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Kingdom Come Dev Responds To Accusation That It Fired A Dev To Save Money With AI
Warhorse Studios, the Czech developer behind the Kingdom Come RPG franchise, has confirmed it does use artificial intelligence systems, but its investments in this space are not meant replace humans.
In a Reddit AMA, Warhorse said, "Some team members find AI useful during early stages of production. However, we do not use AI-generated content in the final game and we have no plans to change this in the future."
This question came up in part due to the AI-based controversy surrounding Warhorse after a developer, Max H., said their job as a translator was made "obsolete" as part of a bid to make the company "more effective" and to "save finances."
Continue Reading at GameSpotResident Evil Movie Director Reveals The Scariest Scene In The Series That Made Him "Nope Out"
Zach Cregger, the director of the upcoming Resident Evil movie, has revealed which scene scared him the most in the game series, and it was a spooky scene from 2021's Resident Evil Village involving a baby that hunts you down.
Prefacing his comments with the disclaimer that he was playing Village in virtual reality, Cregger told the PlayStation Blog he was disturbed at the scene where players enter the dollhouse, go down into the basement, and assemble the big doll on the table. As part of this scene, a giant baby emerges that comes after the player.
"There was something about the sounds that baby made, and the lights cut out, and you're running through these halls, and you have to hide under a bed," he said.
Continue Reading at GameSpotResident Evil Movie Director Knows Fans Of The Games May Not Be Happy
Weapons and Barbarian director Zach Cregger's upcoming Resident Evil movie, which he also wrote, does not adapt any of the game stories or feature characters from the games. Cregger has now explained why he wanted to a make a movie inspired by the games but not necessarily based on them, why re-telling Leon's story wouldn't be a good idea, and how he expects fans of the games to react.
In an interview on the PlayStation Blog, Cregger said that while his movie does not adapt any of the stories from the games, it does follow a similar format. That format is that the movie will follow a character from point A to point B, taking viewers on a "crazy journey" that keeps escalating.
"That feels so cinematic to me. So I wanted to tell a story that could take place in the Resident Evil world, but wasn't telling a story that the games had already told. To me, I would feel like there's kind of no winning there if I were to tell Leon's story, because the games do such a great job," he said. "It would just be kind of redundant, and ultimately, I think, disappointing. So I would rather just kind of celebrate everything I love about the games by telling the story that could exist on the sidelines of one of the games."
Continue Reading at GameSpotA New The Lord Of The Rings Game From Kingdom Come Studio? Here's How The Dev Responded To The Rumor
After making two successful and well-liked Kingdom Come role-playing games, Czech developer Warhorse is reportedly going to make a The Lord of the Rings game next. That's unconfirmed for now, but the developers recently reacted to the rumor during a recent Reddit AMA.
Asked about the Lord of the Rings rumors, Warhorse said, "We cannot really disclose our future plans :) But we are staying in RPG genre!" The developer added, "Like any good game studio, we're working on a new game. We don't want to stray far from what we know, so we'll be sticking with RPGs for now."
Pressed in another question to say if the new project is a The Lord of the Rings game, Warhorse said, "We are hard at work on ... something. I cannot disclose details but I can tell it is a huge, immersive RPG."
Continue Reading at GameSpotA Piano Tale
A Bumpy Ride
This Is Fine: Maximum Cope
World Of Warcraft Just Got Its Most Expensive Housing Microtransactions Yet
World of Warcraft continues to expand its real money shop offers, with developer Blizzard now selling home exteriors for $40.
Housing is WoW's latest and greatest new feature, having arrived in full with the MMO's recent Midnight expansion (though players who preordered Midnight got early access to parts of housing late last year). Blizzard first started selling housing items for real money back in February, with a shockingly-low-priced set of plushies that could be used for home decorating.
Those low prices didn't last long, however, because in March, Blizzard began selling individual trees for 750 Hearthsteel (or $7.50) alongside an expensive bundle. Somewhat predictably, player outrage saw Blizzard quickly cut prices.
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