Recent News

UTS Games Shine as Three Titles Shortlisted for Best Student Game Award at SXSW Sydney 2024

The University of Technology Sydney (UTS) is celebrating a significant achievement as three out of the five games shortlisted for the prestigious Best Student Game Award at SXSW Sydney 2024 are developed by its talented students. This recognition highlights the innovative spirit and creative talent within UTS’s Game Development program.

Thinking: As a Simulations Professional - Guest Lecture by Dr. Elyssebeth Leigh

We recently hosted an insightful guest lecture by Dr. Elyssebeth Leigh on "Thinking: As a Simulations Professional," exploring the frameworks and mindsets of domain-agnostic simulation specialists. Every discipline shapes its members' thinking, influencing their approach to work, whether they stick to their original field or branch out.

Guest Lecture: How to run an indie Game Studio with Ashley Ringrose (CEO and Founder of SMG Studio)

Earlier this week, our Game Design Studio 2 students had the incredible opportunity to hear from Ashley Ringrose, CEO and Founder of SMG Studio. In this final-year, final-semester lecture, Ashley shared invaluable lessons from over a decade of experience in running an indie game studio.

His insights not only highlighted the challenges of the industry but also encouraged the entrepreneurial spirit of our students. Thank you, Ashley, for motivating us to pursue our passions and think outside the box. 

Thanks for Inspiring the Next Generation of Game Developers!

Guest Lecture on Serious Games in Training with Chris Joslin and Andrew Sheldon-Collins from THALES

Earlier this week, we had the pleasure of hosting Chris Joslin, Visual Systems Specialist, and Andrew Sheldon-Collins, Training Systems Lead from THALES. They delivered an insightful lecture on how THALES utilises game technology to enhance their operations.

Their discussion highlighted innovative applications of serious games and gamification in training and engagement, showcasing real-world examples of how these technologies improve outcomes within their business.  

Guest Lecture on UX/UI Design for Games with Nick Strine from Ubisoft

Two weeks ago, we had an inspiring guest lecture on UX and UI design for games with the amazing Nick Strine from Ubisoft Australia, who brought over 20 years of industry experience to our final year students in the Bachelor of Games Development at UTS!

Nick shared invaluable insights on creating immersive experiences and stunning interfaces, along with a fascinating overview of the history of designing technology for humans.

It was eye-opening to see how these lessons can shape the future of game design.

A huge thank you to Nick for such an enriching session!

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