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Arc Raiders Avian Alarm Project - All Steps And Rewards
Arc Raiders' Riven Tides update has brought with it plenty of new things to see and do, including a whole new map to explore and new items to find. Some things never change, though: Speranza needs your help with projects. This time around, you'll be completing the Avian Alarm project, which tasks you with building bird cages to act as a security system of sorts that will help the denizens of Speranza sense tremors and atmospheric changes.
You won't be literally building these bird cages in-game, but you will be contributing resources to their production. As with previous projects, you'll need to collect these items and submit them back in Speranza to earn rewards, unlocking additional stages of the project with each page you complete. And since your inventory is limited, you'll probably want to know which items you need for the project so you're not wasting any unnecessary space.
Below, you'll find all Avian Alarm project stages and the rewards you'll earn for completing them.
Continue Reading at GameSpotLine In The Sand - Arc Raiders Quest Guide
Arc Raiders' Riven Tides update introduces a handful of new quests to take on, but not all of them immediately send you to the new coastal map. Line in the Sand sends you to the all-too-familiar Buried City to figure out why a train never reached Marano Station. You'll be visiting multiple spots on the map, so be prepared for a bit of jogging.
There aren't any major concerns with this quest, as it's pretty straightforward and has multiple objectives that update by simply visiting a location. And since there's nothing you need to extract with, you can complete it with a free kit or a customized loadout.
When you're ready to tackle Line in the Sand, follow the steps below.
Continue Reading at GameSpotFinal Fantasy VII's Sephiroth Has Taken Up Brewing
Video games featuring marketing tie-ins with food and beverages is certainly nothing new--especially in Japan, where beloved game characters have been hawking things like ramen seasoning for decades. However, this latest campaign--a tie-up between famed international beverage-maker Asahi and Square-Enix's Final Fantasy VII Rebirth--is deliciously strange in all the right ways.
Asahi introduced a canned alcoholic chu-hai beverage in Japan called Mirai no Lemon Sour (Future Lemon Sour) in 2024, with distribution spreading across Japan in 2025. Chu-hai's been growing in popularity in recent years, and Asahi set out to differentiate itself from the competition with a unique gimmick: an actual lemon slice miraculously crammed into every can. Pop the lid open, and the lemon slice floats up to the surface to flavor up your drinking experience. A strange gimmick, but one that seems to have been successful in the market.
So what does Final Fantasy and Sephiroth have to do with any of this? Well, Sephiroth's famous ultra-long sword, the Masamune--you know, the one that's killed Aerith and also skewered Mario that one time--would certainly be useful for chopping up those floating lemon slices in Mirai no Lemon Sours, right? And that's exactly what our beautiful boy does, hacking a lemon into thin slices before savoring his handiwork by taking a refreshing sip of his new favorite adult beverage.
Continue Reading at GameSpotFF7 Rebirth Demo Is Out Now On Switch 2, And It Plays Great
Final Fantasy 7 Remake was an impressive showpiece on Switch 2, and now the sequel, FF7 Rebirth, is preparing to do it all over again. The second game in the FF7 Remake trilogy is coming to Switch 2 and Xbox Series X|S on June 3, but you can try it now on either platform and carry your progress over to the full game.
The demo covers the first two chapters, and you'll be able to carry progress into the full game. Crucially, the second chapter is when you first get access to Queen's Blood, the collectible card game that received raves from FF7 fans when the game launched on PS5. With the Switch 2 version, especially, that means you can take Queen's Blood with you on the go, where all CCGs truly belong.
I recently tried a brief demo of FF7 Rebirth running on Switch 2, and like the first game, it was striking how smoothly it ran on the system. The visuals are a slight but noticeable downgrade from PS5, as you might expect, but it looks impressive and runs very well. Like other Switch 2 showpieces--Cyberpunk 2077, Pragmata, and FF7 Remake--the dip in visual quality feels like a reasonable trade-off for its portability. I started in Kalm at the beginning of Chapter 2, and while the interiors and tight corridors of the city are less expansive than some of the game's open world, they still manage to impress.
Continue Reading at GameSpot