Game News
Elden Ring, Death Stranding Movie Studio Signs Deal With Google For AI-Training
Google is investing $75 million into the privately owned movie studio A24 for AI-based research, according to sources speaking to The Wall Street Journal. A24 is the film studio making the Elden Ring movie from director Alex Garland. It's also behind the upcoming Death Stranding movie from Pig director Michael Sarnoski.
Google is already heavily invested in the media space with its juggernaut YouTube platform, but this would be Google's first investment in a movie studio.
In a blog post, Google confirmed the reporting and said it was a "first-of-its-kind partnership."
"The collaboration pairs a world-leading research lab with the industry’s most filmmaker-forward studio to help artists develop new workflows and techniques. This ensures the tools of the future are shaped by the creators who use them," Google said.
The deal is for "deep research and collaboration" between A24 and Google "spanning multiple projects over time."
"By anchoring Google DeepMind's innovations directly within the creative process, A24 and its filmmakers can help shape new technology in service of their vision and expand their storytelling possibilities," Google said. "This hands-on collaboration provides Google DeepMind with invaluable feedback and guidance from leading artists. In addition, Google has made an investment in A24."
The statement added: "Looking ahead, the partnership represents the beginning of a collaborative journey, one rooted in research and shared curiosity. While the initial focus is on bridging the gap between cutting-edge technology and next generation entertainment, the specific goals, technical outputs and creative milestones of this initiative will evolve over time. As A24 and Google DeepMind’s researchers work side-by-side to test, iterate and build, this partnership aims to expand what is possible in the future of entertainment."
Google will reportedly not get access to A24's content library or data, and there is no reason to believe any of these tools would be used in the Elden Ring or Death Stranding movies.
A24 is an independent company but has been ramping up lately, having raised funds in 2024 that led to a reported valuation of $3.5 billion.
A24 working with Google on AI research is likely to cause backlash, in part because A24 has a public perception of being more of a boutique, auetuer-driven studio. Beyond that, there is a growing trend of people rebelling against AI in general in all facets of life.
The movie studio landed its biggest hit ever this year with Backrooms, which has earned $272 million worldwide. It's A24's most commercially successful movie ever, well ahead of the No.2 movie, Marty Supreme ($191 million).
A24 has also signed Curry Barker (Obsession) to write and direct a new Texas Chainsaw Massacre movie.
AI has been a hot-button issue across all industries, including film. The SAG-AFTRA union went on strike in part due to concerns about AI. Video game actors also went on strike and won key AI protections.
CD Projekt Boss Says Reputation Not Fully Healed After Cyberpunk 2077 Catastrophe
CD Projekt joint CEO Michał Nowakowski understands that some fans of the developer have lost faith in the company "indefinitely" following the Cyberpunk 2077 catastrophe. At the same time, the executive said the Polish developer feels optimistic about its chances to "make it back" with The Witcher 4.
Speaking to Edge (by way of GamesRadar), Nowakowski said Cyberpunk 2077's troubled launch in December 2020 was "heartbreaking" for the studio.
For anyone just catching up, Cyberpunk 2077 launched in a troubled state, and the game had such serious technical issues that Sony pulled it from the PlayStation Store, with players able to claim refunds.
A scene from Cyberpunk 2077.Despite the issues at launch, Cyberpunk 2077 enjoyed one of the most commercially successful debuts in the history of video games, and CD Projekt's management team was handsomely rewarded with massive bonuses.
Cyberpunk 2077 was later reinstated on the PlayStation Store, and CD Projekt Red steadily supported the game with numerous patches over the years. It's now sold more than 35 million copies, reaching that number faster than The Witcher 3. The turnaround for the game, culminating with the game's 2.0 release and the launch of the Phantom Liberty expansion, was considered to be one of the most compelling turnaround stories in games.
But the reputational damage remains intact, Nowakowski said.
"I'm not 100% convinced we went through the full redemption arc," he said. "I'm convinced that we lost the faith of some people indefinitely, and that's a fair thing. But I do hope we will be able to make it back--if not with The Witcher 4, then with whatever comes next."
The Witcher 4 doesn't have a release date yet. It's one of multiple games in the works at CD Projekt Red, with some of the others being a remake of the original Witcher, a new IP, and a game with Saudi Arabia.
This $1,000 Steam Game Offers Very Little, But At Least It’s Honest About It
With people wondering if GTA 6 preorders will kickstart a new $80 era for standard edition PS5 and Xbox Series X|S games, one new release on Steam already has Rockstar Games beat: Congratulations On Your Purchase. The new red carpet-simulator launched not too long ago, and it can be yours for the mere price of $1,000.
Designed to be a "first-person luxury experience" set inside a palace, the Steam listing says that players can expect a red carpet, a chandelier, and a velvet rope barrier to protect them from "the wrong kind" of people. As for the gameplay, there is no combat, no enemies, no quests, no skill trees, and one box that contains only the feeling of having arrived somewhere important.
Developer Minimal Viable Prestige is also brutally honest about what you can expect from their debut game. "You paid for this. Not accidentally. Not on impulse. You saw the price. You read the description. And then you bought it anyway. Welcome."
For $1,000, I was expecting character models not to look squished.Of course, players are protected, just in case they take a bad stumble near their PC, open up Steam, input their credit card details, and then click through several confirmation pages during their fall. Steam's refund policy allows for a game to be returned, provided that it hasn't been played for more than two hours or owned for more than two weeks.
Congratulations On Your Purchase might be expensive, but several other special editions of games have also been priced high over the years while offering more content overall in comparison. This $750 Stylish Edition of Resident Evil 6 came with a wearable replica of Leon S. Kennedy's leather jacket, and an $800 Assassin's Creed Origins collector's edition was limited to just 1,000 units.
If you had cash burning a hole in your pocket for a publicity stunt, there was the $190,000 edition of Grid 2 that included an actual car, one Dying Light player could get a custom-built zombie apocalypse shelter, and Saints Row 4 even offered to send you to space if you purchased the one-of-a-kind $1 million special edition.
Prefer not to spend $1,000 on a single game? Then check out our favorite recommendations from the recent Steam Next Fest. All the demos are free to play, and we're pretty certain that each game won't be too expensive when they eventually launch in full.
GTA 6’s “Leaked” Prices Are Probably Bogus, Reliable Insider Says
GTA 6 preorders go live on June 25, and ahead of that, one retailer posted listings for the game showing higher-than-expected price points. A prominent and reliable reporter, however, has said those were just placeholders.
The retailer fnac listed GTA 6's standard edition at €89.99, which is about $103 USD. The listings scaled all the way up to €199.99 ($230 USD). However, billbil-kun of the magazine Dealabs said these listings are just placeholders.
"So those prices are random ones," they wrote.
Many are expecting GTA 6's price for the standard edition to be more than $70, but that remains to be seen. In any event, $80 games are already here.
GTA 6 preorders will go live on June 25 for PS5 and Xbox Series X|S, so the long wait to find out how much the game will cost will soon be over. In addition to a standard edition, it's expected there will be premium versions people can buy. Many are also theorizing that Rockstar will release a new GTA 6 trailer this week to get people even more hyped up and encourage them to preorder the game.
GTA 6 launches on November 19 for PS5 and Xbox Series X|S. A PC edition of the game has not been announced, but history suggests it is coming ... eventually.
Ubisoft Co-Founder Dies In Plane Crash
Ubisoft co-founder Claude Guillemot died in plane crash on June 19 in an accident that also left another person dead. Guillemot was 69.
Ubisoft said in a statement (via The New York Times) that it was "deeply saddened to learn of the death of Claude Guillemot, co-founder of the group and chairman of Guillemot Corp., in an accident." The statement added: "Our thoughts are with his family and loved ones during this difficult time."
A report from French news broadcaster ICI said the crash happened just before 6 PM local time in La Baule, in western France.
https://www.youtube.com/watch?v=kOcx9yZJoDcGuillemot and one other person in the twin-engine Cessna 421 propeller plane were killed in the crash, the report said. A report from the Associated Press said the other person was a flight instructor. Both were licensed and experienced pilots, the report said.
The mayor of La Baule, Franck Louvrier, said witness reports indicated that the plane "banked and crashed" upon approach to the city's airport.
Claude Guillemot co-founded Ubisoft in 1986 together with his four brothers, including current CEO Yves Guillemot. Yves' son, Charlie Guillemot, was recently promoted to a top position at the company.
Claude Guillemot was on Ubisoft's board of directors. He was the CEO of Guillemot Corporation, a French company that makes gaming accessories and also owns the Thrustmaster brand. He earned a Master's degree in economic science from Rennes 1 University in France.
Halo Fans Can Relax: Campaign Evolved Won’t Require PS Plus For Split-Screen
Halo: Campaign Evolved lands on PC and Xbox Series X|S next month, and for the first time, on a PlayStation console. Ahead of its launch, some confusion has arisen regarding how local split-screen co-op will work on PS5, with many assuming that PS Plus subscriptions would be required for both players. Fortunately, there is some good news as Microsoft has clarified what will be required from players exactly. In an update, the official Halo Studios social media channel clarified that while local splitscreen co-op does require a PlayStation account for each player, it does not require two PlayStation Plus accounts to function.
Originally, senior community manager John Junyszek claimed in a community Q&A that both accounts would each need a PlayStation Plus account and be linked to a Microsoft account. "If you're playing split-screen on PlayStation 5, both accounts will need to have PlayStation Plus and be linked to a Microsoft account," Junyszek wrote at the time. "Having these active PlayStation Plus subscriptions will also provide access to online co-op play."
https://www.youtube.com/watch?v=_WwqeSUMEIYNaturally, PS5 players weren't too pleased with this statement, believing that it would cost extra on top of Halo: Campaign Evolved's $50 price tag to join a friend for some couch co-op. As for the Microsoft account requirement, this will allow for cross-progression across PC and consoles. PC and Xbox owners will only need to create a Microsoft account for local co-op.
Halo: Campaign Evolved will be released on July 28, and Microsoft has already revealed the global launch times more than a month in advance for the game. A complete remake of the very first Halo, the game celebrates the 25th anniversary of the franchise and includes extra content, like improved graphics, new prequel missions, and quality-of-life updates. If you're planning on hopping in, you can check out GameSpot's Halo: Campaign Evolved buying guide and read up on how the game looks great in third-person.
Halo Games, Ranked – The Best Halo FPS Games View ImagesDestiny 2 Players, Time Is Running Out To Melt Bosses With This Exploit
It's a story as old as time: a new Destiny 2 update arrives, and almost immediately, someone spots an exploit. The last week has seen some overpowered damage being dished out in Destiny 2, thanks to players discovering a method of stacking mods in the artifact. The result: Super attacks that deal several times the amount of intended damage, absolutely wiping the floor with bosses in the game. As you'd expect, a fix is on the way, but Bungie has allowed this exploit to slide for the last week.
While you're technically supposed to only have one of each mod in use--out of several slots--hopping into a game of competitive PvP is the secret to unlocking this exploit. Hit the Portal, jump into the mode, and as soon as the lobby is filled with players, you can start adding the same mod to each category on the artifact. One of the popular choices has been Thunderous Retort on the NPA Repulsion Regulator artifact, as this mod allows you to dish out bonus Arc Super damage if your Guardian is in an Amplified state or has been critically wounded.
Perfectly unbalanced, as all things should be.Ordinarily, your Super is quite lethal on its own, as demonstrated here on everyone's favorite training dummy, Carl:
A perfectly respectable Chaos Reach blast.But what happens if you decide to equip seven Thunderous Retort mods and use a Super-boosting Exotic armor piece like Geomag Stabilizers? You get a beam of Arc energy that can melt through even the toughest of bosses with ease. Just look at those damage numbers!
But this? This is a Death Star blast.With the right build and gear, the potential for this exploit can get even higher, but you'll only have until later this week to have fun with it. "So, we've been seeing some interesting videos where Guardians are doing near infinite damage to bosses thanks in part to unintended Artifact perk stacking," Bungie on Twitter. "Quite hilarious to watch, to be honest! "While we're planning a fix--next week likely--we think this is a bit fun. Go ahead. Get out there, beat up on Atheon. Destroy some bosses. Do your thing."
While Bungie hasn't given a definitive date yet for the fix, the weekly update on June 22 is likely when you'll see the exploit patched out. If you and the rest of your fireteam are looking to have some fun by obliterating bosses with Chaos Reach beam attacks, now is the time to hop on and do this. Destiny 2 has a long history of exploits that players have run wild with over the years--who can forget the infamous Craftening weekend from a few years back--and one more bug looks like a fun way to send the game off now that it has been sunset.
While Destiny 2 is mostly over, it doesn't have to be the end of your time with the game. You can read up on how the story ends for its beloved cast of characters and how the saga can continue in tabletop form.
If You Haven’t Reserved A Steam Controller Yet, You’ll Have To Wait Until Next Year
Last month, Valve launched its Steam Controller and demand has far outweighed the supply. So much so that as of today, new orders for Steam Controller won't be fulfilled by Valve until 2027 at the earliest.
Valve shared the news on its site, where it noted that it has "no plans to stop making Steam Controller." But the company also stated that the response to the controller has "exceeded our expectations." In the interest of clarity, Valve will now provide customers with three estimated delivery windows for Steam Controller based on when they placed their orders: September 2026, December 2026, and a vague 2027 that came with a promise for more specific info down the line.
Players who have already placed their orders can log into their Steam account to see their order window. Valve noted that the reservation queue is still in effect and it will be sending messages to players when their turn to buy a Steam Controller arrives. Once that email is sent, customers will have 72 hours to finish their order or else they will lose their place in line to someone behind them in the queue.
While the Steam Controller has largely been received well by players who got their hands on it, there have been issues with rumble compatibility that's made it unusable with some games. In an amusing touch, the Steam Controller occasionally uses a famous cinematic scream when dropped or thrown.
In other Valve news, the Steam Deck was recently given a massive price hike, in part due to the ongoing components and memory shortages. Valve has also indicated that Steam Machine and the VR headset Steam Frame should be released this summer, but a specific date and pricing hasn't been shared for either of them.
Soccer Game Rematch Adds A Nearly Naked Man For World Cup And Tobias Funke Fans
The 2026's Men's World Cup is underway, and the popular soccer game Rematch got an update recently inspired by the global event. Now, the game has received another update that adds a skin that lets you play as an almost-naked person.
The Naturist is the name of the new skin, and it's in the game's store now. As you can see, it doesn't remove your clothes entirely but pretty much. It basically lets you cosplay as the world's most famous nevernude, Tobias Funke.
This is clearly inspired by streakers at sporting events. Someone tried this at the USA vs. Paraguay match recently, and it went horribly.
The Naturist cosmetic in Rematch costs 1,000 Quants with real money or 12,000 Blocks, which are earned through gameplay.
https://twitter.com/playrematch/status/2067638594060111984?s=46Meanwhile, Rematch's World Cup event is called Nations Cup 2067. It's called that because developer Sloclap cannot use the World Cup branding and the game is set in the future. EA's FC series got a World Cup update, too, called "World's Game." If you want an officially licensed World Cup soccer game, go to Netflix.
Nearly 30 Years Later, Only One GTA Cover Actually Shows The Titular Crime
The Grand Theft Auto series began in 1997, and every game in the series lets you commit the titular crime--sometimes stealing a parked vehicle, but often carjacking a driver in the middle of the street. But with the recent reveal of the Grand Theft Auto VI cover art, we realized something pretty remarkable: Only one game in the series actually features a grand theft auto on the cover.
As you can see, Grand Theft Auto 2 appears to show a carjacking in progress, with someone rushing into a taxi while people scatter nearby. It's an excellent cover just from a vibes perspective, but it also gives a bird's-eye view of the action, just like the original GTA and GTA 2 do in-game.
In contrast, the GTA games released in the decades since this have been collages of characters you can meet (or play as) and activities you can do. GTA VI's cover, for instance, includes a shot of a speedboat, a motorcycle, a helicopter, a supercar, and a crocodile, along with several characters. But it doesn't feature a grand theft auto! GTA: San Andreas features a drive-by shooting--a crime committed from a car--but also doesn't show the titular crime. Grand Theft Auto IV, meanwhile, features a cop car pulling a driver over, possibly for a grand theft auto, but it's also possible he was just going 55 in a school zone.
Judging by how long GTA 6 took to develop, it's very likely we're going to be waiting a decade or more for GTA 7. When that time comes, however, I would very much like Rockstar to put a grand theft auto on the cover. Hell, there could be seven of them.
Midnight Murder Club Gets Final Update, But There Is Some Good News
Midnight Murder Club, the positively received horror party game from the developers of Knockout City, is getting one more update before the studio moves on. However, Velan Studios confirmed the game is not shutting down.
Update 2.0.008, which is out now and addresses an issue on Steam with controller-rumble issues, is the "last planned update for the game," Velan Studios announced. Public and private matches will remain available.
Midnight Murder Club is not getting any more updates.Velan Studios said that as a company, "We feel strongly about game preservation," and while other studios may opt to close their games entirely when they're done supporting them, that's not happening with Midnight Murder Club. It's also in keeping with tradition for Velan. Before this, Knockout City got a "Private Server Edition" that kept the game online after updates ended.
For Midnight Murder Club, Velan said it will return to the game to apply any patches "if anything in the future prevents people from playing the game the way they can today."
Midnight Murder Club officially released in August 2025, following a period of early access. It's a hide-and-seek game with a deadly, humorous twist. The $10 game is available on PC, Xbox, and PlayStation.
As for what's next for Velan, the studio developed the new Star Fox game for Switch 2, which releases on June 25.
Palworld Dev On AI: “Gamers Don’t Want It”
John Buckley, the outspoken communications lead for Palworld developer Pocketpair, has commented on the hot-button issue of AI in gaming.
Speaking to GamesRadar, Buckley said, "Gamers don't want it. And if the gamers don't want it, I guess that's it, right? Not much of a conversation to be had."
Using AI technologies for game development is "not really for us," Buckley said.
He went on to say he understands some companies are employing AI systems to help save time. Buckley said he wouldn't call the AI craze a "bubble," but he's not sure "how much longer it's going to keep up."
For games that use AI to make art, Buckley said he questions why a studio would do that. "There's no reason to get rid of [our in-house artists] for the sake of an AI doing it. Just seems pointless," he said.
Pocketpair is not embracing AI.Finally, Buckley said one "dystopian" future he can see for games and AI and is that studios would label their games "100% human made" to help people know if AI tools were used in development. Buckley said the prospect of such a thing makes him sad.
Today, developers can disclose the use of generative AI on Steam, but it is not a requirement. Tim Sweeney, the billionaire CEO and owner of Epic Games and the Epic Games Store, has pushed back on the Steam AI disclosure section of a game's store page. He said this "makes no sense" because virtually all games use AI in some way, shape, or form.
Steam's AI disclosure section helped make headlines recently after people discovered two games from Summer Game Fest, Crazy Taxi: World Tour and Tomb Raider: Legacy of Atlantis, used AI in development.
Earlier this year, new data from Circana showed that most gamers do not care about the use of generative AI in video games and that a vocal minority is making a lot of noise on the subject. At the same time, there is a growing share of people who say they are more likely than before to refuse to buy a game if they found out it uses generative AI. This is likely connected to the growing trend of people rebelling against AI in all facets of life.
In terms of how developers feel about the use of generative AI, a GDC study from earlier this year found that more than 50% of developers think generative AI is a threat to the video game industry. This represented an increase from 30% from the previous year’s study. Only 7% of respondents said the use of generative AI in game development had a positive impact.
New GTA 6 Screenshot Shows Off A Beautiful, Bustling Nighttime Scene By The Water
Rockstar Games has finally confirmed that GTA 6 preorders begin June 25, and as part of the announcement, the game's website was updated with a new look at Vice City.
A new image shows a nighttime scene in Vice City, with boats cruising through the water. Based on the ferris wheel in the background, this looks like GTA 6's take on the port of Miami.
That also tracks with the dockyard and shipping containers that can be seen in the image. Multiple planes/helicopters can be seen cruising overhead as well. It's all very GTA.
A new look at Vice City.If you visit the GTA 6 website, you can see an extended version of this video clip (below) that also shows people playing tennis on a lit court and a tall apartment building with construction going on.
To be sure, this is just one piece of Vice City's map, as the game will let players explore lots more of Vice City and the surrounding areas of Leonida, which is GTA 6's stand-in for Florida. Just how far into Florida people will be able to go is unknown, but some are hoping to see a GTA parody of Disney World.
For more, be sure to check out GameSpot's gallery of hundreds of images from GTA 6.
Although Rockstar has confirmed when GTA 6 preorders go live, the company did not say when specifically people can place an order or what the game will cost. It's also worth noting that June 25 is for digital preorders and preorders at "select" retailers. Keep checking back with GameSpot for more.
GTA 6 Preorders Begin June 25, Cover Art Revealed; Take-Two Stock Jumps On The News
At long last, preorders for GTA 6 will begin on June 25, Rockstar Games has announced. Additionally, the game's official cover art has been revealed.
Crucially, Rockstar did not announce any pricing details for GTA 6, nor did the company list off the various editions of the game that will no doubt be available.
Behold, the GTA 6 cover art.Rockstar also did not say exactly when preorders will begin on June 25. However, fans can wishlist GTA 6 on PS5 and Xbox Series X|S to receive alerts. Additionally, Rockstar clarified that June 25 is when preorders for GTA 6 begin on digital stores and "select" retailers only.
https://www.youtube.com/watch?v=EiQEBYDox_kAn update to the official website also revealed a new glimpse of Vice City itself. You can check out our GTA 6 screenshots collection for an in-depth look at everything shown off so far.
Many are wondering if Rockstar and parent company Take-Two plan to charge something above $70 for the game's standard edition. A Bank of America stock analyst believes GTA 6 should be priced at $80 to help encourage other developers to raise prices as well.
Strauss Zelnick, the head of Take-Two, recently said it doesn't make sense that prices have not gone up very much for new game releases in the past decade.
Whatever it costs, GTA 6 is going to be 2026's biggest hit, with projections saying it could sell 40 million copies in its first year.
Following the announcement that GTA 6 preorders will begin soon, Take-Two's stock price jumped by more than 3.5%. This is likely due to excitement about Take-Two finally getting money in the bank from GTA 6 after so many years.
In other GTA news, everyone who owns GTA 5 digitally on PS4 or Xbox One can now get a free upgrade to the PS5 or Xbox Series X|S edition. The freebie offer comes just ahead of the release of GTA Online's next big update in July.
Marvel’s Spider-Man 2 Pulls In Another Costume From The Movies
In just over a month, Marvel's most iconic superhero will be back in theaters in Spider-Man: Brand New Day. But first, Marvel's Spider-Man 2 will be getting a free update that adds Peter Parker's latest cinematic outfit to the in-game collection of costumes.
Marvel's Spider-Man 2 developer Insomniac Games shared the news on social media that the "Fresh Start" suit will be available as a free update on July 28, just a few days before Brand New Day opens in theaters on July 31. The costume was briefly glimpsed at the end of Spider-Man: No Way Home in 2021, which featured Peter assuming a more comic-book-accurate outfit after meeting his counterparts from another world.
https://twitter.com/insomniacgames/status/2067328402399641920There hasn't been any official word about Tom Holland reprising his role in Avengers: Doomsday later this year, but it seems like a pretty safe bet that Spider-Man will appear in some capacity. If he gets another outfit in that film, Spider-Man 2 could get another update.
While Marvel's Spider-Man 3 is in development, Insomniac is tackling another superhero later this year. Marvel's Wolverine will feature the X-Men's most popular mutant in a world where the team doesn't appear to have been formed. Many of the combat mechanics appear to have taken some of the aspects from Insomniac's earlier Spider-Man games, including team-up moves between Wolverine and Jean Grey.
Marvel's Wolverine will hit PlayStation 5 on September 15.
It Certainly Looks Like Yakuza Successor Gang Of Dragon Is Dead
While some fans are still holding out hope for a financial savior to sweep in and save Nagoshi Studios' debut title, Gang of Dragon, more small details have emerged from print and social media this week that paint a very unpleasant picture of the studio's fate.
Things haven't been looking particularly rosy for the upstart Nagoshi Studios--headed by former Yakuza series creator Toshihiro Nagoshi--for a while now. Following a reveal of their debut title, , at The Game Awards, things soon looked very shaky when it was revealed that their primary funder, Chinese giant NetEase, was pulling out of further commitments. Following the sudden vanishing (and reappearance) of their YouTube channel, followed by their website going offline, things have been pointing in a dire direction.
The first indication of further trouble comes from the 40th anniversary issue of storied Japanese video game magazine Famitsu. As reported by Automaton, the issue contains congratulatory messages from a variety of Japanese game creators, including Toshihiro Nagoshi. But what's notable is that Nagoshi, rather than being listed as attached to a studio--such as the one named after him--or freelance like the other featured individuals, is simply listed as "game creator."
Another indicator of the studio's health--or lack thereof--comes from popular social media deal-finder/news-breaker Wario64, who noticed something peculiar in the Twitter profile of studio co-founder and director Daisuke Sato.
With such a high-profile figure now listing his involvement with the studio as "ex-," combined with Nagoshi's lack of title in Famitsu, it's hardly a stretch to assume that Nagoshi Studio is either defunct or running on fumes and praying for a miracle. Either way, it's unlikely that Gang of Dragon will surface in the big-budget, AAA-game form that was originally envisioned, if it surfaces at all.
With the game industry as a whole undergoing a contraction and numerous storied studios being shuttered, Nagoshi Studios likely becoming another casualty is a depressing--but also unsurprising--outcome. Fans of the older-style Yakuza titles may have to look to Stranger than Heaven (which has seen blowback over casting choices) or Virtua Fighter Crossroads to attempt to scratch that itch.
Black Ops 1 And 2 Are Coming To PS4 And PS5
While the older Call of Duty games have remained on Xbox through the console generations, PlayStation owners haven't seen the first two Black Ops games available on their hardware since the PlayStation 3 era. That's going to change this summer as Call of Duty: Black Ops and Call of Duty: Black Ops 2 make their modern debut on PlayStation 4 and PlayStation 5.
The Black Ops ports were rumored earlier this month, but they've now been confirmed by developer Treyarch for a July release via social media. Per the announcement, the ports were handled by Iron Galaxy. However, these are not remasters of the original games. In other words, don't expect dramatic visual upgrades.
https://twitter.com/Treyarch/status/2067321420032721282Black Ops 1 was released in 2010 and it was followed by Black Ops 2 in 2012. Since then, Black Ops has been one of the most popular mini-franchises within the Call of Duty brand. There were even two games--Black Ops 6 and Black Ops 7--released back to back in 2024 and 2025.
For this year's Call of Duty title, the Black Ops franchise is taking a break in favor of a new installment in the Modern Warfare games. Call of Duty: Modern Warfare 4 is slated to hit Xbox Series X|S, PlayStation 5, Switch 2, and PC on October 23. However, there is an early-access option for preorders and pre-purchases for the MW4 standard digital edition or the Vault edition. Modern Warfare 4 is also adding a GTA-like wanted system to its DMZ.
Pokemon Champions Is Out Now On Mobile With A Very Powerful Freebie
After launching on Switch and Switch 2 earlier this year, Pokemon Champions has gone mobile this week with its official release on iOS and Android devices. It's a free-to-play title on mobile, and there's a valuable in-game freebie available for players on all platforms who join in now.
Starting from today, June 17, until Wednesday, September 2, Pokemon Champions players on both mobile and consoles will get Raichu and the Raichunite X and Raichunite Y stones by checking their in-game mailbox. With the Mega Stones, players have the option to evolve Raichu into more powerful forms, including Mega Raichu X and Mega Raichu Y.
The Pokemon Company International didn't specify whether the Raichunite X and Raichunite Y stones would be for sale after September 2. While the game itself is free, it does have in-game purchases in addition to free downloads. Players on Switch can also pick up their games on mobile through cross-play and vice versa.
For players who are new to Pokemon Champions, GameSpot has put together a beginner's guide to the game. GameSpot's Pokemon Champions Review on Switch 2 gave it a 7/10, and called it "one of the most thrilling competitive games" for players who are willing to put in the time and learn how to play.
In other Pokemon news, the cozy game Pokemon Pokopia is getting a free underwater expansion in August as well as paid DLC. Meanwhile, one thief's attempt to steal valuable Pokemon cards with a chainsaw ended very badly for him.
Dispatch Has Found The Funniest Possible Way To Fix Its Switch Censorship
Dispatch players on Switch consoles can grab a new "HR Violations Pack" patch for the game--one that spices things up by removing some of the game's censorship. Available for US, Europe, Australia, and New Zealand players, the patch enables an option to see "breasts, butts, and birds (AKA, obscene gestures)."
Developer AdHoc has also provided alternative options for censoring content in the game, as the Switch version originally used intrusive black bars. Players can now apply a mosaic filter instead, or if you're a John Cena fan, you can cover up characters with strategically placed jorts. According to the studio, certain "hard requirements" from Nintendo remain in effect, so seeing genitalia outright is still not happening, and certain erotic audio effects won't be heard.
So what exactly happened to Dispatch when it was first released on Switch consoles? According to an explanation AdHoc gave GameSpot, it was pressed for time, and it made use of a single Switch build that complied "with Nintendo's strictest regional rating," resulting in heavy-handed censorship in the game.
A closer look at Dispatch's new Switch censorship options"Approaching launch and running out of time and resources, we were surprised to learn that our game would require some level of censoring in all regions, not just the few we were already planning for," AdHoc wrote. "In a difficult spot, we decided to use a single Switch build that complied with Nintendo's strictest regional rating. This led us to deliver a more censored version of Dispatch than Switch players were expecting."
AdHoc added many people wishlisted and preordered the game based on what they'd see in trailers, previews, and reviews of the game on its original PC and PS5 launch platforms, with the studio admitting that it should have informed Switch owners of the censored experience that they were going to get. "For that, we're truly sorry," AdHoc wrote. "But you stuck with us. And the good news is that the success you all brought Dispatch gave us the opportunity to make this right, so we invested development time into creating the Switch version you all should have gotten in the first place."
The new censorship options will also appear on other platforms, as well as on the Xbox version launching later in the summer. The Switch release of the critically acclaimed game was met with many complaints and requests for refunds once players discovered the censorship, and last year, AdHoc said that players had the right to be "pissed" when it announced that it was working on rectifying the situation.
Beyond that controversy, Dispatch emerged as one of last year's best games--even if it was snubbed during the awards season. Thanks to the positive reception, Dispatch Season 2 might already be in development.
Fortnite Will Let You Make The Simpsons Games, And You Can Bet Someone Will Make Hit & Run
Epic Games and Disney have announced that The Simpsons is being added to the Fortnite UEFN program, which means players will be able to make "fully authentic" games based on the iconic animated show.
This will include officially licensed characters and settings. Epic and Disney previously partnered to bring Star Wars assets to UEFN, and the things people have made have been astounding.
https://twitter.com/FNCreate/status/2067276639562842524The tools go live later this year, so there is no word yet on any limitations that might exist. For Star Wars, Disney had several blockers, including prohibiting people from using Star Wars assets for political means.
In terms of what people will make with the UEFN tools, one near-certainty is that someone will try to remake 2003's The Simpsons: Hit & Run. Fans have been calling for some of remake or re-release of the game for years, after all.
As for a proper remake made outside of Fortnite, one of the producers of The Simpsons said it's possible.
Adding The Simpsons to UEFN makes a lot of sense. After all, last year's Fortnite x The Simpsons crossover was hugely popular, reaching 80 million unique players and pushing Fortnite to player populations not seen in a long time.
Disney Digital Entertainment boss Ray Gresko told Variety, "What we found with the Star Wars IP toolkit is that when you hand developers the assets--the characters, the worlds, the visual language--their passion for the content comes through in the surprising, creative, and engaging experiences they make."
He added: "We wanted to see what that looks like with Springfield and we can’t wait to see what creators do with it."