Game News
Amid Higher Gas And Grocery Prices, GTA 6 Is A “Bargain” At $80, Take-Two CEO Says
It's no secret that life is expensive. Gas and grocery prices are up, in particular, and against that backdrop, Take-Two CEO Strauss Zelnick believes GTA 6 at $80 is a "bargain" due to how many hours people can play it.
"I think the consumer is under pressure. these are challenging times. Inflation has hit average consumers. Food prices are up. Gas prices are way up, and it's taking a toll," he told CNBC. "I think we are going to see that as we head into the Christmas season undoubtedly. Entertainment is not immune to such forces."
https://www.youtube.com/watch?v=l0xfY9UQ74AWhat gives Zelnick hope in this environment is that, in his belief, "interactive entertainment is actually a real bargain," and particularly a game like GTA.
"There are so many hours of engagement on offer. Even a short video game is 10 hours of engagement on the low end. You can play Grand Theft Auto 5 for hundreds of hours and not get bored. We'll see how people feel about Grand Theft Auto 6, but I believe that you'll be able to engage for an extraordinary long period of time," he said. "So if consumers look at entertainment value as the intersection of how great it is and how long you can engage with it, interactive entertainment is a great bargain. However, when you give people what they want, no matter what the times are, they will show up for it."
GTA 6's base edition costs $80, while there is also a $100 Ultimate Edition featuring a variety of additional in-game content. GTA 5, meanwhile, launched at $60 in 2013; that same $60 is about $85 today after adjusting for inflation. This is a point that Zelnick has made repeatedly when explaining why GTA 6 is actually a very good value. He's also said Rockstar could have charged even more for GTA 6, but chose not to so the game could reach more people.
While GTA 6's price is actually lower than what GTA 5 launched at in 2013, the same cannot be said for the hardware people need to play it on. The PS5 and Xbox Series X|S consoles are more expensive than ever due to the ongoing global component and memory shortages. If you're OK streaming the game, Microsoft just announced a 10-year deal with Take-Two that includes bringing GTA 6 to Xbox Cloud Gaming on the older Xbox One console.
GTA 6 launches on November 19 for PS5 and Xbox Series X|S, and preloading is now underway.
Valve Is Giving You More Ways To Know If A Game Runs Well On Steam Deck
Valve's Steam Deck verification program has been a helpful, if somewhat flawed, method of determining if a game is a good fit for the company's handheld PC. But while many games might be granted a "Verified" badge, there have been many cases where real-world performance doesn't live up to the expectation of players. That's why Valve has introduced a more nuanced way for you to determine if a game is a good fit for the Steam Deck.
Along with the Steam Deck verification status, games will now feature average frame-rate data on the store page once Valve has gathered enough data from players. This will give you an indication of real-world performance on the Steam Deck, collecting data from other players using the Steam Deck in their default states and averaging it across their total playtime.
https://www.youtube.com/watch?v=wOWq-zO-5t4"The current Steam Deck Verified compatibility rating is based on standardized test criteria, but it may not match every customer’s bar for acceptable gameplay," the announcement post reads. "This is especially true around performance - a game with an Unsupported rating due to unstable performance may be considered playable by some customers, and a Verified game may not reach a framerate that some customers prefer to play at."
Alongside the average, Valve is also adding a histogram that let's you see numerous averages spread out over playtime. This can help you determine if a game has pockets of poor performance that might be dragging down the average, giving you even more information to help you determine if a purchase for Steam Deck play is worthwhile.
Valve relies on other players for this data. So while it says that thousands of games already have this featured on their store pages, there are still many more that require more playtime before they can be calculated and displayed. The data collection is opt-in, too, meaning only Steam users actively sharing their data through the Steam Beta Client will count towards these averages. Valve says it will be rolling out this program to the main Steam branch soon.
It also says that tools like this could come to other platforms in the future, but that it chose the Steam Deck first because of its standard hardware configuration. It's easy to see this being extended to the Steam Machine for the same reasons, with Valve potentially waiting for more of them to be in the hands of players before being able to accurately average the data. It's a useful metric that not only helps players make more informed buying decisions, but also potentially helps Valve determine what is, and isn't a meaningful jump in performance as it evaluates a potential Steam Deck successor.
WoW: Forever Just Received Its First Big Post-Launch Changes
World of Warcraft: Forever received its first post-launch updates over the weekend, giving players a good reason to run each dungeon more than once alongside upcoming class tweaks.
On November 8, developer Blizzard issued a hotfix that increased kill experience while in dungeons by 50%. According to the forum post, Blizzard said this is so it "feels better to go back for more runs," and made reference to a Wailing Caverns dungeon quest to collect Deviate Hides that often requires more than one run.
It previously outlined upcoming class changes that will go live on November 10. Those changes will make it so Hunter and Warlock pets are sturdier, improve Affliction Warlock's damage-over-time spells, and make it so Enhancement Shamans will want to pursue strength and attack power items instead of intellect and spell power ones.
https://www.youtube.com/watch?v=LwOWAf06YPgThe debate on how much experience dungeons should grant in Forever has been an ongoing back and forth since the game's beta. Initially, dungeons were particularly lucrative, with massive experience rewards from dungeon quests.
That changed about halfway through the beta due to concerns that players were leveling too quickly while doing dungeons. Blizzard axed dungeon quest experience as a result. While dungeons were still worthwhile to do once thanks to potent item rewards, doing them multiple times proved to be less valuable. With no quests to do, kill experience earned in dungeons was lackluster.
Forever's launch on November 4 carried that philosophy forward, but it quickly became apparent dungeons were simply not worth doing after one quest-focused run. It was even more of an issue considering that many dungeons have item-collection quests that are difficult to complete in a single run when all five members of the group are trying to do it at once. However, because doing a dungeon a second time was so inefficient when it came to earning experience, going back in to try and complete that quest felt like a waste of time.
In an episode of the WoW: Forever podcast from October 8, Blizzard said it doesn't want dungeons to be a "one and done" experience while leveling, but also doesn't want them to be so rewarding that they become the most "efficient" way to level up. This latest tweak then seems to be Blizzard making good on that philosophy.
The class changes are smaller but still significant, particularly since Blizzard previously said not to expect major class changes prior to the arrival of Forever's endgame raids on December 9. They specifically address a key pain point for Enhancement Shamans, who have complained about their specialization's need for intellect and spell power gear despite being a melee-focused spec. Ahead of Forever's launch, the WoW Classic Shaman Discord shutdown in protest of the state of the class, and now Blizzard has made good on at least one of the Discord server's list of complaints.
Forever's launch went surprisingly smooth, despite being the biggest concurrent-player launch in WoW's 22-year history. On the eve of launch, Blizzard revealed Forever's first new legendary weapon, Taldramir, the Whispering Wood.
Take-Two Boss Says Ocarina Of Time Is “Terrific,” But Is It Competing With GTA 6?
Take-Two boss Strauss Zelnick has reacted to the release of Nintendo's recent Switch 2 remake of The Legend of Zelda: Ocarina of Time. He said the game is "terrific" and that Nintendo should be "very proud of the title."
But is it a competitor to GTA 6, which hails from Take-Two's Rockstar Games? Zelnick told GamesBeat that in the entertainment business, "You compete against everything and nothing."
Everything, he said, because consumers have so many choices about how to spend their time and money. And nothing because entertainment is not "must-have" like gas or groceries, so people will only buy if they feel compelled to.
"So it’s our job to make the best entertainment on Earth. When we do that, people will show up for it," he said.
The Ocarina of Time remake and GTA 6 are two of November's biggest games.This isn't the first time that the Ocarina of Time remake has been brought up in a conversation about the biggest games of 2026. Activision marketing chief Tyler Bahl recently said GTA 6 and Call of Duty: Modern Warfare 4 are the two biggest games of 2026, not Zelda. "No offense to Zelda," he said.
The Ocarina of Time remake is doing great so far in terms of review scores, currently standing as the highest-rated game of 2026. The game's sales numbers haven't been divulged yet, but its release is helping Switch 2 hardware sales.
As for GTA 6, the game launches on November 19 for PS5 and Xbox Series X|S. You can also stream it to your Xbox One as part of Microsoft's new 10-year deal with Take-Two.
Death Stranding 2 Headlines PlayStation Plus Game Catalog For November
The next batch of games for the PlayStation Plus Game Catalog has been revealed. PS Plus Essential and Premium subscribers can grab 10 games in total this month, starting November 11. In the US and UK, several of these games will roll out later in the month.
This month's headline act is Death Stranding 2: On the Beach, a post-apocalyptic open-world game from the mind of Hideo Kojima. A game about human connection at its core, Death Stranding 2 is a polarizing and delightfully weird game, so if the idea of GTA 6's bustling metropolis doesn't appeal to you, then maybe couriering packages in a desolate Australian landscape might appeal to you.
Or if you want the hustle and bustle of a sandbox without the consequences GTA 6 is teasing, Like a Dragon: Pirate Yakuza in Hawaii is worth checking out. This spin-off features fan-favorite character Majima as the protagonist, and as you'd expect from a Yakuza game, it's downright strange, melodramatic, and action-packed.
Other highlights this month include the Dragon Quest 3 HD-2D Remake for a modernized spin on a JRPG classic, survival-action meets the irradiated British countryside in Atomfall, and Trepang 2 is a blistering blast of first-person action.
The hardcore World War Two first-person shooter Hell Let Loose features massive multiplayer battles, and if you're feeling sporty, you can attempt to hit a six in Cricket 2026 or taunt gravity with some exceptionally tight cornering in MotoGP 26.
PlayStation Plus Premium subscribers can also add two classics to their library: Soul Reaver 2 and Freedom Wars Remastered.
PlayStation Plus Game Catalog for November 2026- Death Stranding 2: On the Beach (PS5)
- Like a Dragon: Pirate Yakuza in Hawaii (PS5, PS4)
- Atomfall (PS5, PS4)
- Dragon Quest 3 HD-2D Remake (PS5)
- Trepang 2 (PS5)
- MotoGP 26 (PS5)
- Hell Let Loose (PS5)
- Cricket 2026 (PS5, PS4)
- Soul Reaver 2 (PS5, PS4) | PS Plus Premium required
- Freedom Wars Remastered (PS5, PS4) | PS Plus Premium required
Sony says it'll also retire the PlayStation Plus app on PC on December 10. The company says fewer than 0.4% of subscribers used the app, so the PlayStation Plus cloud-streaming app on PC will no longer be available starting next month.
All PlayStation Plus subscribers can also grab a trio of freebies between now and November 30: Dead Island 2, Tomb Raider 4-6 Remastered, and Monster Train 2.
GTA 6 Is The Most Preordered Game Of All Time For PlayStation And Xbox
Rockstar's Grand Theft Auto 6 releases on November 19 for PlayStation 5 and Xbox Series X|S, and the game is breaking records before it even releases.
Sony announced today that GTA 6 is now the most preordered game in PlayStation Store history. Exactly which game it beat to claim the record is unknown, however.
In September, Xbox's Matthew Ball said GTA 6 had broken Xbox records, too, though he didn't clarify which ones. Today, November 10, Microsoft confirmed that GTA 6 is the most preordered game in Microsoft Store history.
https://www.youtube.com/watch?v=_yl5ELcmugIXbox CEO Asha Sharma said Microsoft and Take-Two have agreed to terms on a new 10-year "strategic partnership." She didn't clarify what this means, however.
Beyond these records, Circana recently announced that GTA 6 set a new purchase intent record, with nearly 1 in 3 US console and PC gamers saying they plan to buy the game.
According to Sensor Tower, GTA 6 has sold around 10 million copies so far, generating close to $1 billion. The game could climb to 25 million units sold and $2 billion in revenue before the game even launches.
GTA 6 is expected to break even more records when it releases. GTA 5, for example, brought in $800 million in revenue over its first 24 hours and $1 billion in its first three days--those records are expected to be beaten by GTA 6.
Lucia in GTA 6.GTA 5 has sold more than 235 million units to date, and GTA 6 won't catch up anytime soon, if it ever does. GTA 5 was released into a different console environment, coming out at the tail end of the PS3 and Xbox 360 lifecycles. Rockstar would go on to release the game on PS4 and Xbox One and PC, and later PS5 and Xbox Series X|S.
GTA 6, meanwhile, is coming out when new consoles are more expensive than ever, and no one expects the PS6 or Project Helix to come out soon. Whenever they do release, they're likely going to be astronomically expensive.
A PC edition of GTA 6, meanwhile, could launch as soon as early 2027, and that will no doubt lead to a spike in sales. Additionally, a new version of GTA Online for GTA 6 is expected in 2027, and it has major moneymaking potential.
GTA 6 launches on November 10 for PS5 and Xbox Series X|S.
GTA Releases Could Speed Up, Take-Two Boss Says
According to Take-Two boss Strauss Zelnick, the "nature and velocity" of the company's content releases in its major franchises, including GTA, will look "dramatically different over the next decade."
He told this to IGN, and many are interpreting the quote to mean that Take-Two's big franchises are going to be released on a faster cadence than before. He didn't say that, though, and whether or not GTA games are released any faster in the future remains to be seen. In any event, Zelnick said Take-Two's teams continue to push for releasing the "highest quality entertainment."
He also said Take-Two's studios are attempting to reach "players in new ways and in new places and trying to maintain engagement with our consumers post-launch."
https://www.youtube.com/watch?v=_yl5ELcmugIThis doesn't necessarily mean Rockstar is going to release GTA 7 anytime soon, but Zelnick seems to be saying he wants to see things change in some ways as it relates to how fast new GTA games come out. He didn't elaborate on this point, so we don't know how Take-Two and its teams plan to actually achieve this.
Take-Two is among the many video game companies embracing AI, but Zelnick said in a separate interview that it's early days and there is no proof yet that using AI is saving costs or speeding up processes.
GTA 6 launches on November 19 for PS5 and Xbox Series X|S. Preloading is now underway, while Rockstar has confirmed PS5 Pro and Xbox Cloud Gaming details. On that last part, it means people on an Xbox One can stream the game.
Here’s How Your Xbox One Can Play GTA 6
Grand Theft Auto 6 is out next week, and the game is launching on both Xbox Series X|S and PS5. If you don't have an expensive current-generation system, it previously appeared you would be out of luck to play GTA 6, but that's not the case.
Rockstar officially confirmed on November 10 that Grand Theft Auto 6 will support Xbox Cloud Gaming. This feature allows you to stream the game to Xbox Series X|S or Xbox One, and uses Xbox Series S graphics settings. This means it'll look a little worse than running it natively on the Xbox Series X, but if you are still rocking with an Xbox One, this is the only way you can play the game.
https://www.youtube.com/watch?v=_yl5ELcmugI&feature=youtu.be"And as with all cloud streaming, connection speeds and other technical factors may influence game performance in ways that would not impact local gameplay," Rockstar added in its announcement.
The catch to all this is that Microsoft just so happened to add a time limit to Xbox Cloud Gaming starting in November. If you have a Game Pass Ultimate subscription, you can play 15 hours a month via Xbox Cloud Gaming. Those without a subscription can buy time, as well, but 50 hours will cost $12, and that's on top of the cost of Grand Theft Auto 6 itself.
GTA 6 officially launches November 19. It will also support Remote Play across both PS5 and Xbox Series X|S, and includes some bonus performance features for PS5 Pro. Though the game will be single-player at launch, some files seem to suggest multiplayer is on the way.
GTA 6 PS5 Pro Features, Frame Rates, And Xbox Cloud Gaming Details Confirmed By Rockstar
Rockstar has finally shared details on what PlayStation 5 Pro owners can expect from Grand Theft Auto 6 on their expensive consoles, but has also confirmed that all platforms will run at the exact same frame rate.
PlayStation 5 Pro players can look forward to PSSR support, which will use Sony's well-tuned upscaler to provide a cleaner image compared to that on the base PS5. Additionally, ray-traced shadows will be exclusive to the PS5 Pro version, which might make a noticeable difference across Leonida depending on the time of day.
All of this will run at 30 frames per second across all platforms, Rockstar confirmed, with no mention of additional performance modes. Recent datamines suggested that GTA 6 might have numerous performance modes and additional frame rate support, but that doesn't seem to be the case yet.
In addition to PS5 Pro support, Rockstar has also announced that GTA 6 will be available on Xbox Cloud Gaming at launch. This means you won't need an Xbox Series X|S or PlayStation 5 to play arguably the biggest game of the year, with the Xbox One also supported via streaming exclusively. Cloud streaming won't be available on PlayStation consoles, but remote play (streaming from a console in your home) is supported on both PS5 and Xbox Series X|S.
GTA 6 is available to pre-load now across all release platforms, with some already reporting that GTA 6's story is appearing as a separate download, fuelling speculation that a new online mode isn't that far away. Recent reports have already suggested that a PC version for GTA 6 might launch in early 2027, which would be a much shorter turnaround time than previous Rockstar ports.
Big Walk’s AI Usage Was Tiny, But Its Disclosure Has Sparked A Bigger Debate
Big Walk developer House House has confirmed that it used AI during the "final stretch" of its development. The studio recently updated its FAQs page to confirm its use of the tech, with the news coming after 19 Independent Games Festival jurors announced they'll decline to vote for "any game that uses generative AI in any capacity" during the 2027 awards show.
House House hasn't confirmed if its admittance was connected to the IGF--the IGF hasn't named any games either--and the studio said to Aftermath that it estimates "that well under 0.1% of Big Walk’s code" was built with AI. "We have some concern that voluntary disclosures like this might contribute to the normalization of this technology, or its treatment as 'inevitable.' We support the work of those who are trying to limit the harm generative AI is doing to videogames and our world, and apologize that Big Walk’s LLM usage may not meet their standards," House House said. The developer also mentioned that AI was used as a last resort for solving technical issues, as even an engineer at Unity--the engine that Big Walk was developed in--believed that one of their problems wasn't possible to solve.
There's a lot to unpack here, starting with why House House didn't disclose the use of AI for Big Walk. The game is hosted on platforms like Steam, where studios can voluntarily disclose AI usage when it comes to generated code (however, it is mandatory to disclose if a game has AI-generated assets), but House House says it only did so after the topic became a matter of public interest. It also added that it will continue to support developers looking to limit "the harm generative AI is doing to video games and our world."
Pathologic 2 localization writer Bruno Diaz also touched on the controversy, explaining that IGF rules required studios to disclose the use of AI in development. Game designer Austin Walker posted online that the IGF committee has been debating the use of AI in game development, leading 19 jurors to issue a statement. While the group says it doesn't speak for the entire IGF organization or all jurors involved in the IGF Awards, IGF leadership supports the statement. Overall, if AI is used in any part of a game's development, from coding to visual assets, the jurors will not vote for it.
"Programming is a creative discipline whose labor deserves the same respect we extend to any part of making a game," the IGF juror's statement reads. "This extends to the past work used to train these models without the creators' consent."
https://bsky.app/profile/austinwalker.bsky.social/post/3mzvyqaxnzc2wThe IGF's stance comes as the discussion over AI heats up in the games industry. Proponents argue it'll make video game development faster and more affordable; others argue it contributes to environmental harm and is leading to job losses across multiple fields. Others have argued that House House's use of AI to solve challenging coding bugs isn't a big deal, but critics say the AI disclosure should have been there from the beginning.
At the same time, the frequency of AI slop games has exploded in recent months, with the October edition of Steam Next Fest being a dumping ground for hastily vibe-coded game demos. Copycats have also become a major headache, with several game developers withdrawing their demos from the public over fears that bad actors will copy their work and rush a clone to market.
Nintendo’s New Gift-Giving Feature Comes With Some Very Nintendo Restrictions
A new update is available for all Nintendo Switch 2 and Switch consoles, and if you're on a Nintendo Account family plan, version 23.5.0 will allow you to once again gift games to members in your group.
"Just in time for the holidays, a new feature will let family group members gift digital games to other members of their group," Nintendo wrote in an update. "You will be able to gift digital products that you purchase through Nintendo eShop on your device to family group members. This includes eligible games as well as DLC and upgrade packs."
A closer look at Digital Gifting on Switch 2.In typical Nintendo fashion, what should be a straightforward program does have some strange restrictions. The company has noted that not every item is eligible for digital gifting and that the number of digital gifts handed out within a specific period is limited. This isn't the first time that Nintendo has offered a digital gifting program, as way back in the Wii era, owners of the console could visit the Wii Shop and grab some WiiWare or Virtual Console games. From there, users were free to gift them to anyone on their Wii friend list. That service was eventually closed after the Wii Shop Channel was shut down in 2019.
To gift someone in your family group a game, you'll need to visit the Nintendo eShop on your Switch console, find the product page, and select the "Give as a Gift" box before you check out. Select the lucky recipient, complete your purchase, and they'll receive a nice little surprise.
In related Nintendo news, the Switch 2 just had its best sales week of 2026, thanks to one plucky console dressed in green. The launch of the limited-edition Legend of Zelda: Ocarina of Time Switch 2 console--which costs $520 and doesn't include a copy of the Zelda game it's inspired by--proved to be easy money for Nintendo, as it contributed to an 81% total hardware spend increase in the US for the week, compared to the same week in 2025. The Legend of Zelda: Ocarina of Time remake also launched last week, and it's currently the highest-rated game of 2026.
GTA 5 Simply Refuses To Stop Selling, Even With GTA 6 On The Way
As Grand Theft Auto 6 gets ready to launch, GTA 5 is still selling impressively. The GTA series has sold more than 480 million copies, with GTA 5 making up 235 million of those. Take-Two Interactive, the publisher, recently shared that another 5 million copies of GTA 5 were sold in the past 90 days during its second-quarter fiscal year 2027 update.
Business is boomin' for Rockstar GamesThere are several reasons why GTA 5 keeps selling so well. One big factor is its frequent discounts on digital stores, and bundles with Shark Cards often cost less than buying in-game currency by itself. The game has also launched on three generations of consoles, and GTA Online has attracted a huge audience. Excitement for GTA 6 is probably helping sales too, putting GTA 5 just behind Tetris and Minecraft as one of the best-selling games ever.
https://www.youtube.com/watch?v=oxqys4Nm4CsRockstar’s other major open-world game, Red Dead Redemption 2, has also reached an impressive milestone. It has sold 89 million copies, putting it just behind GTA 5 and ahead of other big titles like Wii Sports (82.9 million), Mario Kart 8 Deluxe (80.46 million), and PUBG: Battlegrounds (75 million). Whether GTA 6 will surpass these numbers is still unknown, but Take-Two Interactive is optimistic as preorders for the November 19 launch are already higher than expected.
Take-Two hasn’t released exact numbers yet, but says preorders have been “unprecedented” across the industry. Preloading is now available, and the game will be ready to play at midnight next week wherever you are.
GTA 6 Preorder Numbers Are So Good, Even Take-Two Is Struggling To Believe Them
Grand Theft Auto 6 looks set to be the best-selling game of 2026, and even publisher Take-Two Interactive is surprised at just how big the demand for it has been ahead of launch. In its second-quarter fiscal year 2027 results, Take-Two was bullish on the sales numbers for the game, but it has only slightly adjusted its forecast for the financial year ending March 31, 2027.
"Preorders for Grand Theft Auto 6 are tracking far above our initial expectations, and we know that the numbers will speak for themselves soon enough," Take-Two said. Originally, the publisher had predicted to make $7.9 – $8.1 billion in its current financial year, and it has increased this figure to $7.98 – $8.18 billion. Speaking to GamesIndustry.Biz, Take-Two CEO Strauss Zelnick said the reason for the modest increase was due to GTA 6's launch being so close.
https://www.youtube.com/watch?v=oxqys4Nm4Cs"[We cannot] disclose the numbers, but the point that we’re making is our prior expectations obviously were aligned with our guidance, and the preorders are far exceeding our original expectations," Zelnick said. "We’re maintaining our guidance, because the release is only 10 days away and we’ll know a lot more after the release. We’re just not updating our numbers right now because we are so close to the launch. However, preorders are far exceeding our expectations."
Back in August, a third-party research company estimated that GTA 6 had already brought in more than $400 million in revenue from 4.38 million preorders, and with its launch just days away, that figure has certainly grown even more. Take-Two had previously spoken about the unprecedented preorder numbers it was experiencing for the game--while not sharing any concrete numbers--and so far, it looks like the $100 edition is a very popular option. Experts also believe that the majority of preorders will come in the week before launch.
For those people who have already preordered the game, preloading for the hefty 211GB download of GTA 6 is now available. The game will have a rolling midnight launch across the globe, but if you're desperate to play it almost a day early, here's everything you need to know about getting your PS5 to New Zealand.
Switch 2 Just Had Its Best Sales Week Of 2026, And It’s All Because Of Zelda
Nintendo just released The Legend of Zelda: Ocarina of Time's remake for Switch 2, and the themed console that Nintendo debuted with the game has, perhaps unsurprisingly, sold incredibly well.
Circana's Mat Piscatella shared new data that confirms the Switch 2 just had its best sales week of 2026 so far, based on dollar sales, thanks to the 40th Anniversary Edition console. The $520 console launched on October 29, and Circana's reporting period for the week ended on October 31.
The 40th Anniversary Edition Switch 2.The special-edition console sports a geometric design inspired by the Zelda series, with a large Triforce symbol on the dock. The accompanying Joy-Cons feature the game's classic green and gold color scheme, along with specific designs based on the RPG series.
The system doesn't include a copy of the game, which launched on November 5, and is priced at $60 digitally and $70 on a physical cartridge.
Sales of the 40th Anniversary Edition console helped lift total spending on hardware in the US for the week by 81% compared to the same week in 2025.
The Ocarina of Time remake has been a huge hit critically, scoring a 9/10 here at GameSpot. It's the highest-rated game of 2026 so far. Nintendo has not revealed any sales numbers for the game, however.
GTA 5’s Trevor Should Be In GTA 6 Sitting On The Toilet To “Pass The Torch,” Actor Says
Steven Ogg famously portrayed the wildcard character Trevor in Rockstar's Grand Theft Auto 5, and he wishes Rockstar brought the character back for GTA 6.
Speaking to Principle Magazine, Ogg said it would have been a nice moment to "pass the torch" to have Trevor show up at the beginning of GTA 6 "sitting on the toilet" or doing some "weird thing" like walking around having something fall on his head, knocking him to the ground.
In short, Ogg said he wanted Trevor to have some kind of "acknowledgement" that Trevor's story is over and it's time for Jason and Lucia to take center stage in GTA 6. Ogg said it could have been a nice full circle moment because, in GTA 5, Trevor's first scene shows him bashing Johnny Klebitz from GTA 4.
"I’m not a fan of all of the reboots and the sequels. I don’t get the … the hunger for that, but there is, because it makes money and that’s why people do it," he said.
Ogg went on to say things have come so far since GTA 5, so he wanted to see how characters from GTA 5 could look in GTA 6, given the technical improvements from the past decade.
"So, I’d be curious. But you know, not my duck, not my bottle. Not my monkey, not my cage," he said.
Also in the interview, Ogg pushed back against the online theories that he is no fan of GTA and Trevor. He said he's always been proud of Trevor and proud of what Rockstar created. He doesn't play GTA 5, but he said people are out of line for taking his soundbites about GTA 5 and spinning them into a belief that he's no fan of GTA or his character. He acknowledged he didn't like how people would call him Trevor, and not Steven, in real life, though.
"That’s been all blown out of proportion. Or that I hate GTA and now I’m starting to embrace it more. No, it’s just early on, there was a lot of people calling me Trevor. And I’d be like, 'Well, my name is Steven,'" he said. "So I could never understand that. So it’s always like 'What’s your name, David? Okay, Nolan.' It doesn’t make sense if you know someone’s name and you’re calling them someone else’s name. I don’t get it. And I understand people associate with characters and connections," he said. "At these Comic Cons, they’re not Documentary Cons. So I couldn’t be these people. I mean, I couldn’t even be Trevor, because he’s a cartoon. Simon [from The Walking Dead] was a human on a TV show, at least. Yeah, it’s just one of those things. It’s like… [scratches head]. It’s like me calling you, you know, Barbara."
Trevor was one of the three playable characters in GTA 5, alongside Michael (Ned Luke) and Franklin (Shawn Fonteno). Ogg, in particular, landed some notable acting roles after GTA 5, appearing in the TV shows Better Call Saul, Snowpiercer, and Westworld, along with the films Emancipation and Unabomber.
Trevor was apparently going to be in more content for GTA 5, as Ogg said Rockstar canceled Trevor-centric DLC that would have featured a James Bond-like story. Rockstar reportedly canceled the DLC so it could instead focus more on GTA Online, which is known to basically print money.
GTA 5 launches on November 19 for PS5 and Xbox Series X|S.
DC Studios Is Getting A Marvel Veteran To Replace James Gunn And Peter Safran
DC Studios co-presidents James Gunn and Peter Safran have officially announced they'll step down, and Marvel veteran Jeremy Latcham will replace them. Gunn and Safran architected the new DC Universe of films and TV series, and they also had ambitious plans to expand the DCU into video games. Latcham is no stranger to superhero cinema, with credits on several of Marvel's biggest projects, including Spider-Man, Guardians of the Galaxy, and Avengers.
"Four years ago, we set out to unite DC under one creative vision. In that time, we helped restore Superman to the heart of DC, while opening new doors and telling new stories in film and television with Peacemaker, Creature Commandos, Lanterns and Clayface," Gunn and Safran wrote in a statement (via Variety). "We're immensely proud of the team that turned that ambition into something real, including the actors, crews and executives we had the opportunity to collaborate with. We’ve shared a creative history with Jeremy going back to Marvel, and we’re eager to see the perspective he brings to DC’s next chapter. We’re excited to return to what drew us to this job in the first place, which is telling the stories we love, including the next chapter of Clark and Lex’s journey in Man of Tomorrow."
https://www.youtube.com/watch?v=oxqys4Nm4CsFollowing the relaunch of the DC Universe in film, Gunn later spoke about the potential of cross-platform storytelling, saying actors would portray their characters across all forms of media—including video games. "We have a couple of little DC games coming out. But we also have talked about–and in early stages of planning--some bigger things," Gunn said in 2025. "One thing in particular I’m excited about, but it does take time."
We never got to hear David Corenswet reprise his role as Superman in a video game, and since then, big changes have happened behind the scenes. Paramount’s $111 billion acquisition of Warner Bros. Discovery was approved earlier this year, leading to a merger between Warner Bros. Interactive (the WB division that publishes video games based on the company's IP) and Paramount Games Studio.
While the ambitious plans for the video game side of DC Studios never materialized, Gunn and Safran were still busy building a new DC Universe for the big and small screen. Three feature films were released--Superman, Supergirl, and Clayface--while the TV side saw multiple animated and live-action projects like Lanterns, Creature Commandos, and Peacemaker. Next year's big project is the Superman sequel Man of Tomorrow, which Gunn wrote and co-directed, and The People v. Gorilla Grodd is an upcoming series that will see Skyler Gisondo back as Jimmy Olsen.
On the video game side, Rocksteady is rumored to be working on a new single-player Batman game.
Zelda: Ocarina Of Time Players Are Creating Incredible Cover Songs In The Game
For fantasy nerds, it's hard to top The Legend of Zelda video game series and Lord of the Rings film trilogy. If that's you, like it is me, then X user Seven will probably give you goosebumps with his cover of "Concerning Hobbits" in-game with The Legend of Zelda: Ocarina of Time. Watching young Link recreate the iconic song from The Fellowship of the Ring movie just works perfectly as a crossover (which you can see below).
That's not the only song people are recreating in the Zelda: Ocarina of Time remake, though. On Reddit, a person posted the child Hylian playing the intro to Linkin Park's "In the End." Obviously, that might not be as complementary to the game's setting as a Lord of the Rings tune, but it slaps nonetheless. And it's probably more likely to get stuck in your head.
https://twitter.com/MGylseth/status/2118861620436967803 https://www.instagram.com/p/DfX0SU9Mcob/Meanwhile, it was a couple of months ago at this point, but that didn't stop DaJaVo on Instagram from making a new rendition of Earth, Wind, & Fire's "September" in Zelda: Ocarina of Time. The content creator hinted that this was not easy to pull off, as they asked: "Guess how much practice this took."
Probably the most hilarious and last cover we'll spotlight is "Axel F" by Crazy Frog by Instagram user Joey T. Games (seen above). We just wish there was a way for Navi to add in a "bing, bing" in the remake.
The Legend of Zelda: Ocarina of Time just launched last week on Switch 2, and it's already helped Songbird Ocarina break a sales record for real-life ocarinas. That company's manager, Eric Bernard, previously told GameSpot that the ocarina-playing in the remake is very accurate. The game also reinforces that Nintendo's acquisition of Monolith Soft was one of its wisest moves almost two decades ago.
Lego Is Teasing A Yoshi Set, But You’ll Have To Wait Until 2027
We've seen Mario, karts, Mario on a kart, and lots more since Lego first teamed up with Nintendo, and at long last, everyone's favorite talking green dinosaur is getting his chance in the spotlight--not you, Denver. Never you.
While it's just a quick tease for now, the Nintendo Today app featured Yoshi poking his head out of frame. It's clearly the fan-favorite character, judging by the color of the bricks, the shape of his eyes, and what's clearly a big snout taking up space; and judging by the bricks used, this should be a sizable figure. That shouldn't be too surprising, because if it features the same complexity as the Lego Bowser and Mario Kart figures that were geared toward adult collectors, then this Yoshi is going to command a sizable piece of shelf real estate.
Yoshi!Just don't expect this Yoshi in time for the holiday rush, as the fine print on the left side of the image suggests it won't hit stores until 2027. There's no official pricing yet for the figure, but like all things Lego, expect to pony up quite a few bucks, as Nintendo-branded sets can cost a lot, depending on the figure's complexity and the number of bricks in the kit.
If you are looking for another Nintendo Lego set, there's been no shortage of them throughout 2026. Some of the highlights include the 2,234-piece Mario Kart: Luigi set that puts Mario's brother behind the wheel of the Mach 8, diorama-style Animal Crossing sets launched earlier this year, and alongside The Pokemon Company, there were plenty of Pokemon Lego kits to build.
Next year will also see the launch of a brand-new line of Super Mario minifigure-scale sets, which includes builds like Mario's Pipe Jump, Yoshi at Mario's House, and Fire Mario & Bowser's Castle.
Cops Arrest Dad For Leaving 6-Year-Old In Line Overnight To Save Spot For Pokemon Cards
A South Carolina man has been arrested after allegedly leaving his six-year-old daughter in line at Target at 1 AM to save his spot for Pokemon trading cards.
As relayed by ABC News, witnesses said they saw John-Michael Dooley, 35, give his daughter a pillow and a blanket at around 1 AM last week before leaving her. After about an hour, customers, concerned for the girl, notified police.
https://www.youtube.com/watch?v=T-Pcd9rilEEDooley came back to the store around 2:30 AM, was identified by other people in line, and was arrested by police. According to police, Dooley owned up to leaving his young daughter unattended in line so she could save his place in line.
South Carolina Social Services have taken the girl into emergency protective custody, and Dooley was charged with unlawful conduct toward a child.
Pokemon trading cards remain incredibly popular, with interest surging this year specifically, as people hunt for rare cards and then try to flip them for profit.
“It is one of our fastest-growing categories that we’ve seen and one of the largest contributors to [our] growth over the last number of quarters,” eBay executive Adam Ireland told CNBC.
Warhammer 40,000: Dark Heresy, The Follow-Up To Rogue Trader, Gets Early 2027 Release Date
Warhammer: 40,000: Dark Heresy developer Owlcat Games has confirmed that the CRPG will officially launch on January 28, 2027, for PC, PS5, and Xbox Series X|S. A follow-up to the studio's previous—and lengthy—game, Warhammer 40,000: Rogue Trader, Dark Heresy will put players in the boots of an Inquisitor, one of the chosen few who work in the shadows to hunt down heretics and purge worlds of dark influences.
Set in the Calixis sector, players will start as lowly acolytes, forming a band of outcasts as they embark on their crusade to root out all evil. Owlcat Games says you can recruit colorful characters to your gang, including abhumans like Cogg, dangerous Psykers like Saro, Pariahs like Discordance, and, for a touch of extra heresy, even xenos like the mysterious Aeldari Corsair Laarthyr or the flesh-eating Kroot Ra’akhti.
Each companion brings unique skills to the battlefield, as well as advice for the various crimes that you'll investigate. Owlcat Games added that Inquisitors can choose how to handle the task, but each decision will have consequences that'll affect your journey. The game is also coming to Switch 2 eventually, and Owlcat Games says it'll share more details about that version later. If you'd like to dress up your PC in a grimdark aesthetic, you can browse this collection of high-resolution Dark Heresy wallpapers for your rig.
January is usually a dry period on the gaming calendar as people recover from December gaming binges, but the month is starting to heat up with new releases. Stranger Than Heaven, Forza Horizon 6 for PS5, and Witchbrook are some of the biggest upcoming games, and for more, check out GameSpot's 2027 games release schedule to see everything else on the way.