Feed aggregator

Box #341

New Releases - Mon, 04/21/2025 - 17:00

Space Outpost Sigma

New Releases - Mon, 04/21/2025 - 17:00
Sigma Prime is running out of resources! We have to venture into space and mine as much ore as we can for the home planet. Can you survive the harsh environment of an asteroid field? Use probes to discover the sector. Pilot mining ships or direct mining drones to mine ore from asteroids that fly by. Protect Outpost Sigma from collisions using shields. Buy from trading ships. If the situation goes bad, you must escape! Good Luck. This is a single-player 2D top-down pixel game with space physics. Random generation makes every run unique. If you ever want to just mine some asteroids while trying to survive the harshness of space, this is the game for you.

Square Escape Challenge

New Releases - Mon, 04/21/2025 - 17:00

Rise of Rebellion

New Releases - Mon, 04/21/2025 - 17:00

CursedSword

New Releases - Mon, 04/21/2025 - 17:00

Stellar outpost commander

New Releases - Mon, 04/21/2025 - 17:00

Wayne's World 2 4K Blu-Ray Preorders Are Discounted At Amazon

Game News - Mon, 04/21/2025 - 13:07
Preorder at Amazon

It is party time once again, as Wayne's World 2 is getting a new 4K Blu-ray release on May 27. The 1993 sequel will also come with a standard Blu-ray version of the film, as well as a selection of extra content. Preorders are available now at Amazon, and it's even discounted to just $33.49 (was $45).

Wayne's World 2 4K Blu-ray $33.49 (was $45) | Releases May 27

This new 4K edition of Wayne's World 2 was created from the original 35mm camera negatives. A 1080p version of the film is also included, along with a selection of bonus features and a special slipcase cover.

Preorder at Amazon Wayne's World 2 4K Blu-ray Special Features

Wayne's World 2 4K Blu-ray includes a modest collection of special features, the most notable of which is a new commentary track from director Stephen Surjk that's included with the 4K and 1080p versions of the film. Here's a look at all the included extras:

Continue Reading at GameSpot

NeoHack

New Releases - Sun, 04/20/2025 - 17:00

Old Timer Transport

New Releases - Sun, 04/20/2025 - 17:00

Aliya's Awakening: DOGE 2042

New Releases - Sun, 04/20/2025 - 17:00
Welcome to the world of Aliya’s Awakening: DOGE 2042, a narrative-driven interactive cyberpunk adventure game. In a world where government has become the most influential megacorporation, information and privacy are the most valuable currency. Advanced surveillance, AI security, and ruthless corporations dominate every aspect of society, controlling what people see, hear, and believe. Aliya is a cybersecurity analyst working for Cascadia, a multi-trillion dollar megacorporation, striving to secure a better future for her family. After meeting Lua, her Shiba Inu best friend, he became her world, driving her to work harder, take on more responsibilities, and ensure he had the best care possible. One day while alone working, her office was raided. Everything she has and has worked for was taken away in an instant. Imprisoned and accused of a crime she didn't commit, Aliya must find the truth before it’s too late.

Museum of Curiosity

New Releases - Sun, 04/20/2025 - 17:00

Designated Driver Simulator

New Releases - Sun, 04/20/2025 - 17:00

Golden Arrow

New Releases - Sun, 04/20/2025 - 17:00

Do Up

New Releases - Sun, 04/20/2025 - 17:00

Math World Story

New Releases - Sun, 04/20/2025 - 17:00

Areguromoru to wo Kobu Game

New Releases - Sun, 04/20/2025 - 17:00

Fishing Master Kitty

New Releases - Sun, 04/20/2025 - 17:00

FingertipRacing

New Releases - Sun, 04/20/2025 - 17:00

Star Wars: Zero Company's Main Character Is Fully Customizable

Game News - Sat, 04/19/2025 - 18:35

Star Wars: Zero Company will feature a varied roster of characters as part of the main squad, including a Mandalorian, Jedi Padawan, and an astromech droid--but for the main protagonist of Hawks, players will be free to customize that operative. Speaking to GameSpot, Bit Reactor creative director Greg Foertsch revealed that players will have a selection of options to help fine-tune the look of Hawks, ranging from gender and voice through to their species in the Star Wars galaxy.

"You can live through that character however you want," Foertsch said. "If you want to change the species, you can. If you want to change their voice, you can."

The driving theme behind Hawks will be their origin story as a former Republic officer and how they're forced to assemble a motley crew to take on a dangerous adversary while the Clone Wars rage on in the background. While Hawks has been designed to have just enough of a personality for players to imprint themselves on, Zero Company's roster of "authored characters" will all have their own distinct backstories and personalities that players will discover as they progress through the game. One of these allies is Tell, a Jedi Padawan on a quest to finish her fallen master's final mission, and there'll also be some friction between the rest of the crew due to natural rivalries and animosity.

Continue Reading at GameSpot

Star Wars: Zero Company Caters To Hardcore Fans, Despite Being An Approachable Tactics Game

Game News - Sat, 04/19/2025 - 18:35

Star Wars video games have primarily focused on action for several years now, but Star Wars: Zero Company breaks from that trend by throwing players into the battlefields of a single-player tactics game. The genre remains fairly popular thanks to games like XCOM, Gears Tactics, and Warhammer 40,000: Chaos Gate - Daemonhunters, but there's still a perceived barrier to entry in a genre that doesn't hesitate to throw a lot of gameplay mechanics at its audience.

Developer Bit Reactor is looking to avoid this issue with Zero Company, as the studio is aiming to create a Star Wars adventure that is both approachable and appealing to hardcore fans of the genre. Speaking to GameSpot, Bit Reactor creative director Greg Foertsch explained how Zero Company will organically teach players its systems as they delve deeper into the murky underbelly of the Clone Wars.

"I think that when you look at these games--in general--a lot of times the mechanics can overwhelm and you tack the story on later. By using the story to guide us, it doesn't shut down doors, it open doors. "And it's not just about what we want people to play, but also what we want them to feel. And so through camera work, presentation, and story, I think we're able to hit a lot of notes and really make this game appeal in a different way and kind of innovate in a way that the other games in the space haven't. I think we're really focused on trying to like marry those two aspects of it, the immersion and the presentation level with the mechanics."

Continue Reading at GameSpot

Pages