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Sony Shuts Down Bluepoint Games, Dev Behind Consistently Great Remakes

Fri, 02/20/2026 - 05:47

Bluepoint Games, the developer behind 2020's Demon's Souls remake, has reportedly been shut down, according to a Bluesky post by reporter Jason Schreier.

A PlayStation spokesperson told Bloomberg that roughly 70 staff have been cut with the studio's closure coming sometime in March "following a recent business review."

"Bluepoint Games is an incredibly talented team, and their technical expertise has delivered exceptional experiences for the PlayStation community," the spokesperson told Bloomberg. "We thank them for their passion, creativity, and craftsmanship."

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See XCOM Director's New AI-Powered Game That May Never Release, With Studio Closing

Fri, 02/20/2026 - 05:43

Games industry veteran Jake Solomon has shared the first footage of his next game, but it comes as part of the developer also stating that his studio is shutting down and the game may never release.

After spending 20+ years at Firaxis, Solomon founded Midsummer Studios in 2024 with the ambitious mission statement that it would "reinvent the life sim genre." The company said at the time that it raised more than $6 million from a variety of investors, but it seems Midsummer will close without releasing any games.

Solomon said he is "really proud" of the studio and the game that Midsummer was working on, which was called Burbank. It was a "dream" game for him. He said the studio wanted to show the game "before we close the doors at Midsummer Studios" so the world can see what the team was working on.

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Ex-Mario Actor Wants To Be More Like Nintendo's Iconic Hero

Fri, 02/20/2026 - 05:40

For three decades, Charles Martinet was the official voice of Mario across Nintendo's platforms. Although Martinet retired from the role in 2023, he still has a great deal of appreciation for his former alter ego.

Martinet recently took part in a Q&A session on the Nintendo Today app (via GamesRadar), and he reiterated the connection he felt to Mario as well as his desire to be more like the character he became synonymous with.

"Everything about Mario is someone I want to be like," said Martinet. "Kind, passionate, always optimistic, facing adversity with a 'let's-a go!' [These are] the sort of characteristics I think the whole world needs more of, and it's certainly who I want to be as a man and as a human being."

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One Big Steam Deck Flaw Is Being Put Front And Center Again During Next Fest

Fri, 02/20/2026 - 05:24

The calendar for video game fans has a few notable highlights checkered throughout the year--shows like Summer Game Fest and The Game Awards, tentpole publisher presentations, and increasingly, the regular occurrence of Steam Next Fests. The Next Fest has been growing in size and stature for years, and now it's among the best ways to get a glimpse at future big PC games and sleeper hits alike. It is also now, unfortunately, a regular reminder that the Steam Deck's sorting features are severely lacking.

As someone who's naturally curious to see what's next, both personally and for this job, I'm always excited to check out Next Fest. The biggest draw of Next Fests are the slew of demos, numbering in the thousands. I don't have the time or the storage space to check out more than a few dozen at most, but I'm always eager to browse and find the ones that catch my eye. Which makes it all the more baffling that Steam's signature piece of hardware, the Steam Deck, has no dedicated Demos section.

I suspect how Valve envisions this working is that users will browse the store and download demos directly from their Steam Deck, at which point they'll be added in chronological order to the home screen hub. And that works well enough, if you're only trying a handful of demos at a time.

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Fortnite Nabs Ben Starr To Voice The Visitor

Fri, 02/20/2026 - 04:53

Veteran screen and voice actor Ben Starr--best known in gaming circles as the voice of Clive in Final Fantasy XVI and Verso in Clair Obscur--is joining the cast of Fortnite as The Visitor. As far as Fortnite characters go, The Visitor is a big one, because he was Fortnite's first actual character when he first popped up during Chapter 1. But this isn't a recasting of the role, because The Visitor didn't speak when he originally appeared. He was the only member of Fortnite's The Seven to appear in the game without speaking. Until now, anyway. You'll be able to hear Starr's performance as The Visitor by doing story quests and picking up audio logs around the Battle Royale island.

I’m joining Fortnite as The Visitor.
I’m so excited to bring back this iconic member of The Seven. I imagine I’ll be very normal about it. pic.twitter.com/cUNBkr2gWG

— Ben Starr (@The_Ben_Starr) February 19, 2026

When Epic Games began the hype cycle for Fortnite Chapter 7 in November, the company marketed it as "Chapter Seven," a very clear nod to the team of Fortnite-original multiverse warriors that have been missing from the game entirely since the end of Chapter 3. But their return hasn't been quick. It began with the appearance of the character known as The Order appearing in a locked cell under Classified Canyon, and continued with story quests to free her. The Visitor will be the next interloper from The Seven.

But it won't actually be the same Visitor from Chapter 1. This version, which debuted on the Season 5 OG Pass last summer, is a variant from a different timeline than the original one. Since Brie Larson's version of The Paradigm was also an alternate-reality variant of that character, The Seven actually has nine current members that we know of.

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God Of War Remake Trilogy May Differ From OG In A Big Way, Kratos Says

Fri, 02/20/2026 - 04:19

Kratos doesn't tend to talk too much, saying only what he needs to and grunting the rest of the time. However, he had a lot to say this time, with voice actor Christopher Judge talking a bit too much about developer Santa Monica Studio's God of War trilogy remake.

As spotted by Kotaku, YouTuber Fuzhpuzy posted their encounter with Judge at Fan Expo Vancouver 2026. The video has since been deleted, but mirrors of it are still up. Fuzhpuzy had asked if Judge was playing Kratos in the remake trilogy, to which he reiterated that Kratos' original voice actor, T.C. Carson, will reprise his role as the God of War.

Judge also told Fuzhpuzy that the team is "putting all the new technology in it [and] adding more stuff" to the God of War remake trilogy, including "a fighting system." He later said that "you'll then be hearing about what we're doing probably later this summer." And no, he doesn't voice Kratos in God of War Sons of Sparta, either.

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Marathon Is Shaped By The Human Soul In A Surprising Way

Fri, 02/20/2026 - 04:02

Bungie's upcoming extraction shooter, Marathon, doesn't just have a distinctive look; it has a unique sound as well. Several tracks for Marathon have been uploaded in the months leading up to release, and ahead of the game's full release, Bungie has released a new documentary examining the ethereal soundtrack produced by composer Ryan Lott and Bungie audio director Chase Combs. The video explores how contemporary electronic influences and human performances were blended to create the sound of Marathon, and you can watch it below.

"I love that feeling of it being both neon and also kind of crusty and falling apart at the same time," Lott said in the video. "To me, that has a sound. Something that was really inspiring about the concept of the game was that you relinquish your human body for a Runner shell. You hold onto your soul. You take 'you' with you, but you leave your body behind. I thought what better way to take the human voice--which is the soul of your person--and transform it into these playable instruments."

You can also listen to four tracks right now from the game:

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This Hero Action PvP Game Demands You Earn Your Favorite Character Every Match

Fri, 02/20/2026 - 04:00

I've never played a hero shooter or character-driven multiplayer online battle arena game in which you don't get to pick the hero you control from the jump. But that's pretty much exactly the conceit of Arkheron--this player-versus-player, strategy-driven action game doesn't let you just pick your hero from a roster. No, instead you have to earn the right to play as your favorite character (or just be extraordinarily lucky), all while fending off the desperate attacks of enemy players and racing to the top of a tower being overtaken by darkness. It's tense. It's challenging. It's a game I really want to keep playing.

In Arkheron, you fight in a squad of three within a dark fantasy world of swords, axes, bows, whips, hammers, and magical spell-producing artifacts. As the first round of a new match begins, your team picks where they want to spawn on the first floor of a tower. The corridors and dungeons of this first floor are full of loot-filled chests that contain weapons and expendable items, computer-controlled enemies that can ruin your team's day, locked doors that hide secret pathways and vaults of legendary equipment, hidden portals that can transport you to other locations on that particular floor, and, of course, the other teams. As the round reaches its end, a dangerous darkness begins to encroach on all the players, funneling everyone to flee for one of the handful of glowing beacons that randomly spawn on the map.

Each beacon can only be claimed by one team. If your squad is the only one present at a beacon when the round ends, you ascend to the next floor, no problem. But if at least one other team is present, it's a fight to the death to determine which single squad moves on. Teams that are killed--whether during the exploration phase of a round or during the final fight over a beacon--are knocked out of the match for good.

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Ubisoft's Splinter Cell Studio Hit By Layoffs, Game Still In Development

Fri, 02/20/2026 - 03:33

Roughly 40 developers have been laid off from Ubisoft Toronto, the company announced this week. Despite that and a bevy of other cancellations happening at Ubisoft right now, the long-awaited Splinter Cell remake remains in development.

MobileSyrup was the first to report on this round of layoffs, which are part of the larger restructuring Ubisoft has been going through to begin 2026. "This decision was not taken lightly and does not in any way reflect the talent, dedication, or contributions of the individuals affected," Ubisoft explained in a statement to MobileSyrup. "Our priority now is to support them through this transition with comprehensive severance packages and robust career placement assistance."

In January, Ubisoft revealed its plans to restructure the company into several different Creative Houses focused on certain franchises. This came alongside a wave of layoffs, a return-to-office mandate, and several project cancellations that have caused developers to go on strike and demand CEO Yves Guillemot's resignation.

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Highguard Shows Signs Of Life With Content Update While Site Remains Down

Fri, 02/20/2026 - 03:27

It was easy to count out Highguard and assume that a wave of layoffs at studio Wildlight Entertainment and a non-functioning official website spelled the end of the raid shooter, but the game appears to be back in the saddle with a new content drop coming this week.

Per the official Highguard X account, players will be able to choose a new Base, utilize a new Raid Tool, and spend cash on new cosmetics and a mount.

The new Base is Cloudreach, which houses a large airship and a deck that gives defenders vantage points for sniping. The Lockpick Raid Tool temporarily disables windows and doors for enemies, allowing teammates to access them; an upgraded Lockpick also casts an energy field on lockpicked doors and windows that damages enemies and gives teammates a speed boost.

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Next-Gen Xbox Could Use AI To Share Your Best Moments - Report

Fri, 02/20/2026 - 03:26

Yet another detail about the next-gen Xbox console has apparently emerged, as Windows Central reports that Microsoft staff are testing a new Gaming AI feature currently running on their Ally X units dubbed "Highlight Reels."

The feature will seemingly allow you to seamlessly edit a sizzle reel of your most memorable moments in a game. According to Windows Central's sources, "Highlight Reels" are all automatically captured "without leaving gameplay," suggesting you won't need to go to a separate editor to create and post gameplay highlights.

"The Highlight Reels feature allows players to automatically capture memorable gaming moments without any additional downloads, and without leaving gameplay," the source said of Highlight Reels. "This will launch in the next few months on the Xbox Ally X handheld."

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Blue Prince Creator Worked 80 Hours A Week For Eight Years, And He Won't Do It Again

Fri, 02/20/2026 - 02:43

Blue Prince was one of 2025's best games, and making it took a toll on its creator. Tonda Ros said in an interview that he was working about 80 hours per week for eight straight years to get the puzzle game out the door. Unsurprisingly, he doesn't plan to do that again.

"I was working, I think, 80 hours a week for eight years straight," he told Aftermath. He went on to say he does not plan to put himself through the same struggle for whatever he makes next.

"It was an incredibly long journey, so it might take as much time [to make my next game], but I certainly won't be working as hard. ... That's just not sustainable now. It's a young man's game," he said.

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Magic: The Gathering's Turtle Team-Up Is Part Co-Op Clash, Part Magic Tutorial

Fri, 02/20/2026 - 02:00

With every new Magic: The Gathering expansion comes new card designs, new alternate art variants, and new strategies to enhance your latest deck builds. Not every set, however, offers a whole new way to play the 30-year-old card game, as the upcoming Teenage Mutant Ninja Turtles expansion is bucking that trend with Turtle Team-Up, a co-op experience for up to four players and the first co-op MTG product since 2017.

GameSpot can exclusively reveal everything you need to know about Turtle Team-Up, including every card included in the box, how each deck is constructed, and how the rules of the game play out. We have images of every card, including the Bosses players will face off against, and we have a rundown of all of the rules you'll need to get started.

Along with this, we sat down with Turtle Team-Up's lead designer Corey Bowen, TMNT set design lead Eric Engelhard, and TMNT narrative design lead Crystal Frasier, to learn more about the choices that went into designing not only this new co-op product, but the TMNT set as a whole.

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Bethesda's Todd Howard Says He Is "Sort Of Anti-Remake"

Fri, 02/20/2026 - 01:46

Bethesda's Todd Howard has come out to say he is "sort of anti-remake" and prefers remasters, like 2025's popular The Elder Scrolls IV: Oblivion Remastered.

"I'm sort of anti-remake. I respect the other ones out there, but I really think the age of a game is part of what it is and its personality and what it represented when it came out," he told Kinda Funny.

Howard said the ambition with Oblivion Remastered was to make "the absolute best version" of the game. "It was important to us that the original game was running, so imagine you had patched that game many, many, many times for many years, what would you have done?" he said, as reported by GamesRadar.

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Sony Santa Monica's Next Game Will Be Announced This Summer, Says God Of War Actor

Fri, 02/20/2026 - 01:27

To kick off the 20th anniversary of God of War, Sony announced a remake of the first God of War trilogy with original Kratos actor TC Carson reprising his role. That doesn't necessarily mean Kratos' current actor, Christopher Judge, is out of the picture. According to recent remarks by Judge, Sony Santa Monica--the studio behind God of War (2018) and God of War: Ragnarok--will be revealing its next game this summer.

During Fan Expo Vancouver, Judge told YouTube streamer Fuzhpuzy that he's not involved with the God of War trilogy remake, but he seemed to indicate that he is in Sony Santa Monica's upcoming title.

"You'll be hearing about what we're doing probably in late summer," said Judge. He also indicated that the God of War trilogy will have a new fighting system rather than a recreation of the one used by the PS2 and PS3 games of that era.

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Todd Howard Says AI Is "Certainly Not A Fad," But Bethesda Isn't Using It For Creative Generation

Fri, 02/20/2026 - 01:24

Is AI being used by The Elder Scrolls 6 developer Bethesda Game Studios? Yes, but maybe not in the way you think. Todd Howard chatted about the divisive topic on the Kinda Funny Gamescast, noting that AI is "certainly not a fad." That said, the Starfield and Fallout 4 game director expressed that Bethesda is "being incredibly cautious" and isn't utilizing it at all for creative generation, like making quests or producing art.

Spotted by GamesRadar, Howard discussed how AI is constantly changing and Bethesda sees "it as a tool, like an analyst [to] look at the data in our games." Howard noted this analytical side is where the studio is seeing the upside with AI as "it can help us get better at some big data tasks that just take us a lot of time." That, in turn, lets them get "onto the creative stuff," according to Howard. Once again, he believes in "handcrafted human intention," something he touched upon before in December.

Howard talked about more than just AI on the podcast. He stated that The Elder Scrolls 6 will return to a classic Bethesda RPG style, as Fallout 76 and Starfield were like a "creative detour" for the studio. It was also reconfirmed that Creation Engine 3 will power The Elder Scrolls 6. Creation Engine 2 was behind Starfield, for reference. Speaking of which, Howard tempered some of the expectations behind Starfield 2.0.

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Nintendo Is Finally Giving A Xenoblade Chronicles Game The Switch 2 Treatment

Fri, 02/20/2026 - 01:07

Ever since Nintendo began releasing upgrades of its first-party Switch titles for Switch 2, fans have been clamoring for refreshed editions of the Xenoblade Chronicles games on the new console. And the company seems to be aware of the demand, shadowdropping a Switch 2 version for Xenoblade Chronicles X on the eShop today.

The clumsily titled Xenoblade Chronicles X: Definitive Edition -- Nintendo Switch 2 Edition sports a framerate of "up to 60fps" on TV and handheld modes, with a max 4K resolution docked and 1080p undocked. It's available for digital purchase now, while a physical release will hit stores on April 16. The upgrade pack for players with the original Switch game costs $5, with the full Switch 2 game retailing for $65.

Xenoblade Chronicles X has a vastly different setting than the three numbered Xenoblade games, depicting a sci-fi universe with aliens, mechs, and dinosaur-like wildlife. The story takes place on the planet Mira in the year 2054, following a group of survivors of a colony ship that fled Earth after its destruction.

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Battlefield 6's Season 2 Delay "Broke The Pace" Of Game's Successful Launch, Dev Admits

Fri, 02/20/2026 - 00:15

Battlefield 6's big new Season 2 update is out now, but it was originally expected to release sooner. The Season 2 delay "broke the pace" of the game's smooth and successful launch in October 2025, producer Phil Girette said in an interview.

"We launched Battlefield 6 and we were super happy to have had a smooth launch for once. And then going into Season 1, I think the key thing there because, [...] there were a lot of people spending a lot of time playing it, what kind of broke that pace is the extension we did of Season 1," Girette told TechRadar.

However, delaying Season 2 was necessary, he said, because the content simply was not ready for primetime and needed "further polish."

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Silent Hill: Townfall Will Skip Xbox Consoles At Launch

Thu, 02/19/2026 - 23:24

Silent Hill f had a simultaneous debut last year on PlayStation 5, Xbox Series X|S and PC. However, the next game in the franchise, Silent Hill: Townfall, appears to be skipping Xbox at launch.

Konami's official Silent Hill: Townfall site only confirms the game's upcoming release on PS5 and PC. Although Konami didn't elaborate any further on the issue, it seems likely that Townfall will be a timed exclusive game like the Silent Hill 2 Remake. That game debuted in 2024 on PC and PlayStation 5 and took an additional 13 months before arriving on Xbox Series X|S.

Like Silent Hill f before it, Townfall is taking place outside of the US. The new location is in a Scottish town called St. Amelia, which is where the game's new hero, Simon Ordell, finds himself after washing ashore at the beginning of the story. The game is set in 1996, and Simon's best tool to detect the monsters waiting for him is a portable TV that helps him decide whether he should run or if he should hide from the deadly creatures.

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Starfield 2.0 Won't Fundamentally Change The Game, Says Todd Howard

Thu, 02/19/2026 - 23:22

Last year, Bethesda promised Starfield players that the game will get a second DLC story and a major update. Some of Starfield's new features have already been shown during a closed-door preview. That fueled speculation about big changes coming to the game, but Bethesda boss Todd Howard has now shut down those Starfield 2.0 rumors.

"It is not Starfield 2.0," said Howard during a recent appearance on Kinda Funny (via Insider Gaming). "I've seen some of that, and for expectation setting--I think it's the kinda thing where if you like Starfield, we think you're going to love this. It's updates and things that change the game, not in an isolated way, but you know 'meta,' using outer space and things in ways that we haven't. But if Starfield is something that didn't connect with you right away, or you bounced off it, or found it boring in places, I don't think it's going to change that fundamentally. But if you're someone who loves Starfield and we think [you'll love it]. We're really happy with it."

Several rumors have suggested that Starfield is coming to PlayStation 5, which Bethesda has yet to confirm. However, a recent leak suggests that Starfield's Switch 2 port has been either canceled or postponed.

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