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Minecraft Theme Park To Open In 2027 With Roller Coaster And Themed Food

Mon, 03/23/2026 - 23:07

The Minecraft theme park land inspired by the game, Minecraft World, will open at a UK theme park in the UK in 2027. Developer Mojang and Merlin Entertainment announced the opening date and more details for the attraction during Minecraft Live recently.

Mojang and Merlin first announced plans for the park in 2024. It's set to open in 2027 at Chessington World of Adventures. Fans can take a 35-minute direct train from London to the park, or drive themselves.

Minecraft World will feature the first Minecraft-themed roller coaster, along with themed retail and dining options. "Working closely together with Mojang Studios we are meticulously creating an authentic world that the global community of Minecraft fans will want to immerse themselves in and experience the game in a whole new way," Merlin boss Angela Jobson said.

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Future PlayStation Hardware Will Get AI-Powered Frame Generation, PS5 Architect Confirms

Mon, 03/23/2026 - 20:45

Chief PlayStation 5 architect, Mark Cerny, has confirmed that AI-powered frame generation will come to PlayStation platforms in the near future, before stopping short of confirming which ones and when.

In an interview with Digital Foundry, Cerny explained that PSSR 2, the latest version of the PlayStation 5 Pro exclusive upscaler, stems from the same co-developed algorithm AMD is using with FSR 4 (or FSR Redstone, as it is now known) on PC. It's that same co-development that has helped AMD also include frame generation in its latest iterations, and makes Sony well-poised to include this in its own capacity in the near future.

"Just to clarify a few things about the collaboration with AMD, the new PSSR uses the same core co-developed algorithm as FSR Redstone's Upscaling," Cerny explained. "FSR Frame Generation is also based on co-developed technology (or as my good friend Jack Huynh puts it, 'co-engineered technology'). I’m very happy with how that work is progressing, and an equivalent frame generation library should be seen at some point on PlayStation platforms."

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One Of Resident Evil's Fundamental Joys Is Watching Beautiful Men Get Hurt

Sun, 03/22/2026 - 23:00

The Resident Evil series is celebrating its 30-year anniversary today, March 22, 2025. Below, we look at the way the series subversively blends thirst traps with horrific thrills.

Leon Kennedy is tied up. The henchmen of cult leader Osmund Saddler have injected him with Las Plagas--an ancient, zombifying parasite. His hands are cuffed to a chain, at the other end of which is Kennedy's sometimes-ally Luis Sera. They work together to get free. There is a rhythm between them as they pull on the chain. Their muscles are taut, they trade grunts like drumbeats. For now, their bodies are triumphant. Yet, in just a few short hours, Luis will be dead and Leon will be coughing up blood, while Las Plagas takes more and more hold of him. This is just one moment across Resident Evil's 30-year history, but it is far from a unique one. The franchise puts its stars in constant peril. Because that peril is so fixated on the body and its permeability, it often has an erotic dimension. It's easy to limit this to the games' casts of femme fatales and women-in-peril, but it is the men, especially Leon Kennedy, who bear the brunt of it in practice. One of the series' sincere pleasures is watching beautiful people, but especially beautiful men, get hurt.

In part, this is a consequence of Resident Evil's mechanical ideas. In most shooters and action games, the player cannot really get injured. The body of the Doomslayer, to take one example, is almost a pure machine, operating with total efficiency until the very moment of death. In Resident Evil, each and every hit has consequences. When Chris Redfield or Jill Valentine get hurt, they start to limp. Moving slower means it is more difficult to evade enemies, which means they might have to use more ammo to kill them. Best then, to take as few hits as possible. Their survival depends on vigilance. The body is something that can change, even if a few green herbs can patch it up. As the series morphed into almost pure action, it never lost this fixation.

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How Resident Evil Shifted Perspectives And Framed Fear Over 30 Years

Sun, 03/22/2026 - 23:00

The Resident Evil series is celebrating its 30-year anniversary today, March 22, 2025. Below, we look back at how the formative survival horror franchise has shifted the camera itself to accent its atmosphere.

Resident Evil has always felt like a playable horror film. Players step into the role of desperate survivors while Capcom carefully stages every scare, controlling the pace of tension through framing and timing. Across three decades, the series has experimented constantly with perspective, shifting how players view its haunted mansions, ruined villages, and bioengineered nightmares.

Sometimes the camera keeps players at a distance, watching danger unfold across the room. Other times it presses tightly against a character’s back or moves directly into their point of view. Each shift changes the way fear works.

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Minecraft Dungeons 2 Revealed, And It's Coming This Year

Sun, 03/22/2026 - 04:30

During Minecraft Live today, Mojang announced Minecraft Dungeons II. The sequel to 2020's dungeon-crawler is set for release this fall, and people can start wishlisting the game today.

Back in May 2025, it was reported that a sequel to Minecraft Dungeons was in the works, and has been for several years, so the announcement today was not a total surprise.

Minecraft Dungeons is a Minecraft-flavored take on ARPGs like Diablo, and the game was released across Xbox, PlayStation, Switch, and PC. The game also got an expansion and an ultimate edition. GameSpot's Minecraft Dungeons review scored the game a 7/10. "It scratches the dungeon-crawler itch with a sense of goofy charm and expands what Minecraft can be," reviewer Steve Watts said.

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The Next Minecraft Drop Could Be Its Most Chaotic Yet

Sun, 03/22/2026 - 04:30

During Minecraft Live, Mojang announced its next drop: Chaos Cubed. While the drop doesn't have a confirmed release date as of yet, we're already excited for the chaotic potential it's sure to unleash. Among the things coming to Minecraft in Chaos Cubed is the brand new Sulfur Cube, which sees its physics and properties change as it absorbs various materials, though how that might work remains a mystery for now. We're taking the "Chaos" in Chaos Cubed pretty seriously, though.

Based on our first look, we're imagining that feeding Sulfur Cubes wood will cause them to become sturdy, structural blocks, while perhaps sneaking them a slime ball will turn them into gelatinous, bouncy bundles of fun. While Mojang hasn't gone into the specifics of the physics that can be affected, that hasn't stopped us pondering the possibilities. You'll be able to feed a Sulfur Cube manually, or it can choose to absorb a material of its own accord, as long as it's in range.

The Sulfur Cube will be found in the new Sulfur Caves environments. These areas can spawn in many of the overworld's biomes, meaning there should never be one too far away. Digging down should lead you to a cave with sulfur pools and new blocks to mine. Be careful though--sitting near these pools of water for too long will cause you to obtain the noxious effect, which we imagine will cause you damage over time.

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Microsoft Plans To Make Windows 11 Less Annoying

Sat, 03/21/2026 - 11:20

There are a lot of improvements coming to Windows 11 in March and April, according to Microsoft's Windows chief, Pavan Davuluri. And while some of the adjustments may not arrive right away, one of the more immediate changes will give users more control over how they use Windows 11 while also cutting down on AI integration in programs that don't need it.

Davaluri detailed the upcoming changes in a blog post. One of the first notable options will be the ability to reposition the Windows 11 taskbar, which Davaluri noted was one of the most-requested changes. He later wrote that Microsoft will "be more intentional about how and where Copilot integrates across Windows." Programs like Notepad, Snipping Tool, and Photos will subsequently have "unnecessary Copilot entry points" removed.

Users will also have more flexibility to decide whether to skip updates or schedule them at their leisure rather than being forced to go through with those downloads just to shut down or start up their systems. Davuluri added that File Explorer will be given a refined performance that will allow it to function more quickly and reliably. Widget options are also on the way that will allow users to choose how often they appear.

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Super Mario Galaxy Movie's Anya Taylor-Joy Barfed The First Time She Voiced Peach

Sat, 03/21/2026 - 09:33

Anya Taylor-Joy is returning as the voice of Princess Peach in The Super Mario Galaxy Movie, but she recently shared that voicing the character wasn't quite what she expected. During an appearance on Late Night with Seth Meyers, Taylor-Joy said she threw up the first time she had a recording session for The Super Mario Bros. Movie.

"It's super fun," Taylor-Joy told Meyers. "But I will say the first time I ever did a session, I did not realize how taxing it would be because you're yelling continuously the whole time. I think the first time I ever did it, I threw up. I'm pretty sure, like, I drank so much water and I was like, 'Gotta do it.'"

Taylor-Joy went to explain that she had to take part in the "efforts" at the end of the session. That's the part where she had to act out Peach's actions with every yell, grunt, and gasp called for in the script. She said that it felt "really cool" to do them, before adding, "You kind of visit yourself back and you think, 'God, I hope no one ever sees this,' because they do film them."

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