Feed aggregator
Screamer
One Of Resident Evil's Fundamental Joys Is Watching Beautiful Men Get Hurt
The Resident Evil series is celebrating its 30-year anniversary today, March 22, 2025. Below, we look at the way the series subversively blends thirst traps with horrific thrills.
Leon Kennedy is tied up. The henchmen of cult leader Osmund Saddler have injected him with Las Plagas--an ancient, zombifying parasite. His hands are cuffed to a chain, at the other end of which is Kennedy's sometimes-ally Luis Sera. They work together to get free. There is a rhythm between them as they pull on the chain. Their muscles are taut, they trade grunts like drumbeats. For now, their bodies are triumphant. Yet, in just a few short hours, Luis will be dead and Leon will be coughing up blood, while Las Plagas takes more and more hold of him. This is just one moment across Resident Evil's 30-year history, but it is far from a unique one. The franchise puts its stars in constant peril. Because that peril is so fixated on the body and its permeability, it often has an erotic dimension. It's easy to limit this to the games' casts of femme fatales and women-in-peril, but it is the men, especially Leon Kennedy, who bear the brunt of it in practice. One of the series' sincere pleasures is watching beautiful people, but especially beautiful men, get hurt.
In part, this is a consequence of Resident Evil's mechanical ideas. In most shooters and action games, the player cannot really get injured. The body of the Doomslayer, to take one example, is almost a pure machine, operating with total efficiency until the very moment of death. In Resident Evil, each and every hit has consequences. When Chris Redfield or Jill Valentine get hurt, they start to limp. Moving slower means it is more difficult to evade enemies, which means they might have to use more ammo to kill them. Best then, to take as few hits as possible. Their survival depends on vigilance. The body is something that can change, even if a few green herbs can patch it up. As the series morphed into almost pure action, it never lost this fixation.
Continue Reading at GameSpotHow Resident Evil Shifted Perspectives And Framed Fear Over 30 Years
The Resident Evil series is celebrating its 30-year anniversary today, March 22, 2025. Below, we look back at how the formative survival horror franchise has shifted the camera itself to accent its atmosphere.
Resident Evil has always felt like a playable horror film. Players step into the role of desperate survivors while Capcom carefully stages every scare, controlling the pace of tension through framing and timing. Across three decades, the series has experimented constantly with perspective, shifting how players view its haunted mansions, ruined villages, and bioengineered nightmares.
Sometimes the camera keeps players at a distance, watching danger unfold across the room. Other times it presses tightly against a character’s back or moves directly into their point of view. Each shift changes the way fear works.
Continue Reading at GameSpotMinecraft Dungeons 2 Revealed, And It's Coming This Year
During Minecraft Live today, Mojang announced Minecraft Dungeons II. The sequel to 2020's dungeon-crawler is set for release this fall, and people can start wishlisting the game today.
Back in May 2025, it was reported that a sequel to Minecraft Dungeons was in the works, and has been for several years, so the announcement today was not a total surprise.
Minecraft Dungeons is a Minecraft-flavored take on ARPGs like Diablo, and the game was released across Xbox, PlayStation, Switch, and PC. The game also got an expansion and an ultimate edition. GameSpot's Minecraft Dungeons review scored the game a 7/10. "It scratches the dungeon-crawler itch with a sense of goofy charm and expands what Minecraft can be," reviewer Steve Watts said.
Continue Reading at GameSpotThe Next Minecraft Drop Could Be Its Most Chaotic Yet
During Minecraft Live, Mojang announced its next drop: Chaos Cubed. While the drop doesn't have a confirmed release date as of yet, we're already excited for the chaotic potential it's sure to unleash. Among the things coming to Minecraft in Chaos Cubed is the brand new Sulfur Cube, which sees its physics and properties change as it absorbs various materials, though how that might work remains a mystery for now. We're taking the "Chaos" in Chaos Cubed pretty seriously, though.
Based on our first look, we're imagining that feeding Sulfur Cubes wood will cause them to become sturdy, structural blocks, while perhaps sneaking them a slime ball will turn them into gelatinous, bouncy bundles of fun. While Mojang hasn't gone into the specifics of the physics that can be affected, that hasn't stopped us pondering the possibilities. You'll be able to feed a Sulfur Cube manually, or it can choose to absorb a material of its own accord, as long as it's in range.
The Sulfur Cube will be found in the new Sulfur Caves environments. These areas can spawn in many of the overworld's biomes, meaning there should never be one too far away. Digging down should lead you to a cave with sulfur pools and new blocks to mine. Be careful though--sitting near these pools of water for too long will cause you to obtain the noxious effect, which we imagine will cause you damage over time.
Continue Reading at GameSpot