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Disney Lorcana Quest Of Wonders Explores The Lore Behind The Cards Later This Year
Disney Lorcana - Quest Of Wonders: An Illumineer's Lorebook
Preorder at AmazonDisney Lorcana Collector's Guide Sets 9-13
Preorder at AmazonSince 2023, Ravensburger's Disney Lorcana trading card game has mixed a new and lore-rich world with the characters and locations of Disney's iconic movies, and soon, fans will be able to explore this unique spin on the Disney universe with the upcoming art book, Disney Lorcana - Quest Of Wonders: An Illumineer's Lorebook, which releases on September 1. Lorcana publisher Ravensburger announced the new book today, along with a new volume of the Disney Lorcana Collector's Guide Sets 9-13, which is set to launch two months after Quest of Wonders on November 1. Preorders for both books should be available soon, and we'll update this post once they're live. For now, you can check out more details about each book below.
Disney Lorcana - Quest Of Wonders: An Illumineer's Lorebook Releases September 1, 2026Disney Lorcana - Quest Of Wonders: An Illumineer's Lorebook follows Shanzay, one of Lorcana's in-universe Illumineers, as she finds an ancient lorebook in her travels. The book tells of a story involving a search for the character known as Archazia--the namesake of the recent Lorcana set Archazia's Island--with written notes by Shanzay left in the fringes of the book's pages as she read the tome herself.
Lorcana fans can expect a deep dive into parts of Lorcana's lore with the Lorebook, including "dramatic story about the search for the mentor Archazia, a sinister conspiracy, and a tragic betrayal." Also, those who purchase the book will receive a limited-edition promo card, though the specific card has not been revealed at the time of writing.
Preorder at Amazon Disney Lorcana Collector's Guide Sets 9-13 Releases November 1, 2026While Quest of Wonders will give fans an inside look to Disney Lorcana's worldbuilding, those looking for a guide to collecting the expansive TCG will also want to check out the new volume of the official Disney Lorcana Collector's Guide launching November 1. The new volumewill feature artwork and information for five Lorcana sets, including the three most recent sets: Fabled, Whispers in the Well, and Winterspell--as well as the two upcoming expansions Wilds Unknown and Attack of the Vine. The guide will include high-resolution pictures of every card in each set, as well as checklists help players and collectors alike keep track of the cards they need.
Preorder at AmazonIf you're looking to catch up on the Disney Lorcana Collector's Guide series before this new volume drops, you can pick up the previous books at Amazon. The first volume covers sets 1-4 while volume two includes sets 5-8. Both are available for $20.
Disney Lorcana Collector's Guide Sets 1-4
See at AmazonDisney Lorcana Collector's Guide Sets 5-9
See at AmazonAs for the game itself, Disney Lorcana is available now at local game stores and big box retailers. You'll find all the latest releases at Amazon and Best Buy. The next expansion, Wilds Unknown, launches May 15, while Attack of the Vine is slated for a Q3 2026 release.
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Where To Find Fertilizer In Arc Raiders
Whether you're working on the Avian Alarm project, or simply looking to break it down for Seeds, you may be searching for fertilizer. And if so, you've probably realized that it's not quite as common as many other materials in Arc Raiders. Indeed, there are only a handful of spots in the game that have a high probability of providing some fertilizer to you, so you'll need to be pretty particular about where you do your farming. Luckily, we've got the best fertilizer farming spots for you down below.
Table of Contents [hide]- Where to get fertilizer in Arc RaidersWhere to get fertilizer in Arc Raiders
Finding fertilizer in Arc Raiders typically requires finding planters in specific areas of a map. While these planters have static locations, there's not always a guarantee that you'll find fertilizer within them, so it may take some time to farm up what you need. Also, you can find fertilizer in areas other than those listed below, but these are the spots with the highest concentration of planters, making them the best choices for farming this item.
Dam Battlegrounds - Hydroponic Dome ComplexThe best place to find fertilizer in Arc Raiders is likely to be within one of the three domes in the Hydroponic Dome Complex on Dam Battlegrounds.
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Karl Urban's Kids Had Very Blunt Advice For Him In Mortal Kombat 2
The Lord of the Rings and The Boys actor Karl Urban plays the role of Johnny Cage in the upcoming Mortal Kombat 2 film, and now he's revealed some very blunt advice his children gave him after he agreed to sign on for the movie.
Speaking to IGN, Urban said he "definitely felt the pressure" to nail it as Cage, in part because he wanted to impress his boys. "I remember when I got cast, I said to my two sons--who I actually played the game with, which was my first introduction to the world of Mortal Kombat--and I said, 'Hey guys, I'm going to be Johnny Cage.' And they were like, 'Oof … Big fan base. Don't f**k it up,'" Urban said.
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Video Games Need More Suffering, Slay The Princess Devs Say
There are countless reasons as to why we play video games. For some of us, video games are a means to connect with others--a way through which we can participate in a community, or carve out time specifically reserved for nurturing our friendships. Some use games as means of escaping reality, while others appreciate the hobby's competitive, skill-based nature. However, far too few of us are using games for one of their most compelling purposes: to experience suffering.
Much like Black Tabby Games co-founder Tony Arias-Howard, whom I interviewed about this very topic, "I'm only half-kidding" when I say this. I recognize that, for many of us, times are hard and the very notion of playing something to suffer sounds unappealing, to say the least. And yet, as I recollect on all my favorite games and stories, it's the ones that challenged me emotionally--that led me through hell and towards catharsis--that occupy the largest recesses of my mind.
Through games, film, and various other forms of art, we are offered a relatively risk-free space to suffer--to delve deep in our feelings and reflect on loss, trauma, and perhaps even the parts of ourselves we'd rather turn away from. So why do we--and game developers, for that matter--all too often shy away from suffering despite knowing what rewards it reaps?
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