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Arc Raiders Furtive Meetings Quest Guide

Wed, 04/01/2026 - 06:53

The hardest quests in Arc Raiders tend to be the ones that require you to complete a variety of steps during a single visit to a map. When that map is Stella Montis, things can be even trickier. That's the case with the Furtive Meetings quest from Shani, which tasks you with uncovering meeting spots around Stella Montis--or as we like to call it: Shredder Central.

You have to complete every step of Furtive Meetings in a single visit before extracting with a specific item. Because of this, we really think you should bring along an augment that provides a safe pocket, as it would be devastating to have to redo the entire quest because you died at the end and lost the item.

When you're ready to head into Stella Montis to complete Furtive Meetings, read on.

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Arc Raiders Fragmented Logs Quest Guide

Wed, 04/01/2026 - 06:13

The Fragmented Logs quest in Arc Raiders sends you to Stella Montis, which is arguably the game's most dangerous map. You'll have to visit multiple locations there, making this a potentially risky trip, so you'll want to be prepared.

Also, you'll need to bring in an Electrical Component for this quest. These can be crafted in Speranza using just a few Plastic Parts and Rubber Parts, so getting your hands on one shouldn't be a problem. If you want to be extra careful, bring an augment with a safe pocket to keep the Electrical Component in while exploring.

When you're ready to set off on the Fragmented Logs quest, follow the steps below.

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Nvidia Is Attempting To Solve One Of PC Gaming's Biggest Problems: Shader Compilation

Wed, 04/01/2026 - 06:04

One of the most frustrating aspects of modern PC gaming is how long you can be stuck waiting for a new game to finish compiling its shaders the first time you boot it up. The second most frustrating is having to do that each time you update you graphics card drivers. Nvidia is hoping its new Nvidia App features might make that a thing of the past.

Included in an update that introduces new features for the RTX 50-series of GPUs, Nvidia has introduced a beta version of what it's calling Auto Shader Compilation. With this enabled, the Nvidia App will dynamically determine when your PC is idle before kicking off shader compilations for your installed games in the background, potentially freeing you from having to wait for the step to complete the next time you actually want to play.

You're able to set how much space on your drive can be allocated to storing a cache of shader compiles, with more spacing allowing for more pre-compilations to stand at the ready for your most-played games. You can also roughly specify when the process is allowed to kick in, which you should be careful with since shader compilation can be quite CPU-intensive, so having it going while trying to do something else important on your PC at the same time isn't advisable. Auto Shader Compilation is disabled by default, but you can start utilizing it with the latest version of the Nvidia App.

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Arc Raiders Waking The Grid Quest Guide

Wed, 04/01/2026 - 05:40

If you're ready to trek across Spaceport again in Arc Raiders, the Waking the Grid quest has got you covered. In this quest, you'll need to visit multiple locations on this open map, though they're thankfully all relatively close to one another. Because of this, you should be able to knock it out in one match without many issues.

You won't need to extract with any items to complete Waking the Grid, so you can feel free to come into this quest using a free loadout if you prefer. You may encounter a stray raider or two working on their quests or looting, though, so it's still worth keeping your wits about you.

When you're ready to complete Waking the Grid, follow the steps below.

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