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Hellraiser: Revival Passes ESRB Rating With All Of Its Extreme Horror Intact

Fri, 03/06/2026 - 02:22

Saber Interactive's Hellraiser: Revival is shaping up to be an authentic recreation of the infamously brutal film series, and ahead of its eventual release, the game has received an ESRB rating. According to the chief creative officer at Saber Interactive, Tim Willits, no content needed to be cut for the game, which includes some very gruesome content. Willits hinted at this push for extreme content last year, as he mentioned that Saber Interactive was going to go as far as possible to secure an M-rating.

"I can say that we have our ESRB rating, which was great, and we had to take nothing out for that," Willits said to IGN. "We're working with all the other ratings groups now, and I think that we're going to do really well. It's all context. It all fits with the IP. It is an artwork, and it is a mature game for mature audiences. We've stayed within those lines, and we've been very successful at moving the game through all rating boards."

While gamers are no strangers to gore--just look at Mortal Kombat or modern-day horror games like Resident Evil Requiem--Saber Interactive is looking to push the envelope with Hellraiser: Revival by aiming to be as true and as unfiltered as possible to Clive Barker's creation. Hellraiser books and films don't just cover a disturbing amount of brutal violence, but also sex and BDSM themes that the Entertainment Software Rating Board is usually strict on. How Hellraiser: Revival will be rated in other countries also remains to be seen, as some of its content might not fly in other regions, like the infamously strict Australian Classification Board.

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Resident Evil 9's Leon Kennedy Actor Says There Is "Nothing Human" With AI Voice Lines

Fri, 03/06/2026 - 02:11

Resident Evil Requiem actor Nick Apostolides, who plays Leon Kennedy, has commented on the state of AI in gaming today, saying AI is capable of speaking lines but there is "nothing human behind it."

Speaking to PC Gamer, Apostolides said what draws people to games is that the characters and stories in them are "so human." He said, "The stories are so real, the emotions are real" and players get invested in that. "I don't believe AI can do that," he said.

He went on to comment on the raid shooter Arc Raiders and how its developer, Embark, used text-to-speech and machine-learning technologies for its voice lines. He said for a game as successful as Arc Raiders, "to pay for an actor's voice session is not that big of a deal."

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