2 was also rolled back into beta in July 2025 before ultimately relaunching in December. Under the game's new title, Splitgate: Arena Reloaded, the concurrent numbers haven't been very encouraging. Regardless, 1047 Games shared a statement that argued the Steam numbers don't tell the "full picture or what it feels like to actually play, and they definitely don't capture the community that's actively helping shape what Arena Reloaded is becoming."
The Best Shooters To Play In 2025 View ImagesNew Xbox Controller Is Missing One Key Feature, Suggesting A Permanent Change
Since the introduction of the Xbox One in 2013, Microsoft has made small, subtle changes to its established Xbox Controller design. But a tweak on its most recent iteration suggests one feature might be permanently removed.
With the latest Forza Horizon 6 Xbox Controller, Microsoft's proprietary expansion port has seemingly been removed. A Reddit user shared an image of the controller with the expansion port completely sealed, with the standard auxiliary port still resting to the left. This suggests that Microsoft hasn't yet changed the molds that are used for Xbox controller production, but might not add hardware for the expansion port going forward.
The Xbox Controller had a standard auxiliary port introduced in 2015, but prior to that you had to use the controller's proprietary expansion port. This was used for a lot more than just headsets; it supported audio controllers (for volume and chat mix controls, among others) as well as full chat pads that made your controller look like a Blackberry. It's been a long time since Microsoft has developed its own accessories that utilize the port, and it seems it might be removed from controllers going forward.
The recently leaked Xbox Elite Controller 3 suggests that Microsoft is adding audio controllers directly into the controller design, with another leak showing a smaller Xbox controller that will be able to connect to the internet directly to reduce lag when streaming games via Xbox Cloud Gaming. It's possible that Microsoft could overhaul its Xbox controller further with the release of its PC-like console in the near future, codenamed Project Helix.
New Xbox Controller Is Missing One Key Feature, Suggesting A Permanent Change
Since the introduction of the Xbox One in 2013, Microsoft has made small, subtle changes to its established Xbox Controller design. But a tweak on its most recent iteration suggests one feature might be permanently removed.
With the latest Forza Horizon 6 Xbox Controller, Microsoft's proprietary expansion port has seemingly been removed. A Reddit user shared an image of the controller with the expansion port completely sealed, with the standard auxiliary port still resting to the left. This suggests that Microsoft hasn't yet changed the molds that are used for Xbox controller production, but might not add hardware for the expansion port going forward.
The Xbox Controller had a standard auxiliary port introduced in 2015, but prior to that you had to use the controller's proprietary expansion port. This was used for a lot more than just headsets; it supported audio controllers (for volume and chat mix controls, among others) as well as full chat pads that made your controller look like a Blackberry. It's been a long time since Microsoft has developed its own accessories that utilize the port, and it seems it might be removed from controllers going forward.
Continue Reading at GameSpotSplitgate 2 Dev's Titanfall-Style Game Pops Up On Steam
Splitgate developer 1047 Games has dropped the first look at its next game perhaps a little sooner than it planned to. In response to the Titanfall-style game making its first appearance on Steam, 1047 Games has officially announced Empulse, with a promise of an early-access release coming this year.
We wanted to share EMPULSE on our own terms, but leaks happen. We knew the risk and took it anyway, because getting real feedback early matters more to us than a perfect reveal.
We're a team that loves movement shooters, and we’re putting that passion into EMPULSE, a brand new… https://t.co/a45Z7K1R0C
Empulse is a 6v6 title that lets players battle across the streets of a city called Freehold. Piloting mechs appears to be a big part of the game, but not all of it. Players will be able to fight outside their mechs as well while utilizing P.A.I.N.T. bombs, Holojumps, wallruns, and grappling hooks to quickly travel across the map. 1047 Games calls it a "movement shooter."
According to the game's official description, two playable mechs will spawn on the map, each with its own armaments and abilities. Players who can get to one of the mechs first will have a distinct advantage over their opponents. But it's also possible for a squad to take down a mech and reclaim the momentum in a fight.
Continue Reading at GameSpotHow To Unlock All Characters in Lego Batman: Legacy of the Dark Knight
Lego Batman: Legacy of the Dark Knight is a reinvention of the Lego game formula, including a much-needed trimming of some of the bloat present in the series' past entries. One way bloat has been reduced is by limiting the roster of playable characters, giving each character unique abilities in addition to a variety of costumes.
In total, there are seven playable characters, outside of the occasional one-off section in some levels where characters like Alfred are briefly playable. Characters are unlocked via story missions, giving you access to new activities in the open world. If you'd like to see the whole list of capes and cowls you'll be donning, keep scrolling.
The characters are listed in the order you unlock them, with minimal story spoilers.
Continue Reading at GameSpotAll Hail Devo: How Mixtape's Soundtrack Made It May's Surprise Hit
Ignore the haters: American teens absolutely listened to The Jesus and Mary Chain in the '90s. That the music somehow isn't accurate is the most off-base criticism lobbed at Mixtape, Beethoven + Dinosaur's new game about a music-loving teen's "perfect" mixtape. Sure, the Scottish noise-mongers were far from the most popular band at the time, but they weren't that obscure; they were on major labels, their records were easily found at chain stores, they played the mainstage of Lollapalooza in 1992 (Pearl Jam actually had an earlier slot than them), and their 1994 song "Sometimes Always" hit the Billboard Hot 100 and got regular airplay on MTV. Hell, I spent the summer of 1993 listening to their Honey's Dead tape on repeat while playing Might and Magic II on the Genesis. Almost all of the bands in Mixtape are entirely believable playing on the stereo of a '90s high schooler, especially in the first half of the decade, when "alternative" was ascendant and before teen pop and nu metal took over the airwaves.
Of course, Mixtape rarely goes with those bands' biggest songs or most recent hits. And that tells you a lot about the game's main character, Stacey Rockford. She's the kind of passionate, restless music fan who would know her favorite bands' deepest cuts. By the time we meet her, at the end of her senior year of high school, she probably would've long since moved away from reading Spin or Rolling Stone in favor of zines, Magnet, and the then-nascent web. She absolutely bought a whole bunch of tapes based on Sassy's Cute Band Alerts. She's a true searcher, not content to just listen to whatever the radio plays, and the result is a soundtrack that feels like a personally curated mixtape. And, well, that's what it is, although it wasn't curated by an entirely fictional American teenager in the '90s, but by the Australian musician and game developer Johnny Galvatron.
Galvatron happily acknowledges that Mixtape's music is a direct reflection of his own personal tastes, both today and when he was a teenager. He makes no bones about what he calls its "undeniable rock 'n' roll core," and credits the game's first song as the key to the whole soundtrack, and the inspiration for Mixtape as a whole.
Continue Reading at GameSpotUbisoft Shares Release Windows For Assassin’s Creed Hexe, New Far Cry And Ghost Recon Games
The latest financial disclosures for Ubisoft have been shared by the company, and it included a record €1.3 billion operating loss for its 2025-2026 fiscal year. While Ubisoft doesn't project immediate relief for its problems, the company has high hopes that new Assassin's Creed, Far Cry, and Ghost Recon games can help turn things around.
As reported by Reuters, Ubisoft has projected that its top franchises will arrive in the 2027-28 and 2028-29 financial years and give the company a much-needed boost back to profitability. The Assassin's Creed title is believed to be Assassin's Creed Hexe. Far Cry and Ghost Recon haven't had new games since 2021 and 2019, respectively. There's very little to go on about the plans for those two titles, though it appears the Ghost Recon game will be a first-person shooter.
Ubisoft also noted that there will be "targeted premium games based on established Ubisoft brands" slated for release in its fiscal 2026-2027 year. However, the company declined to specify which titles are on deck for the near future.
The biggest Ubisoft release on the horizon is Assassin's Creed: Black Flag Resynced, which is hitting PC, PS5, and Xbox Series X|S on July 9. Ubisoft's report notes that "early preorder momentum" for Resynced "has been particularly strong, notably in China." The publisher recently launched a real-life treasure hunt as part of the ongoing promotion for Resynced.
Outside of Assassin's Creed, Ubisoft reportedly canceled an Animal Crossing-like game that was previously in development. The publisher also recently assured players that the future of The Division franchise is secure despite the departure of executive producer Julian Gerighty, who has signed on to EA's Battlefield franchise.
Best Assassin’s Creed Games: Every Game, Ranked View ImagesThis Batman: The Animated Series Batgirl Figure Nails The Show’s Iconic Look
Batman: The Animated Series - Batgirl 1/6 Scale Figure
Preorder at MondoGotham's sixth-scale supervillains have a new vigilante to watch out for, as Mondo has officially announced a new Batgirl figure for its line of Batman: The Animated Series collectible figures. Now available to preorder and priced at $235, the new Batgirl figure is the spitting image of the character as seen in the landmark animated TV series.
Batman: The Animated Series - Batgirl 1/6 Scale Figure $235 | Release date TBCLike the other Batman: TAS action figures in this series, the new Batgirl collectible comes with an array of swappable hands, portraits, capes, hair attachments, and accessories. It'll ship with three headsculpts that feature Batgirl's iconic cowl, alongside an alternate hairpiece and cape for those windy Gotham nights. You'll also get an unmasked headsculpt of Batgirl, for when you want to show her off in her alter-ego of Barbara Gordon.
There are also plenty of swap-out hands that range from fists to batarang-holding appendages, a grapple gun accessory, a canister of tear gas, a bola to trip up crooks, binoculars, batarangs, and a teddy bear. Finally, you can pose Batgirl on her very own custom display stand.
Preorder at Mondo GalleryWhile the Batgirl figure doesn't have a release date yet, you can prepare for her arrival by checking out all of the other Batman: TAS figures at Mondo. The Dark Knight himself and Robin also come with a ton of accessories, and you can pit them against iconic villains like Two-Face, Clayface, and Scarecrow.
Mondo Batman: The Animated Series Figures- Batman -- $220
- Catwoman -- $160
- Clayface -- $260
- Harley Quinn -- $185
- Man-Bat -- $230
- Robin -- $235
- Scarecrow -- $195
- Two-Face -- $235
For even more Batman action, don't forget to grab a preorder for Lego Batman: Legacy of the Dark Knight ahead of its launch on May 22.
Continue Reading at GameSpotAfter Voicing Toad In The Mario Galaxy Movie, Keegan-Michael Key Is Ready For Something Rated Mature
Though the reviews might be mixed, there's no denying that The Super Mario Galaxy Movie is a major commercial success. Earlier this month, it was announced that the movie has grossed over $940 million since its release on April 1, making it one of the highest-grossing video game movies of all time. Following the film's tremendous success--and its recent digital release--GameSpot met up with one of its key voice actors, Keegan-Michael Key, to discuss his role as Toad, what he'd like to see next in the Nintendo cinematic universe, and if he's open to voicing any other video game characters.
Similar to something like the MCU, The Super Mario Galaxy Movie kind of established this Nintendo universe. What's it like being a part of that? Is there any part of you that's maybe overwhelmed at the commitment?
I will tell you straight out, I am not overwhelmed by the commitment. I am thrilled by the commitment. I never knew that this was going to be part of my professional journey, and I am absolutely over the moon about it.
Continue Reading at GameSpotSubnautica 2 Improvements On The Way, But No, You Can’t Fight The Fish
Subnautica 2 developer Unknown Worlds has outlined all the ways its looking to improve on its wildly popular underwater-survival game in the near future, but don't expect to be able to fight or kill hostile alien creatures.
In a new blog post, Unknown Worlds addressed key areas of feedback it's received since Subnautica 2's early-access launch on May 14. One of the key complaints its heard revolves around predator encounters coming off as "more frustrating than tense or exciting," with the game's current tools not doing enough to give players a reliable way out.
That will be changing in the near future, Unknown Worlds said. In addition to adjustments to creature aggression and aggro range, improvements will also be coming to items like the flare and survival tool to give players better options when it comes to surviving encounters. The changes will be rolled out in a series of upcoming patches, Unknown Worlds said.
Going hand-in-hand with those changes is feedback Unknown World received about wanting to be able to fight hostile creatures or even kill them. While Unknown Worlds said it's understandable some players feel that way given the game's existing survival tools don't seem sufficient for handling threats, it emphasized Subnautica is not about combat.
"Subnautica has always been built around vulnerability, exploration, and survival rather than traditional weapon-based combat," Unknown Worlds said. "We believe this is part of what makes the game unique. However, that design only works if creature encounters feel fair, readable, and engaging. Right now, we know we have more work to do to achieve that."
In addition to outlining the above changes, Unknown Worlds apologized for how it communicated with the community following the early-access launch, and said it knows that recent comments from members of the development team made some in the community feel ignored or dismissed. The studio later in the blog post outlined that it views early access as a collaboration between the game's community, and while it might not make every change players ask for, it has a "responsibility" to listen and explain its decisions.
"Early access should be a conversation with our players, not a one-way explanation from the development team," Unknown Worlds said.
The game's early-access launch comes amidst an ongoing legal battle between Unknown Worlds and its parent company and publisher Krafton, the latter of which allegedly ousted members of Unknown World's leadership team based on advice from ChatGPT in an effort to not pay them previously agreed bonuses related to Subnautica 2 sales goals.
Unknown Worlds filed a lawsuit as a result, and a judge ruled in favor of the studio back in March, ordering CEO Ted Gill reinstated and extending the timeframe for the studio's potential $250 million bonus to September. Considering how Unknown Worlds announced Subnautica 2 sold more than 2 million copies in its first 12 hours, it seems like that bonus check will be on the way soon.
Subnautica 2 is currently available on PC and Xbox Series X|S. For more on how to survive Unknown World's alien ocean survival sim, check out our Subnautica 2 guides hub.
16 Best Games Like Subnautica To Play In 2026 View ImagesUbisoft Shares Release Windows For Assassin's Creed Hexe, New Far Cry And Ghost Recon Games
The latest financial disclosures for Ubisoft have been shared by the company, and it included a record €1.3 billion operating loss for its 2025-2026 fiscal year. While Ubisoft doesn't project immediate relief for its problems, the company has high hopes that new Assassin's Creed, Far Cry, and Ghost Recon games can help turn things around.
As reported by Reuters, Ubisoft has projected that its top franchises will arrive in the 2027-28 and 2028-29 financial years and give the company a much-needed boost back to profitability. The Assassin's Creed title is believed to be Assassin's Creed Hexe. Far Cry and Ghost Recon haven't had new games since 2021 and 2019, respectively. There's very little to go on about the plans for those two titles, though it appears the Ghost Recon game will be a first-person shooter.
Ubisoft also noted that there will be "targeted premium games based on established Ubisoft brands" slated for release in its fiscal 2026-2027 year. However, the company declined to specify which titles are on deck for the near future.
Continue Reading at GameSpot