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"This Irreparably Damaged Our Reputation": How One Game Bounced Back After Publishing "Nightmare"

Sat, 11/22/2025 - 01:49

Last year, indie game publisher Humble Games went through what it called a restructuring, a process that resulted in mass layoffs. Not only were various staff members affected, but also several games under the publisher, including Bo: Path of the Teal Lotus. Developed by the small team at Squid Shock Studios, the colorful platformer inspired by Japanese folklore would turn out to be the final title published by the in-house team at Humble Games.

Fast-forward to November 2025, and Squid Shock Games is still hard at work on Bo: Path of the Teal Lotus. The team has just released the free Tanuki Kabuki update for the game, a major content drop that adds new post-game challenges, gameplay options, and collectibles to the game, with one of the highlights being a Kabuki-style Boss Rush mode where players battle in front of an audience that reacts to each clash. A new Gauntlet Mode has also been added, and this is a curated selection of challenges that also features customizable difficulty options.

Getting here wasn't easy for Squid Shock Games, as following the restructuring of Humble, the team had to fill multiple roles that the publisher had previously handled. We spoke to creative director Chris Stair about how the studio bounced back, was forced to adapt at the 11th hour, and the lessons learned from this ordeal.

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