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Apex Legends For Switch Shutting Down This Year, But Switch 2 Edition Lives On
Developer Respawn Entertainment has announced that it is shutting down the servers for the battle royale game Apex Legends on Nintendo Switch. However, the game will remain playable on Switch 2.
The upcoming Apex Legends Season 29 will be the final update for the game on Switch. Beginning with Season 30 on August 4, 2026, Apex Legends will no longer be playable on the OG Switch.
Until then, people can play normally. Any leftover allotment of in-game currency can be migrated to the Switch 2 version if people opt to keep playing on the new system. Additionally, all gameplay progress is tied to an EA account, so that will migrate to other platforms as well.
Continue Reading at GameSpotGaming Stocks Get Hammered After Google Reveals New AI Vibe Coding Technology
Google has rolled out a new AI technology, Project Genie, that claims to allow users to create interactive worlds "generated in real time." Apparently some video game investors are spooked, as a number of gaming companies saw their stock prices get hammered today.
In particular, Rockstar Games parent company Take-Two's stock price took a massive beating, falling by more than 9% today, wiping out billions in market cap along the way. Roblox Corp., which makes the hugely popular game Roblox, saw an even steeper sell-off, with the share price dipping by more than 12% today alone. Unity, the company that makes the popular Unity game engine, saw a massive 30% stock price slip today.
Stock prices are known to bounce around in this way based on real-world news headlines, but the sell-off happening today is more substantial than normal. People have already used Project Genie to make worlds that rip off Mario, and it's not hard to imagine how things may snowball from here and invite lawsuits.
Continue Reading at GameSpotFortnite's Growing Problems Will Be The Target Of A New Epic "Strike Team"
Epic Games has acknowledged players' complaints about Fortnite's recent stability issues, and it's taking action to fix them. Fortnite design director Ted Timmins has announced a new "multi-discipline live-ops strike team" will now be watching over Fortnite to catch any issues and help improve the game's quality of life.
According to Timmins, members of the live-ops strike team will meet daily, prioritize feedback, and take action when needed. Timmins recently asked players to report any bugs that they encountered. This appears to be the natural next step to deal with some of Fortnite's in-game issues.
"This new team is going to be a permanent addition to the development teams setup and I'm excited to see the results," wrote Timmins. "It's not to say they will catch everything, so I don't want to set false expectations, but I am confident that you will see an improvement in the months and seasons ahead."
Continue Reading at GameSpotMarkiplier's Video Game Movie Iron Lung Makes Back Its Budget Before It's Even Out Everywhere
The video game movie Iron Lung, which was self-financed by YouTube star Markiplier, is off to a good start in theaters, it appears.
Deadline reported that the movie, which was written and directed by Markiplier, who also stars in the movie, pulled in $3.5 million from its Thursday night previews in the US. The movie's budget was said to be under $3 million, with only "barebones" marketing spend. The Iron Lung movie opens widely today, January 30.
The Thursday night box office numbers for Iron Lung in the US were higher than the Thursday preview numbers for Spider-Man director Sam Raimi's Send Help ($2.2 million). Iron Lung booked $6 million in presales and is projected to earn as much as $10 million for its first weekend.
Continue Reading at GameSpotCode Vein 2 Endings Guide - How To Get All 3 Endings
Code Vein 2 features three different endings, but unlike many similar games, they don't require you to enter New Game Plus to access them. Instead, they unlock after meeting certain conditions in the main story, allowing you to pick up after your previous ending to see another one through. Meeting these conditions will require some work on your part, though, as you'll need to change the past at four separate points to reach the game's true ending. Whether you do this before the first ending or choose to knock it out later will be up to you--but we'll fill you in on what to expect below.
Note: Spoilers for Code Vein 2's story ahead.
Table of Contents [hide]All Code Vein 2 endingsThere are three endings in Code Vein 2. The first ending unlocks automatically, while the other two are continuations of the story accessed in their own way.
Continue Reading at GameSpotAll Code Vein 2 Hot Spring Locations
Code Vein 2 features a variety of hot springs your character can find and bathe in throughout your adventure. It's a good idea to do this if you want to collect all the craftable recipes in the game.
Each time you rest in a hot spring, you'll receive two recipes that are automatically added to your crafting options, with some of them being particularly helpful against certain bosses in the game. Additionally, you'll earn the Master Bather Trophy or Achievement once you've taken a dip in every hot spring. With that in mind, here are all of the hot spring locations in Code Vein 2.
There are six locations in Code Vein 2 that you'll need to visit to find all of the hot springs.
Continue Reading at GameSpotArc Raiders Trophy Display Project - All Steps And Rewards
Arc Raiders projects are a fun way for players to work toward long-term goals back home while they're exploring topside. This means finding and extracting with high-value items that can be applied to the project to earn rewards. While some of these projects are temporary, January 2026's addition of the Trophy Display project appears to be the game's first permanent (or at least very long-term) project. Below, we'll fill you in on what items you'll need for this project and what rewards you'll earn for turning them in.
All steps and rewards in the Arc Raiders Trophy Display projectThe Trophy Display project has five stages (tiers) to complete, each asking you to contribute a certain type of item or resource to receive a reward. When you've finished one step of the project, the next stage will become available for your contributions. Because these stages don't show which items you'll need for future stages, we've compiled a list of every stage, items needed, and rewards obtained in the Trophy Display project so that you can plan ahead.
Roaming Threats (Stage 1)- Rusted Bolts x3 (Reward: Mod Components x10)
- Pop Trigger x15 (Reward: Power Rods x3)
- Tick Pod x15 (Reward: Raider Tokens x10)
- Surveyor Vaults x5 (Reward: Light Gun Parts Blueprint)
- Spotter Relay x10 (Reward: Vita Spray x3)
- Expired Respirator x3 (Reward: Photoelectric Cloak x3)
- Wasp Driver x20 (Reward: Raider Tokens x20)
- Hornet Driver x15 (Reward: Vita Shot Blueprint)
- Arc Performance Steel x10 (Reward: Kinetic Converter)
- Shredder Gyro x5 (Reward: Anvil Splitter x3)
- Leaper Pulse Unit x10 (Reward: Raider Tokens x30)
- Bastion Cell x5 (Reward: Shotgun Silencer Blueprint)
- Arc Synthetic Resin x10 (Reward: Bobcat)
- Magnetic Accelerator x10 (Reward: Wolfpack Grenade x5)
- Rocketeer Driver x8 (Reward: Raider Tokens x40)
- Queen Reactor x3 (Reward: Bobcat Blueprint)
- Exodus Modules x5 (Reward: Snap Hook x2)
- Geiger Counter x3 (Reward: Aphelion)
- Bombardier Cell x8 (Reward: Raider Tokens x50)
- Matriarch Reactor x3 (Reward: Snap Hook Blueprint)
After completing all stages of the Trophy Display project, you'll receive the following rewards:
Continue Reading at GameSpotCode Vein 2 Review - Second Bite
Code Vein 2's greatest strength is the variety of options it gives you in creating your personal vampiric warrior. Will you drain the blood from your enemies by gnashing away with a snarling wolf head on each shoulder, or summon a deadly eruption of metal thorns? Do you equip a shield that can block, one that can parry, or another that allows you to quick-step out of danger? Are you augmenting your offensive options with a long-range bow, or a battle axe that creates a temporal force field to slow down enemies? Combine all of this choice with a gothic anime aesthetic, and Code Vein 2 does just enough to stand apart amidst a sea of third-person, action-RPG soulslikes.
Unfortunately, it also falls into the same pitfalls as its predecessor in almost every other aspect. Bland enemy encounters, dreary environments and level design, combat inconsistencies, and poor technical performance ensure that Code Vein 2 is a stagnant sequel rather than a triumphant follow-up that improves upon its predecessor.
If you've never played the original game, Code Vein 2 is an anthology sequel, so no prior knowledge is necessary. All you need to know is that it takes place in a world on the precipice of ruin, where humans and Revenants--immortal beings with vampiric abilities--coexist and are forced to fight back against a cataclysmic event known as the Resurgence.
Continue Reading at GameSpotMetal Gear Series Hits Huge Sales Milestone After Delta: Snake Eater's Launch
With a new-old Metal Gear Solid game on the market in the form of Delta: Snake Eater, developer-publisher Konami has announced that the stealth-action franchise has reached a massive sales milestone of 65.5 million.
According to a sales breakdown on Konami's corporate website (via Eurogamer), the company provided a look at the success of its various intellectual properties. The football sim eFootball (formerly known as PES) "sold or downloaded" 950 million copies worldwide, and the cute baseball sim Pawafuru Puroyakyu (or Power Pros) franchise surpassed 26.3 million copies globally. However, it's the Metal Gear series that's the most fascinating here, as it sold a cumulative total of 65.5 million copies as of December 2025 following Delta: Snake Eater's release.
A remake of 2004's Metal Gear Solid 3: Snake Eater, Metal Gear Solid Delta: Snake Eater kept the story and gameplay of its predecessor intact while introducing new visuals and mechanics, such as updated textures and third-person gunplay. It reviewed well, with managing editor Tamoor Hussain scoring it a 9/10 in GameSpot's Metal Gear Solid Delta: Snake Eater review. And about one week after its August 28, 2025, launch on PC, PlayStation 5, and Xbox Series X|S, the remake sold one million copies. Now that's a lot of boxes to ship, Snake.
Continue Reading at GameSpotBattlefield 6 And Redsec Update Addresses Movement, Audio Issues, And More
A new Battlefield 6 update is planned for February 3, and the patch notes detail changes focused on quality-of-life improvements across Battlefield 6 and Redsec battle royale. This includes map adjustments, audio improvements, and small movement fixes.
Battlefield Studios continues to make improvements following the delay of Season 2, and the developer says this update has a "particular focus on smoothing out edge cases reported by players."
One of the major changes detailed in the patch notes is a fix for inconsistent player movement issues, including cases of excessive sprint-jump momentum and unintended behavior. The developer says the adjustment won't impact player movement on a large scale and is instead meant to target those specific extreme cases.
Continue Reading at GameSpotGamers Really Love Games From Their Home Country, Says Analyst
Video games may be a popular entertainment medium around the world, with there being some 2.7 billion gamers globally according to December 2025 Statista data, but an analyst has contextualized this popularity a bit with new findings suggesting that video games are really popular in the country in which they are developed.
Rhys Elliott, the head of games market data firm Alinea Analytics, shared his findings in an X post on January 29. Discussing the concept of the "hometown hero," Elliott had surveyed his company's recent estimates and discovered that the hometown hero effect bears true within the games industry as well. Elliott cited some recent examples of games developed in a specific country that, although popular globally, were especially popular in the country that they were developed in.
Assassin's Creed is one example. Although the studio has global offices and the franchise is known worldwide, those games--including Shadows--are particularly popular in French markets, with the series consistently hitting the number-three spot in the "Land of the Franks." The same is true of Cyberpunk 2077, which also remains in the number-three spot on Steam's Polish charts--studio CD Projekt Red is Polish. One more: South Korean studio Shift Up's Stellar Blade, which is number three on the PlayStation 5 chart in South Korea.
Continue Reading at GameSpotWhy An Elder Scrolls TV Show Would Struggle, According To Former Bethesda Dev
The Fallout TV show based on Bethesda's game franchise is proving popular, prompting some to wonder if another one of the company's franchises, The Elder Scrolls, could get its own show. That remains to be seen, but now former Bethesda designer Bruce Nesmith has said an Elder Scrolls TV show probably would not work.
He told Press Box PR (via Insider Gaming) that there is "something very special and different" about Fallout that makes it good fodder for a TV show. On the other hand, The Elder Scrolls is a "standard kind of fantasy" story, and those have been done again and again and again on TV, he said.
"That's not as interesting, not in this day and age where you already have The Lord Of The Rings movies. We've got Game Of Thrones. You'd have to try to find something to lean into that would be special about it," Nesmith explained.
Continue Reading at GameSpotSome Of Linux's Biggest Players Are Unifying Their Gaming Efforts
As gaming support on Linux has continued to grow over the past few years several distributions specifically designed around gaming support have become increasingly popular. In order to better serve users going forward, many of them have joined a collective to help focus efforts on better future support and reduce duplicated, time-wasting work.
The Open Gaming Collective is being contributed to by some of the most prolific gaming Linux distributions around, including Bazzite, Nobara, PikaOS, Playtron, and more. The aim of the collective is to centralize efforts on core component development, such as updates for input managers (for better controller support), gaming-specific packages (such as Gamescope, which is widely used on SteamOS), and kernel improvements. "This means better hardware compatibility, fewer duplicated efforts, and a more unified Linux gaming experience for everyone," the announcement post concludes.
One such improvement includes widespread support for Secure Boot, which currently isn't supported on Bazzite, one of the best SteamOS alternatives. Secure Boot support has steadily become required for kernel-level anti-cheat software used in Call of Duty: Black Ops 7, Battlefield 6, and Highguard, and is a big reason why multiplayer games are still challenging on Linux. While this won't immediately solve the issue, resolving it across multiple Linux distributions at once should make it easier for you to choose one that suits you needs the most rather than being forced into one because of specific feature support.
Continue Reading at GameSpotBeyond Good And Evil 2 Is Still Happening, Says Ubisoft Creative Director
Originally announced almost two decades ago, Beyond Good and Evil 2 continues to be in active development. Ubisoft creative director Fawzi Mesmar confirmed that his team is "committed and focused on delivering a remarkable game" on LinkedIn.
Spotted by VGC, Mesmar gave the Beyond Good and Evil 2 update after Ubisoft announced more layoffs, studio closures, and the cancellation of the Prince of Persia: The Sands of Time remake. The creative director noted his team and the long-gestating sequel (possibly a prequel) were "unaffected," while at the same time, adding that he was "saddened" by the recent news. This confirms a report last week that Beyond Good and Evil 2 was still in development following the Ubisoft purge.
Beyond Good and Evil 2 was officially revealed in 2008, while the original game was released in late 2003. Over the past decade, there have been continual confirmations that progress was being made on the game at Ubisoft, particularly after its re-unveiling in 2017. For example, there was talk of a beta for Beyond Good and Evil 2 coming before the end of 2019 at one point. Then, in 2020, Ubisoft CEO Yves Guillemot claimed the game was "progressing well." However, in 2023, Beyond Good and Evil 2 creative director Emile Morel died at the age of 40.
Continue Reading at GameSpotHow To Change Your Appearance In Code Vein 2
Code Vein 2 is a punishing soulslike adventure that sends you into a perilous world to fight challenging foes and tackle a time-bending story. But the most important part is that you look good doing it, right? That's where this game's deep and feature-packed character creation system comes into play, allowing you to create a playable character that really matches your preferences.
However, even if you spend multiple hours getting everything about your character exactly how you want it before beginning the game, there's a chance you'll eventually see something you wish you'd styled differently--or perhaps you're just the kind of person who likes to change things up sometimes. Luckily, there's one spot in Code Vein 2 that you can visit at any time to rework your character's appearance.
Whether you're looking to swap hairstyles, give yourself some cool new makeup, or equip a whole new outfit, here's how to change your appearance in Code Vein 2.
Continue Reading at GameSpotSkyrim Designer On Where Elder Scrolls 6 And Fallout 5 Could Go, And His Dream For Elder Scrolls 9
Skyrim's lead designer, Bruce Nesmith, has shared his thoughts on The Elder Scrolls 6 and Fallout 5, singling out a few locations that he thinks could serve each game well for a setting. He also talked about one part of older Elder Scrolls games that he would like to see return in a hypothetical The Elder Scrolls 9.
Nesmith was asked by Press Box PR where he thought the "most interesting" place would be to set The Elder Scrolls 6. He said he would take the game to the Elven lands and the Summerset Isles.
"I think that would be a break and a change from the more gritty and ordinary stuff that has been done with the Nords and Cyrodiil," he said (via Insider Gaming). "It would allow you to go back a little bit into the high fantasy and I've seen what the Elder Scrolls Online guys have done with that region. I think they did a bang up job and you could tell some really cool stories there and make it a little more elf-centric."
Continue Reading at GameSpotMore Developers Than Ever Believe Generative AI Is Hurting The Game Industry
A new GDC survey shows that game developers' ire toward the use of generative AI in game development is going up.
Every year, the organization behind GDC Festival of Gaming releases the State of the Game Industry Report, featuring insights from thousands of developers around the video game industry. For the 2026 State of the Game Industry Report, 2,300 were surveyed for the latest one and were asked about a variety of topics, including generative AI.
Overall, 36% of the game developers surveyed used generative AI (828 people), with "business professionals" and "upper management" using it more than your rank-and-file game developers. ChatGPT was the most commonly used external AI tool, and the technology was mostly used for "research and brainstorming."
Continue Reading at GameSpotNvidia Launches Native GeForce Now App For Linux In Growing Support For The Operating System
In a slowly growing show of support for the operating system, Nvidia has launched a beta version of GeForce Now for Linux users.
The app, which is available for users on Ubuntu 24.04 (and likely many other distributions of Linux such as Bazzite and Nobara) allows you to stream compatible games that you own on various storefronts, such as Steam. These games are rendered on Nvidia's servers, giving you access to better performance than you might have at home without minimal latency, with a monthly fee determining what hardware you have access to and for how long.
Continue Reading at GameSpot
Nintendo Shifts Blame For Dispatch Switch Version's Censorship As Players Request Refunds
After Switch owners complained about the superhero comedy Dispatch forcing censorship on the newly released Nintendo versions of the game, Nintendo released a statement denying that it was directly responsible for this decision.
The statement (per GoNintendo) reads: "Nintendo requires all games on its platforms to receive ratings from independent organizations and to meet our established content and platform guidelines. While we inform partners when their titles don’t meet our guidelines, Nintendo does not make changes to partner content. We also do not discuss specific content or the criteria used in making these determinations."
At the time of the Switch release, Dispatch developer AdHoc stated that it "worked with Nintendo to ensure the content within the title met the criteria to release on their platforms, but the core narrative and gameplay experience remain identical to the original release." But after Nintendo's statement, who to blame for covering Dispatch's naughty bits up is unclear.
Continue Reading at GameSpotGameStop Could Become A Totally Different Company
Billionaire GameStop chairman and CEO Ryan Cohen has revealed that he plans to buy a company to help transform GameStop from where it stands today at around an $11 billion market cap to a $100 billion-plus giant that would sell more than video games and collectibles.
Cohen told The Wall Street Journal that he's pursuing a publicly traded company for a buyout, and it would probably be a company in the consumer or retail space. Cohen has a history in those markets, as he co-founded Chewy before selling it to PetSmart and invested in Nordstrom and Bed Bath & Beyond.
Cohen said he plans to speak with companies soon, and said if a deal comes together, it would be "big." At the same time, Cohen said it could all fall apart and end up in disaster.
Continue Reading at GameSpot