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Really Fast Rat

New Releases - Tue, 01/27/2026 - 19:00

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Queen Anne's Lace

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Two New Friday The 13th 4K Steelbook Blu-Rays Are Up For Preorder At Amazon

Game News - Tue, 01/27/2026 - 11:50
Preorder at Amazon Preorder at Amazon

Friday the 13th is getting a duo of new 4K Blu-ray SteelBook releases next month. The 2009 remake 4K Blu-ray was originally released as a limited edition back in 2024, but swiftly sold out. Luckily, a new reprint is available preorder at Amazon for $37.49 (was $50). Then there's the Friday the 13: Part 2 45th Anniversary Edition 4K SteelBook, which comes with a handful of new bonus features, available to preorder for $24.49 (was $31). Both titles will release simultaneously on February 3, 2026.

Friday the 13th (2009) Reprint $32 (was $50) | Releases February 3

The 2009 remake was a pretty faithful recreation of the campy original thanks to director Marcus Nispel, who also remade The Texas Chainsaw Massacre in 2003. This 4K Blu-ray SteelBook from Arrow Video comes with a reversible sleeve with new artwork. Below are all the special features included:

  • Audio Commentary with the Filmmakers
  • Interviews with the Filmmakers
  • Delete Scenes
  • Image Gallery
  • A Killer New Beginning Video Essay
  • Excerpts from the Terror Trivia Track
  • The Rebirth of Jason Voorhees Archival Featurette
  • Hacking Back/ Slashing Forward Archival Featurette
  • The 7 Best Kills Archival Featurette
Preorder at Amazon Friday the 13th: Part 2 45th Anniversary Edition $27 (was $31) | Releases February 3

The 1981 follow up to the iconic original, this 45th Anniversary Edition of Friday the 13th: Part 2 is a two-disc featuring a remastered version of the film and some new special features. The story picks up five years after the end of the first movie, with another group of stubborn teens fallen victim to the hockey mask-clad killer. Here are the special features you can look forward to:

  • Inside "Crystal Lake Memories"
  • Friday's Legacy: Horror Conventions
  • Lost Tales From Camp Blood - Part 2
  • Jason Forever Featurette
  • Original Theatrical Trailer
Preorder at Amazon

The Friday the 13th franchise is one of the most iconic slasher series in the history of the medium, spanning 12 movies and even a handful of video game adaptations. We've seen Jason go from his backwoods roots to New York City, and even a short stint in space (yes, really). The 2009 remake retells the original story well, hitting every big story beat, ridiculous kill scenes, and the twist in a very faithful way. Friday the 13th: Part 2 is a direct follow-up to the first one, following a new group for Jason to stalk.

Both movies come in premium SteelBook cases, and the remake reprint includes brand-new cover art by artist Gary Pullin, reversible -- one side features the retro look of the original, while the other is the original poster for the remake. If you're unfamiliar, SteelBook cases are roughly the same size as a typical plastic Blu-ray case but much sturdier, and they often feature alternate art and other physical bonuses. For physical media collectors, the spines look really nice on a bookshelf, and these two horror movies are no different.

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Veteran Mario Kart Director Retires From Nintendo After Four Decades

Game News - Tue, 01/27/2026 - 10:25

Hideki Konno, a longtime director for Nintendo, has resigned from the video game publisher. Konno confirmed the news on his Facebook page months ago, which largely went unnoticed by the press at the time. His last month at Nintendo was July 2025.

The fans at the Famiboard Forums were the first to notice Konno's employment update, which has since blown up online. Konno joined Nintendo in 1986, and worked as a designer and assistant director on Super Mario Bros. 2 and Super Mario Bros. 3. He also directed Yoshi's Island and SimCity for the SNES, and Luigi's Mansion for the GameCube.

Konno's most enduring work was on the Mario Kart franchise. He directed the first two games, Super Mario Kart and Mario Kart 64, in addition to producing Mario Kart DS, Mario Kart Wii, Mario Kart 7, Mario Kart 8, and Mario Kart Tour. Although Konno didn't work on the most recent game, he received a special thanks credit in Mario Kart World.

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Fanatical's January Savers Sale - Save On Recent PC Releases And Preorders

Game News - Tue, 01/27/2026 - 10:21

Fanatical is in the middle of its latest PC game sale, the January Savers Sale. The event, which runs until February 1, includes big discounts on popular PC games like Lies of P, Armored Core VI: Fires of Rubicon, and more. To sweeten the deal, the January Savers promotion is offering a virtual scratch card for the chance at various free games and coupons when you spend at least $15.

See all deals at Fanatical

There are hundreds of deals available in the sale, including some of 2025's biggest releases. This includes Monster Hunter Wilds, which is among the biggest discounts. The newest entry in Capcom's long-running series is on sale for $32.89 (was $70). Wilds earned an 8/10 score in GameSpot's review, and while the initial launch window was rocky, Capcom has continually updated the game with performance tweaks and free content additions, with plans for even more new hunts on the horizon.

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How To Start New Game Plus In Code Vein 2

Game News - Tue, 01/27/2026 - 10:01

Code Vein 2 is a challenging Soulslike with tense and aggressive combat, as well as plenty of anime drama and compelling characters that should keep you invested throughout its fairly lengthy campaign. It's a lot to take on, even for genre veterans--especially if you're looking to tackle all three of its endings. However, you won't necessarily need to see them all through to access a second playthrough of the game. If you're really eager to see things through a second time, you can start NG+ in Code Vein 2 and try it all again.

In Code Vein 2's NG+ mode, you'll start the story from the beginning and lose your map and mission progress. However, you'll take all the levels you've earned and items you've acquired into this fresh run of the campaign, giving you a bit of an edge in combat and beyond--especially during the first few hours. But NG+ also beefs up the enemies and bosses you'll encounter, too, granting them harder-hitting attacks and more health. So, you shouldn't expect to breeze your way through the whole thing.

Code Vein 2 doesn't exactly point you toward NG+ after beating the story, though, leaving this feature for you to discover on your own. Luckily, you won't have to stray too far to get started, if that's your goal. Here's how to start NG+ in Code Vein 2.

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How Long To Beat Code Vein 2

Game News - Tue, 01/27/2026 - 10:00

Soulslike games are known for their punishing combat and tense exploration, and Code Vein 2 delivers both alongside a time-traveling story and sprawling open world. There's certainly a lot to see in this anime RPG, especially for those interested in checking out all of its optional content, so it's not the kind of game you'll wrap up in an afternoon. Instead, you'll want to strap in for a dense and challenging outing that should keep you occupied longer than you may expect. Just how much time will you spend in this one, though? Let's take a look at how long it takes to beat Code Vein 2.

How long is Code Vein 2?

How long it takes you to beat Code Vein 2 will depend on a variety of factors, such as how well you adapt to its aggressive Soulslike combat, how much open world content you seek out, and how many of its character-based side-quests you complete. There's a substantial amount of content to discover for those who take the time to see it all.

A playthrough of Code Vein 2 that focuses almost exclusively on pushing through its main story content is likely to take most players at least 25 hours. That being said, the game's overall difficulty is partially based on just how much of its additional objectives you tackle, as time spent in the open world and doing side-quests means earning more levels (thus, improved stats), better equipment, and more healing upgrades.

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Arc Raiders Will Let Solo Players Take On Squads After Headwinds Update

Game News - Tue, 01/27/2026 - 07:44

Embark Studios has gone into more detail about what players can expect from the Headwinds update for Arc Raiders, which drops on January 27. Its most notable addition is "Solo vs. Squads" matchmaking, which no longer restricts solo players from only playing with other solo players.

Previously, it was impossible for those playing Arc Raiders by themselves to queue into matches where squads of players working together were also present. After the Headwinds update drops, players who are over level 40 can choose to use Solo vs. Squads matchmaking to allow for that. This will likely make Arc Raiders much harder for you, as squads tend to be more aggressive than solo players, but the XP bonuses and rewards will be greater for solo players.

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Highguard Devs Are "Confident" It's Not Going Away

Game News - Tue, 01/27/2026 - 07:16

After going all quiet on the digital front for six weeks, Wildlight Entertainment's free-to-play fantasy shooter Highguard is officially out on PC, PlayStation 5, and Xbox Series X|S. If you were concerned about the game's longevity, you can rest easy because the company's co-founder and CEO said it isn't going anywhere.

Speaking to Variety on launch day--January 26--Dusty Welch said that Highguard is nothing like Concord or Overwatch (even though it sort of rhymes with the former and is kind of synonymous with the latter). Specifically, Welch noted that, unlike the previous two games (which have been unceremoniously shut down), Highguard won't suffer a similar fate anytime soon. (It's worth mentioning that although Overwatch shut down, Overwatch 2 rose up in its place and has updates planned. Concord, however, is dead and gone.)

"What we're confident in is that we're not going anywhere," Welch explained. "We're not going away. We as a team have a lot of experience in building franchises that have staying power. And this one, as [co-founder and game director Chad Grenier] alluded to, we have a year's worth of content that's near completion that is going to engage an audience for quite a bit of time. So we're excited to be able to bring that. We have the experience, but that said, we're humbled, and we hope people love this--but we're ready to engage with them."

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You Can Save On Marathon PC Preorders Ahead Of Launch

Game News - Tue, 01/27/2026 - 07:06
Preorder at Fanatical Preorder on the PlayStation Store Preorder on the Xbox Store Preorder at Fanatical Preorder on the PlayStation Store Preorder on the Xbox Store

After a tumultuous development cycle, Bungie's next big release, Marathon, launches for PC, PS5, and Xbox Series X|S on March 5, 2026. The multiplayer extraction shooter revives Bungie's classic Marathon series from the early 1990s, set decades after the original trilogy--making it a perfect entry point for newcomers while offering a unique return to the legacy series for long-time fans. Preorders are available now for the digital-only release on all platforms--and if you're playing on PC, you can save some cash by preordering at Fanatical. Fanatical is offering the Marathon Standard Edition for $34.39 (was $40) and the Deluxe Edition for $51.59 (was $60). Buying through Fanatical gets you an official Steam key, plus a 5% off coupon code usable on a future purchase at Fanatical. You also get all the Marathon preorder bonuses, which we've outlined below.

Marathon Preorder Bonuses

By pre-purchasing Marathon on any platform, you'll gain access to a handful in-game items and cosmetics. Here's what's included:

  • ZERO STEP 004 CE Tactical Sidearm Style
  • ZERO STEP RC Weapon Charm
  • ZERO STEP SHIFT Weapon Sticker
  • APOGEE INTERCEPT Background
  • APOGEE INTERCEPT Emblem

And if you happen to be a Destiny 2 player, you'll receive some Marathon-themed bonuses as well. These items are linked to your Bungie.net account and accessible in Destiny 2 once you've claimed the preorder bonus:

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Bizarre TGA Closer Highguard Reaches Nearly 100K Concurrent Players Day-One On Steam

Game News - Tue, 01/27/2026 - 06:23

Wildlight Entertainment's free-to-play shooter Highguard is finally out on PC, PlayStation 5, and Xbox Series X|S after weeks of silence, and already, the game has almost eclipsed 100,000 concurrents on Steam.

If you check out the Most Played chart on Steam, you'll see that Highguard is clutching the number 10 spot (97,249 current), fending off the 2023 RPG Baldur's Gate 3 (84,313 current) at the time of this writing. It's nowhere to be found in the PC gaming distributor's Top Sellers chart, but that's probably because this list tracks the best-selling games by revenue, and while Highguard's monetization strategy is pretty standard stuff for a free-to-play game, it doesn't appear to have set the charts on fire. There is also a year-one roadmap with an update dropping every two months starting in February.

This is surprising for the sheer fact that, until this very moment, no one really knew anything about the game. Up until it launched on January 26 for consoles and PC, there had been no combat overviews, no hero showcases, no lore explanations--nothing. And yet, despite the very little marketing--aside from popping up in the closing slot at The Game Awards on December 11--Highguard is seemingly attracting an audience. Whether that's mild curiosity or outright fascination remains to be seen, but over 300K people are watching the game being livestreamed on Twitch right now.

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Highguard Studio Isn't Concerned With Accruing Massive Player Counts On Launch Day

Game News - Tue, 01/27/2026 - 06:21

One of the developers behind Highguard says the concurrent player count for the new first-person shooter does not need "to be super huge in order to be successful."

As Highguard launches, previews are rolling out across a variety of different publications, including GameSpot. A flurry of interviews with the game's developers are also revealing more about the game that's now in players' hands. Lead Designer Mohammad Alavi shared the aforementioned sentiment about player count in a group interview attended by PC Gamer, saying that Highguard finding a core, passionate community that can grow is more important.

"Honestly, we don't need [player counts] to be super huge in order to be successful," he explained. "We're a small team. A six-player match [Highguard's max player count at launch] is not hard to find. What we're really hoping for is a core group of fans that love us. That will allow us to grow. Being the ire of the internet hate machine sucks, but at the same time, I try to just focus on making the best game I can and getting that game into people's hands. At the end of the day, that's all that really matters."

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Ubisoft Devs Are Feeling "Anger And Despair" Over Impending Layoffs - Report

Game News - Tue, 01/27/2026 - 06:21

Ubisoft's year is not off to an auspicious start, as the video game publisher has already shut down Ubisoft Halifax and laid off 70 developers before going on to cancel six games in development, including the Prince of Persia: The Sands of Time remake. Now, a report has emerged that morale among the devs has significantly declined.

According to the French video game industry union Solidaires Informatique (via GamesIndustry.biz), "Anger and despair [are] reigning supreme" at Ubisoft. Although Solidaires Informatique called for a one-day strike against Ubisoft last week, Le Monde is reporting that only 10 people showed up for that protest. However, more protests are planned for the near future.

"At this stage, it seems clear to us that [Ubisoft CEO] Yves Guillemot has no knowledge or understanding of his company or its employees," said Marc Rutschlé, a union representative at Ubisoft Paris. "The company is continuing its cost reduction and lay off plan. Our teams are already working under pressure, often understaffed. After several years without pay rises (or very small increases), we understand that once again, employees will not receive a raise this year. At the same time, the reorganization is creating a number of high-level positions with excessive salaries."

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Highguard Was Planned As A Shadow-Drop, But Geoff Keighley Had Another Idea

Game News - Tue, 01/27/2026 - 05:55

Highguard developer Wildlight Entertainment has revealed it originally planned to shadow-drop its free-to-play "raid shooter," until host Geoff Keighley offered to highlight it as the final reveal of 2025's The Game Awards instead.

In an interview with GameSpot, studio cofounder and game director Dusty Welch said the plan was always for Highguard to be a "quiet shadow-drop." It's a strategy that worked well for Apex Legends, the popular free-to-play battle royale that many of the Highguard team at Wildlight previously worked on, he said.

That was the plan, at least until Keighley told Wildlight he loved the game and had an idea. He wanted to highlight the free-to-play shooter from an independent studio as part of the show, according to Welch.

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Highguard Just Launched, But It Already Has A 2026 Roadmap

Game News - Tue, 01/27/2026 - 05:18

Highguard, the high-fantasy shooter from former Respawn Entertainment devs, will receive six major updates in 2026, introducing new playable characters, weapons, maps, and more.

Developer Wildlight Entertainment revealed all the content players can expect both at launch and coming throughout the year as part of its "2026 Game Plan" roadmap.

At launch, Highguard will include 8 playable Wardens (aka heroes), as well as 10 weapons, three raid tools, five maps, six bases, and three mounts to choose from (a horse, cat, and bear).

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Highguard Is A Fresh Enough Combo That It Could Be The Start Of A Whole New Thing

Game News - Tue, 01/27/2026 - 05:00

While it is not the next game from the studio that brought us the likes of Titanfall 2 or Apex Legends, Highguard is coming from many former members of the Respawn team--developer Wildlight is about 100 employees and more than 60 worked on Titanfall 2 and/or Apex Legends. Highguard does not look anything like those games, though. The reveal trailer for Highguard saw you riding a horse, not piloting a mech, and casting fantastical magic instead of utilizing sci-fi tech. But the trailer did not do much to tell us what the game actually is. So for about two months now, I have been looking for the answer to one question: What is Highguard?

Having now finally played Highguard, I am still unsure if I can actually classify it. If put on the spot, I would probably describe Highguard as a first-person shooter that follows both the attacker-versus-defender structure of Rainbow Six Siege and the lane-focused bomb-planting format of Valorant, but within the much larger objective-focused, base-destroying scope of the space battles of Star Wars Battlefront 2. And on top of that, the game features an upgradable armament system that combines how looting works in Apex Legends with the "shopping" mechanic of Call of Duty's Zombies mode, as well as hero-character archetypes seen in a ton of different shooters. You have played or experienced pieces of Highguard in other games, but I feel very confident in saying that you have probably not played this exact chimera of pieces before.

You remember that sensation the first time you ever played a battle royale, or looter shooter, or extraction shooter? There are pieces of those genres we can identify in many different games that came before them, but with the earliest games in each of those genres, there was this sensation of novelty and inventiveness. They could not easily fit into the established boxes of the existing genres that inspired them.

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