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Sega Cancels Super Game, But New Crazy Taxi And Jet Set Radio Are Still Coming
The ambiguous Super Game project from Sega--which planned to incorporate NFTs, social networking, and cloud streaming--has been canned. The company behind Sonic the Hedgehog bluntly stated that it "decided to cancel" the game in its fiscal 2026 results presentation. This comes almost five years exactly after the original announcement of the Super Game in 2021.
A handful of classic franchise reboots are still in the works, however. Sega is still listing Crazy Taxi, Golden Axe, Jet Set Radio, and Streets of Rage as upcoming games, though without a specific release date. These four projects were first unveiled at The Game Awards in 2023. A new Shinobi was also part of that reveal, and Shinobi: Art of Vengeance arrived last year.
Leave it to @sega to blow our minds with 5 NEW GAMES in one trailer! This is Sega Power Surge! #TheGameAwards pic.twitter.com/O0an9RbWxm
— The Game Awards (@thegameawards) December 8, 2023In 2024, Sega teased an open world for Crazy Taxi, mixed with MMO elements. The setting is supposedly based on California. The series began in 1999 with Crazy Taxi for arcades, with a Dreamcast release in 2000. The last game in the franchise was a spin-off for mobile platforms released in 2017 called Crazy Taxi Tycoon.
Continue Reading at GameSpotMan Found With Meth Pills Shaped Like Mario Is Going To Prison
A Connecticut man has been sentenced to six years in federal prison on charges that he was in possession of meth pills shaped like Mario the video game character.
33-year-old Ronnell Rogers was sentenced on Monday, May 11 to 72 months in prison and three years of supervised release for distributing fentanyl and for violating terms of parole from a previous federal conviction.
Continue Reading at GameSpotHow To Unlock All New Weapons In Battlefield 6 Season 3
Season 3's new Warlords: Supremacy update is live in Battlefield 6 and Redsec. This update adds the Railway to Golmud multiplayer map, a brand-new battle pass, three new guns, and additional attachments. In this guide, we'll show you how to complete the Warlords: Supremacy challenges and unlock all the new loadout gear for Battlefield 6.
Just like past seasons, Season 3 will roll out in three phases. This first season is called Warlords: Supremacy, and this initial phase will include the M16A4 assault rifle, RPK-74M light machine gun, and the L115 sniper rifle as the three new guns. For new attachments, the update introduces the Speed Holster, Aftermarket Buffer, and Burst Mode.
You don't need to purchase the Season 3 battle pass to earn any of the weapons or attachments included, but it's worth noting that you receive a 10% XP boost with the $10 standard battle pass purchase and a 15% XP boost for the $25 Pro version of the pass.
Continue Reading at GameSpoteBay's Rejection Letter To GameStop's $56 Billion Bid Pulls Absolutely No Punches
GameStop's ambitious plan to purchase eBay has been officially rejected by the online auction marketplace. The company raised several concerns, with its primary one being how GameStop would plan to fund its proposal to purchase eBay for $56 billion--especially when GameStop itself only has $9.4 billion in assets.
The eBay board of directors ultimately decided that GameStop's proposal was neither "credible nor attractive," citing that the company in its current setup is more than capable of delivering "long-term value" for its shareholders. Essentially, eBay is doing just fine business-wise and doesn't need to entertain a buyout offer from GameStop.
"We have taken into account such factors as 1) eBay's standalone prospects, 2) the uncertainty regarding your financing proposal, 3) the impact of your proposal on eBay's long-term growth and profitability, 4) the leverage, operational risks, and leadership structure of a combined entity, 5) the resulting implications of these factors on valuation, and 6) GameStop's governance and executive incentives," eBay chairman Paul Pressler wrote in response to GameStop CEO Ryan Cohen's offer.
Continue Reading at GameSpotNintendo Increased The Switch 2 Price to $500, And It Still Isn't Enough
It's official: Switch 2 consoles are going to become $50 more expensive as of September. Even with the price hike, Nintendo says the new MSRP still won't cover all the costs involved in producing a Switch 2.
"We sincerely apologize to our customers for the considerable inconvenience and trouble this will cause," Nintendo president Shuntaro Furukawa said during the company's recent financial results presentation (via a Nintendo Patents Watch translation). "While we wanted to prioritize a wide adoption, it was challenging to bear the rising costs over a long period. The [new] pricing does not fully account for all cost increases."
Like almost all hardware in 2026, Nintendo is facing a perfect storm of conditions that has forced its hand. The ongoing shortage of crucial components, a weaker yen, and rising oil prices have all contributed toward making tech more expensive. Furukawa added that the higher price may create an additional barrier to entry, but Nintendo is confident that a "robust software line-up" will help "enhance the Switch 2 ownership value" for consumers. Once September arrives, a Switch 2 will increase from $450 to $500 in the US.
Continue Reading at GameSpotThe Sinking City 2's Shift To Survival Horror Leaves It Treading For Air
The first Sinking City was an ambitious swing for developer Frogwares. It was open-world, featured a massive, flooded city to explore, had loads of side quests, and made an--albeit flawed--attempt at third-person horror action. All of that wove together with the studio's signature detective-mystery roots to make an experience that wasn't very good, but was at least worth trying or paying attention to.
Before The Sinking City, Frogwares had iterated on the deduction mechanics of the detective genre one Sherlock Holmes game at a time, sprinkling in influences from other genres along the way, from open-ended exploration in Crimes and Punishment, to light combat with The Devil's Daughter. But neither were as stark in genre shift or as daring in scale as The Sinking City--even if those bold decisions were to the game's own detriment.
The Sinking City 2, on the other hand, is not as ambitious. Instead of aiming for the same heights as the first game and Sherlock Holmes: Chapter One, Frogwares has whittled The Sinking City 2 down into a genre more safely suited for its Lovecraftian Psychological roots: survival horror. And, yes, that makes sense, but while the first Sinking City has its share of blemishes for its stiff combat and underbaked open world, I had a soft spot for its earnest ambitions. It was clear the studio had aimed for something higher, even if it couldn't quite reach it.
Continue Reading at GameSpotCrimson Desert Has Already Made $180 Million, And Its Developers Are Just Getting Started
Crimson Desert has been a huge hit since it arrived in March, and unsurprisingly, developer Pearl Abyss is looking to capitalize on it with post-launch content. The company outlined plans for the game as part of its quarterly financial performance update, while also revealing that the game made an impressive $180 million in revenue. In comparison, Black Desert Online brought in $40 million during that same quarter, and Pearl Abyss wants to keep the momentum going.
"Crimson Desert will continue to focus on enhancing user satisfaction and driving new sales through continuous updates, while expanding its market presence through platform expansion," Pearl Abyss said in its earnings letter. "In addition, we are currently exploring various ways to broaden the game to the next level, including DLC. We will share the details once the concrete plans are set."
It has only been two months since Crimson Desert launched, but the game has already shifted a massive 5 million units across PC, PS5, and Xbox Series X|S in its first 26 days. While Pearl Abyss does expect to sell fewer copies from now on, it still expects the game to sell consistently well throughout the year. As for the studio's other projects--DokeV and Plan 8--these are still in development, and Pearl Abyss is aiming to release a new game every two to three years.
Continue Reading at GameSpotPhasmophobia's Alan Wake Event Was Written By Sam Lake And Is A "Match Made In Heaven"
Phasmophobia's next event is unlike any before it, because it's the first to involve a crossover with another franchise. The "Phasmophobia by Alan Wake" event runs for three weeks, beginning today, May 12, and includes the game's debut of unlockable skins, modeled after the main characters of Remedy Entertainment's Alan Wake 2: Alan himself and FBI agent Saga Anderson.
During the Phasmophobia by Alan Wake event, four of the game's maps have been reimagined to suit the Alan Wake world, including touches that are inspired by Alan Wake 2 locations and events. Included in that limited-time map overhaul are the newest of them, Nell's Diner, as well as both of the farmhouses and Camp Woodwind. Like in Remedy's own games, you'll be seeking out pages from Alan Wake's writings and interacting with some of the game's enemies, including cultists in deer masks, though the game will still fundamentally feel like Phasmophobia, so it doesn't "introduce any confusion for players," Kinetic director of marketing and partnerships Asim Tanvir told me.
New challenges will guide you through the event, and you'll use new items taken right out of Remedy's game, such as Alan's angel lamp. Perhaps most exciting of all, if you're coming to the event as a fan of Alan Wake, is that its story was written by Remedy's creative director, Sam Lake, and will feature narration from Alan Wake's voice actor, Matthew Poretta.
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