Mage against machine

Overview:
Our game is a wave-based action roguelike where players survive 7 waves of enemies, including minibosses and a final boss. Players unlock and upgrade skills like AoE and debuffs while collecting items from a dynamic shop system. Each wave introduces new enemy types, increasing the challenge. The game features polished UI, visual feedback, and boss health bars to enhance clarity and player satisfaction.
https://nicolechu.itch.io/mage-against-machine
Subject:
Game Design Studio 1
Session:
Autumn
Creators:
ManHo CHAN, Yangruiqi CHU, Callum FLYNN, Raymond HUANG, Kathy SONG
Year:
2025