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The Underrated Assassin's Creed Unity Gets A Major Improvement 12 Years After Infamous Launch
Over a decade after a disastrous debut plagued with faceless NPCs and frame rate issues, Assassin's Creed Unity is rounding out its comeback story with an update that bumps up the frame rate to 60fps on PlayStation 5 and Xbox Series X|S.
The patch is now available, allowing Assassin's Creed Unity players to experience the French Revolution era title more smoothly than before. And while Ubisoft didn't advertise a resolution upgrade, the PlayStation version's update history mentions 4K support. It's also worth mentioning that Unity supported the Xbox's FPS Boost feature, but the new patch gives native support for the improved frame rate.
Ubisoft also promoted a massive sale for the PlayStation version of Unity, while the Xbox version will be one of many Assassin's Creed titles playable for free from April 2 to 6 as part of Xbox's Free Play Days.
Continue Reading at GameSpotHow To Increase Storage Space In Pokemon Pokopia
Pokemon Pokopia is a cozy sim designed around crafting and building habitats for Pokemon, and you'll find your storage space fills up quickly once you learn new skills and start gathering more materials. In this guide, we'll explain how to increase your bag storage and get upgraded storage boxes.
Table of Contents [hide]How to expand personal storage in PokopiaYou can hold several items on you as personal bag storage, but you're limited to 20 items with each item stacking up to 99. If you want to tote around more items, you want to expand the storage capacity. This is done by purchasing the Packing Tips items from the PC shop.
There are four bag upgrades you'll unlock over time, here's how much they cost:
Continue Reading at GameSpotMarathon's Premium Currency Can't Be Used For Gameplay Advantages, Bungie Says
Developer Bungie has revealed new details about Marathon's monetization strategy now that the extraction shooter is almost out, promising that there are "no pay for power" mechanics.
In an X post on March 4, the official Marathon account explained the extraction shooter's seasonal content and premium currency. The team said that all seasonal content will be "free for all players," regardless of when you decide to jump into the action, because the reward passes "do not expire." This means that, in the game's sort of Battle Pass structure, you can always go back and buy old content, as well as unlock new seasonal content (which includes zones and playable characters) for free.
You can do this with two different types of in-game currency: Silk, the currency you earn by playing the game; and LUX, the currency you buy with real money.
Continue Reading at GameSpotHighguard Dev Reacts To Game Shutting Down And Year 1 DLC Not Being Released
Highguard is shutting down soon, and when the servers close on March 12, the game will have lived for just 45 days. Why did developer Wildlight have to close the game so soon and scrap the previously planned DLC?
According to Chad Grenier, the studio head at Wildlight and game director for Highguard who previously worked on Apex Legends and Titanfall, it came down to money. He said on social media, "Not enough revenue to keep anyone employed to work on it, unfortunately."
Grenier said this in response to a question about Wildlight's previously announced Year 1 DLC roadmap for Highguard. Someone asked why Wildlight was not going to keep the game online long enough to get all of that content out the door, and Grenier said the studio does not have enough funds to continue.
Continue Reading at GameSpotHellraiser: Revival Passes ESRB Rating With All Of Its Extreme Horror Intact
Saber Interactive's Hellraiser: Revival is shaping up to be an authentic recreation of the infamously brutal film series, and ahead of its eventual release, the game has received an ESRB rating. According to the chief creative officer at Saber Interactive, Tim Willits, no content needed to be cut for the game, which includes some very gruesome content. Willits hinted at this push for extreme content last year, as he mentioned that Saber Interactive was going to go as far as possible to secure an M-rating.
"I can say that we have our ESRB rating, which was great, and we had to take nothing out for that," Willits said to IGN. "We're working with all the other ratings groups now, and I think that we're going to do really well. It's all context. It all fits with the IP. It is an artwork, and it is a mature game for mature audiences. We've stayed within those lines, and we've been very successful at moving the game through all rating boards."
While gamers are no strangers to gore--just look at Mortal Kombat or modern-day horror games like Resident Evil Requiem--Saber Interactive is looking to push the envelope with Hellraiser: Revival by aiming to be as true and as unfiltered as possible to Clive Barker's creation. Hellraiser books and films don't just cover a disturbing amount of brutal violence, but also sex and BDSM themes that the Entertainment Software Rating Board is usually strict on. How Hellraiser: Revival will be rated in other countries also remains to be seen, as some of its content might not fly in other regions, like the infamously strict Australian Classification Board.
Continue Reading at GameSpotResident Evil 9's Leon Kennedy Actor Says There Is "Nothing Human" With AI Voice Lines
Resident Evil Requiem actor Nick Apostolides, who plays Leon Kennedy, has commented on the state of AI in gaming today, saying AI is capable of speaking lines but there is "nothing human behind it."
Speaking to PC Gamer, Apostolides said what draws people to games is that the characters and stories in them are "so human." He said, "The stories are so real, the emotions are real" and players get invested in that. "I don't believe AI can do that," he said.
He went on to comment on the raid shooter Arc Raiders and how its developer, Embark, used text-to-speech and machine-learning technologies for its voice lines. He said for a game as successful as Arc Raiders, "to pay for an actor's voice session is not that big of a deal."
Continue Reading at GameSpotHow To Time Travel In Pokemon Pokopia
Pokemon Pokopia is a cozy sim that lets you live alongside Pokemon in a game centered around crafting and building instead of battling. Building your own settlement with Pokemon can take time, but there is a hack if you want to speed things up.
Much like Animal Crossing: New Horizons, Pokemon Pokopia features a day-night cycle linked to real-world time, meaning that a day in the game is as long as a day in real life.
Time traveling on your Switch 2 can be used as a hack to allow you to speed things up and see your projects come to life faster in-game.
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