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I AM ETHERIC

New Releases - Thu, 02/05/2026 - 19:00
I Am Etheric is a realistic first-person horror game with spiritual touches, visit an abandoned psychiatric hospital and solve the mystery with your special power, survive, solve puzzles, explore the place and get out of there alive . Play as Alex who is a person with spiritual power who is dedicated to banishing archons from haunted places, this time you will face a level 9 archon. Too strong for you you will have to find the path and the light to defeat him

Tackle for Loss

New Releases - Thu, 02/05/2026 - 19:00

Lovish

New Releases - Thu, 02/05/2026 - 19:00

PUBG: BLINDSPOT

New Releases - Thu, 02/05/2026 - 19:00

Jackal

New Releases - Thu, 02/05/2026 - 19:00

Pirate's Gambit

New Releases - Thu, 02/05/2026 - 19:00

Tomb of the Bloodletter

New Releases - Thu, 02/05/2026 - 19:00

Cycle of Struggle: Ardengrad

New Releases - Thu, 02/05/2026 - 19:00

Tailor Simulator

New Releases - Thu, 02/05/2026 - 19:00

The Run

New Releases - Thu, 02/05/2026 - 19:00

Journey to Eden

New Releases - Thu, 02/05/2026 - 19:00

Steam Machine's Release Date And Price Details Delayed Amid RAM, Storage Shortages

Game News - Thu, 02/05/2026 - 13:19

Earlier this month, AMD CEO Dr. Lisa Su said that Valve was on track to release its Steam Machine in the early part of 2026. That could still happen, but Valve has now confirmed that Steam Machine, Steam Frame, and Steam Controller have all been delayed.

In a post on Steam, Valve notes that it had originally planned to release pricing and launch dates for all three products by now. Those plans were scuttled because of "the memory and storage shortages you've likely heard about," wrote Valve. The company reiterated that it still plans to release these products in the first half of this year, but it hasn't been able to "land on concrete pricing and launch dates that we can confidently announce."

Valve also shared that it will be sharing faceplate CAD, specs, and details with fans and manufacturers so that they will be able to make their own. The company added that Steam Machine's SSD (NVMe 2230 or 2280) and memory (DDR5 SODIMMs) "are both accessible and upgradeable."

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Former Mario Actor Shares His Joyful Approach To The Role

Game News - Thu, 02/05/2026 - 12:16

For the better part of three decades, Charles Martinet was Nintendo's official voice for Mario. While Martinet has since stepped back from playing the iconic character, he has shared how his approach to the role helped him land the part of a lifetime.

While speaking with GamingBible, Martinet recalled that he crashed Nintendo's audition for Mario without knowing anything about the character or the Japanese video game publisher.

"I was simply told to start talking, and when you run out of things to say, that's your audition," said Martinet. "I didn't want to do an Italian plumber sounding gruff, mean and nasty or scary to children, like a Mafia member. I didn't know whether the audience would have children in it, but I have a principle of comedy of always being kind. I thought to myself that I'll do something much more silly and fun. I didn't know anything about video games, so I just made things up about food and started talking."

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Ender Magnolia: Bloom In The Mist Physical PS5 & Switch Versions Are Up For Preorder

Game News - Thu, 02/05/2026 - 11:00
Preorder at Amazon

Developer Binary Haze Interactive has made a name for itself with its elegantly gloomy games, and you won't have to wait too much longer for the physical edition of 2D action-RPG Ender Magnolia: Bloom in the Mist. The standard edition launches for PS5 and Switch on April 3, and you can preorder it now on Amazon for $40.

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Highguard Review - Not Ready For Primetime

Games Reviews - Thu, 02/05/2026 - 09:25

Highguard is a first-of-its-kind "PvP raid shooter" that, unfortunately, showcases why a concept like this has to be perfectly executed for it to work as a standalone game mode. Highguard's developer, Wildlight Entertainment, published this odd MOBA and team-based hero-shooter hybrid. The idea is to bypass the time spent building a base and push towards the final fight at enemy bases, which is the most fun aspect of MOBAs. However, Highguard fails to capture the thrills of either and instead delivers an experience that's more confusing than exciting.

Base-raiding isn't a new concept and is built into PvPvE games like 7 Days to Die, Conan Exiles, Rust, and Ark: Survival Evolved. However, their PvP base-raiding element is just a portion of the overall survival crafting gameplay loop and doesn't rely on that one specific objective having to be the most entertaining of all.

The fantasy setting for Highguard works really well for depicting battles featuring characters with magical abilities and animals you can ride into battle. Reminiscent of oil paintings, the soft and bright art style is gorgeous and has a specific stylization that makes it stand out from other FPS titles. While it may look good, Highguard, as of now, doesn't play well. In fact, it feels like a beta, and one that's chasing after too many ideas, which in turn makes it difficult to enjoy.

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Nioh 3 Review - Rise Of The Shogun

Games Reviews - Thu, 02/05/2026 - 08:47

Nioh 3 feels like an amalgamation of Team Ninja's work over the past nine years. It's still quintessentially Nioh, but also draws on elements from two of the Japanese studio's most recent games, Wo Long: Fallen Dynasty and Rise of the Ronin, applying and repurposing aspects of them to fit Nioh's distinctive style. The end result is a studio hitting its stride with evident confidence: a team galvanized and inspired after taking time away from the series to explore new ideas before returning in triumphant fashion, lessons learned. Nioh 3 is Team Ninja firing on all cylinders, expanding and refining combat systems that were already sublime, while introducing more exploration and discovery through its shift to a rewarding "open field" design.

Nioh has always fallen under the souls-like umbrella; there are bonfire equivalents, "souls" you lose on death, stat-scaling, a punishing difficulty, and level design centered around shortcuts. However, with its fast-paced, stance-switching combat and historical Japanese setting, Nioh pulls more from fighting games and the likes of Ninja Gaiden, Tenchu, and Onimusha than From Software's output, effectively differentiating the series with its own idiosyncratic flavor. Nioh 2 built upon the first game's strong foundations, and now Nioh 3 takes things a step further. It's bigger and better, broader and more complex, yet oddly more approachable than its predecessors--without losing any of its bite.

One of Nioh 3's most significant new additions is the introduction of two distinct combat styles: Samurai and Ninja. Each one is essentially its own build, with unique weapons and armor attached, and you can instantly switch between them on the fly to chain combos, poise-break your opponent, and whittle down their health. Samurai is Nioh as you know it, emphasizing deflects; stance-switching; heavier weapons such as katanas, switchglaives, and spears; and the series' signature Ki Pulse, where hitting R1 after attacking will instantly recover some lost stamina. There are new techniques at your disposal, too, such as an Arts Gauge that charges when attacking and guarding against enemy attacks, allowing you to unleash enhanced versions of both strong attacks and Martial Arts (customizable combat maneuvers you can unlock), dealing extra damage without consuming any Ki.

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Overwatch Team Is "Not Comfortable" Releasing AI-Generated Content, But Blizzard Is Open To Experimenting

Game News - Thu, 02/05/2026 - 06:26

Overwatch game director Aaron Keller has stated that developer Blizzard has no intention of releasing AI-generated content in the game, with the company instead aiming for the hero shooter to have a "handcrafted" feel to it. At the same time, Blizzard president Johanna Faries outlined the company's overall approach to AI, saying the technology holds many possible benefits.

"We don't want to put AI-generated content out in front of players. That's just not something that we're comfortable doing. We want this to feel like a handcrafted universe, and it is a handcrafted universe," Keller told GameSpot.

Keller told Eurogamer that Blizzard does not use AI to "create characters or gameplay," at least not "right now," suggesting that could change in the future.

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Snoopy & The Great Mystery Club Is Getting A Physical Switch 2 Deluxe Edition

Game News - Thu, 02/05/2026 - 05:52
Preorder at Amazon Preorder at Best Buy Preorder at GameStop

Snoopy and the gang set out on a new adventure last year with the release of Snoopy & The Great Mystery Club. The family-friendly game earned solid reviews from fans, who praised it for its fun minigames, colorful art style, and a fresh perspective on the beloved Peanuts series. And on March 17, you'll be able to pick up a physical copy of Snoopy & The Great Mystery Club: Deluxe Edition for Switch 2. Along with some enhancements for Switch 2, the Deluxe Edition also comes with a few bonus items and exclusive minigames.

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Goodbye Overwatch 2, Hello Overwatch: The Story-Driven, "Forever Game" Blizzard Promised Is Finally Here

Game News - Thu, 02/05/2026 - 05:45

Less than four years after its release, Overwatch 2 is dead.

Well. Kind of.

In all actuality, it's far more accurate and exciting to say that Overwatch--as both a title and promise--has been resurrected.

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