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Dispatch Has Found The Funniest Possible Way To Fix Its Switch Censorship

Thu, 06/18/2026 - 03:46

Dispatch players on Switch consoles can grab a new "HR Violations Pack" patch for the game--one that spices things up by removing some of the game's censorship. Available for US, Europe, Australia, and New Zealand players, the patch enables an option to see "breasts, butts, and birds (AKA, obscene gestures)."

Developer AdHoc has also provided alternative options for censoring content in the game, as the Switch version originally used intrusive black bars. Players can now apply a mosaic filter instead, or if you're a John Cena fan, you can cover up characters with strategically placed jorts. According to the studio, certain "hard requirements" from Nintendo remain in effect, so seeing genitalia outright is still not happening, and certain erotic audio effects won't be heard.

So what exactly happened to Dispatch when it was first released on Switch consoles? According to an explanation AdHoc gave GameSpot, it was pressed for time, and it made use of a single Switch build that complied "with Nintendo's strictest regional rating," resulting in heavy-handed censorship in the game.

A closer look at Dispatch's new Switch censorship options

"Approaching launch and running out of time and resources, we were surprised to learn that our game would require some level of censoring in all regions, not just the few we were already planning for," AdHoc wrote. "In a difficult spot, we decided to use a single Switch build that complied with Nintendo's strictest regional rating. This led us to deliver a more censored version of Dispatch than Switch players were expecting."

AdHoc added many people wishlisted and preordered the game based on what they'd see in trailers, previews, and reviews of the game on its original PC and PS5 launch platforms, with the studio admitting that it should have informed Switch owners of the censored experience that they were going to get. "For that, we're truly sorry," AdHoc wrote. "But you stuck with us. And the good news is that the success you all brought Dispatch gave us the opportunity to make this right, so we invested development time into creating the Switch version you all should have gotten in the first place."

The new censorship options will also appear on other platforms, as well as on the Xbox version launching later in the summer. The Switch release of the critically acclaimed game was met with many complaints and requests for refunds once players discovered the censorship, and last year, AdHoc said that players had the right to be "pissed" when it announced that it was working on rectifying the situation.

Beyond that controversy, Dispatch emerged as one of last year's best games--even if it was snubbed during the awards season. Thanks to the positive reception, Dispatch Season 2 might already be in development.

Fortnite Will Let You Make The Simpsons Games, And You Can Bet Someone Will Make Hit & Run

Thu, 06/18/2026 - 03:35

Epic Games and Disney have announced that The Simpsons is being added to the Fortnite UEFN program, which means players will be able to make "fully authentic" games based on the iconic animated show.

This will include officially licensed characters and settings. Epic and Disney previously partnered to bring Star Wars assets to UEFN, and the things people have made have been astounding.

https://twitter.com/FNCreate/status/2067276639562842524

The tools go live later this year, so there is no word yet on any limitations that might exist. For Star Wars, Disney had several blockers, including prohibiting people from using Star Wars assets for political means.

In terms of what people will make with the UEFN tools, one near-certainty is that someone will try to remake 2003's The Simpsons: Hit & Run. Fans have been calling for some of remake or re-release of the game for years, after all.

As for a proper remake made outside of Fortnite, one of the producers of The Simpsons said it's possible.

Adding The Simpsons to UEFN makes a lot of sense. After all, last year's Fortnite x The Simpsons crossover was hugely popular, reaching 80 million unique players and pushing Fortnite to player populations not seen in a long time.

Disney Digital Entertainment boss Ray Gresko told Variety, "What we found with the Star Wars IP toolkit is that when you hand developers the assets--the characters, the worlds, the visual language--their passion for the content comes through in the surprising, creative, and engaging experiences they make."

He added: "We wanted to see what that looks like with Springfield and we can’t wait to see what creators do with it."

Canceled Project Blackbird May Have Been Perfect Replacement For Destiny, Insider Says

Thu, 06/18/2026 - 03:17

One of the big casualties of Microsoft's layoffs in 2025 was Project Blackbird, an action-RPG MMO from The Elder Scrolls Online team at ZeniMax. Described as Destiny 2 meets Cyberpunk 2077, the game was reportedly canceled in mid-2025. According to Bloomberg reporter Jason Schreier, it could have been the game to succeed Destiny 2--now that Bungie has wound down development on it--as he believes it could have been a huge hit if it had been released.

In a new video on his YouTube channel, Schreier spoke about the current state of Xbox and how he'd heard nothing but good things about Blackbird. "Destiny just died, and if Xbox had a game like Blackbird ready to go to kind of fill that void that Destiny has left, that could have been a hit. I've heard nothing but good things about that game. Granted, a big, very expensive project [that] spent a lot of time in development [and] was having struggles of its own, but everything I've heard about that game is so positive. It's really a shame that it was canceled, I think, because I think it could have helped fill a much-needed gap, for Xbox right now."

https://youtu.be/wfJ8qreLv8k

Currently, Xbox's next big games include Gears of War: E-Day from The Coalition and Clockwork Revolution from InXile Entertainment. Moon Studios CEO Thomas Mahler--who led development on the two Ori games that Xbox published--also recently gave his informed take on Xbox and how the company leans too heavily on legacy IP instead of nurturing the talent needed to create the next generation of blockbusters. "Xbox has struggled for a long time to identify, empower, and protect the key creative people and teams who could have kept the brand at the top," Mahler wrote in an online post.

As for why Microsoft killed Blackbird? That could be due purely to financial reasons, as Microsoft has focused more than ever on remaining profitable in recent years.

"You could be at the best studio in the world, and decisions happen that impact people. I didn't agree with what happened, but I understood the reasoning behind it. It is just financial," former The Elder Scrolls Online director Matt Firor said in a recent interview. "We're a number on a ledger, and if that number is large, it is ripe for analysis, shall we say, and that number was always large."

GTA 5 For PS5 And Xbox Series X|S Will Be Free For Last-Gen Owners This Week

Thu, 06/18/2026 - 01:26

Ahead of GTA 6's release in November, Rockstar Games has announced that anyone who owns a digital copy of GTA 5 for PS4 or Xbox One will get a free upgrade to the PS5 or Xbox Series X|S version.

The native versions for PS5 and Xbox Series X|S normally cost $40. They include better graphics and faster loading times, among other things.

This starts on June 18, Rockstar said. The free upgrade offer is coming ahead of the release of GTA Online's next big update, The Kortz Center Heist, which releases in July.

The Kortz Center.

The Kortz Center Heist is a multi-stage heist where players will break into The Kortz Center and steal works of art. "Now the time has come to raid this prestigious gallery’s esteemed collection for personal gain," Rockstar said.

That's all Rockstar had to say about the upcoming expansion, but more information will be announced in the weeks ahead.

GTA 5 and GTA Online have been enormously successful, with GTA 5 passing 230 million copies sold and GTA Online staying strong with its ongoing updates.

GTA 6 releases on November 19, and Take-Two's top boss recently re-committed to that date and explained why the game is taking so long.

Sony Didn’t Do It, So Someone Else Made An App To Unlock DualSense On PC

Thu, 06/18/2026 - 00:52

Almost six years after it was first released for the PS5 console, the DualSense controller is still one of the best peripherals for gaming thanks to its haptic feedback features. But on PC? Those features do work, but with a USB-C string attached, technically. Hope might finally be on the horizon, as one app is promising to make the full DualSense package work wirelessly on PC--for a price.

A new update to the third-party app DSX has unlocked wireless haptics and Bluetooth audio on PC--alongside several other features like custom profiles and a suite of customization options. Spotted by Digital Foundry, the beta version of the new patch essentially allows a DualSense to operate the same on PC as it would on PS5, by creating a "virtual" DualSense that receives signals from supported games. The feature is available to owners of the DSX Steam app and its DSX+ DLC, which is moderately priced at under $12 if you buy it in a bundle deal. Normally, the only way to unlock full DualSense features on PC is to connect it directly to your system via USB-C.

See on Steam

For now, it looks like this is the best option for anyone wanting to get the most out of games that support the unique features of the DualSense, including Sony's own PlayStation Studios ports. Bafflingly, Sony never once sought to capitalize on the PC market by releasing a dongle for the DualSense that could unlock the full functionality of the controller on that platform, although homebrew efforts have sought to fill that gap in the market.

The DualSense controller has remained largely the same since it was first released, with software updates further tweaking it over the years. A few years ago, Sony released the beefier DualSense Edge controller, an upgraded peripheral designed to offer a high-end experience to users. What does the future hold for controller technology?

Sony isn't ready to spill the beans just yet, but it is exploring several ideas--like a controller with buttons that can dynamically harden or soften depending on what's happening in your game.

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