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Oblivion Remaster Without DRM? GOG Wants It To Happen
The Elder Scrolls IV: Oblivion Remastered was released by surprise on April 22, and it's available on PC via Steam. But the game is not available on the popular DRM-free store, GOG.
In a social media post, GOG congratulated Bethesda on the game's launch, and said, "We'd love to have this beauty on our platform so you can grab it DRM-free and keep it yours forever."
GOG added Oblivion Remastered to the "GOG Dreamlist," which is a collection of games not available yet on GOG. Users can vote for Oblivion Remastered to come to GOG on the page, and submit stories and comments about why they think it should. More than 1,300 people have signed the petition so far.
Continue Reading at GameSpotTabletop Game Publisher Is Very Publicly Suing Trump Administration Over Tariffs
Stonemaier Games, the US-based company behind Wingspan and other popular board games, has announced today on its blog that it will be suing the Trump administration over tariffs. The company will be joining many others in a larger lawsuit targeting the tariffs, which Stonemaier Games says will cost it almost $1.5 million in additional payments.
With a tariff on Chinese imports of 145%, Stonemaier is facing an extra $14.50 tariff on every $10 it has spent on manufacturing games with its partner in China--most of them print runs that were ordered before Trump took office. With a new game, Vantage, set to launch in the upcoming months, Stonemaier is in a tough position.
The company has laid out its plans for handling the tariffs, including shipping directly from China to other countries, with sales outside the US making up 35% of its business. Stock destined for the US market will be stored in China for now, in the hope that tariffs will be decreased before it has to be shipped, though where games are out of stock Stonemaier has opted to import as usual and "eat most of the tariff cost (which more than doubles [its] costs) to minimize the impact on distributors, retailers, and consumers."
Continue Reading at GameSpotREPO Devs Share Update On Matchmaking And More From First Big Update
Horror co-op game REPO is the latest surprise hit to take Steam by storm, leaving its small team scrambling to keep up with player interest. The studio behind REPO, Semiwork, is working on the game's first update, and has just shared more details on what the major update will add--including a much-requested matchmaking system.
"The first update will include the long-awaited matchmaking, with server password, region picker, server list, and kick option," developer Pontus said in a Q&A video shared by Semiwork, as picked up by GamesRadar. The upcoming update will also add a new level, which will come with a handful of new valuables, some with surprising gimmicks and effects triggered when players pick them up. The update will also bring new weapons, along with a new mechanic called Overcharge designed for a "more interesting late-game experience."
Also coming in the first update are expressions: essentially emotes that players can use to better communicate with each other in the co-op game. The Q&A video shows off a few including angry, sad, unimpressed, and "very much unimpressed"--though its not clear if those are the exact expressions arriving with the first patch.
Continue Reading at GameSpotGhost Of Yotei Release Date Set For October 2
Ghost of Yotei has an official release date locked in, as the upcoming open-world samurai game will be released for PS5 on October 2. Developed by Sucker Punch Productions, the game is a sequel to the critically acclaimed Ghost Of Tsushima.
In a blog post, Sucker Punch revealed more about Ghost of Yotei's plot, which revolves around the protagonist Atsu hunting down the Yotei Six, a gang of outlaws who murdered her family. While Atsu was left for dead, she survived her encounter with the gang--made up of members known as the Snake, the Oni, the Kitsune, the Spider, the Dragon, and their leader Lord Seito--and she spent the next 16 years learning to fight. Armed with the same katana used to pin her to a burning tree, Atsu's story will see her explore Ezo and find new allies in her quest for revenge.
Sony also revealed the various editions for the game that will be available to preorder starting May 2. All preorders will come with several bonuses, including a unique in-game mask for Atsu to wear and a set of seven PSN avatars featuring concept art of Atsu and each member of the Yotei Six.
Continue Reading at GameSpotClair Obscur: Expedition 33 Review - Light And Shadow
Everybody dies. It's the one thing we all have in common. Most of us won't know when it will happen, but that's not the reality for those living with a terminal diagnosis. Though the estimated timeframe isn't exact, that doesn't really matter when faced with a death sentence. Over the past year, I've become all too familiar with terminal illness and its inevitable conclusion. It's an odd thing to live through; on one hand, I was essentially grieving for someone who was still alive, while on the other, I was trying to stay positive and act as if everything was normal for their sake, savoring each and every moment I still had left with them. Because of this experience, I instantly resonated with Clair Obscur: Expedition 33 and its unusual premise. Developed by French studio Sandfall, this turn-based RPG introduces a world where humanity faces a collective terminal diagnosis, of sorts. It's a moving tale, complemented by engaging combat that blends aspects of traditional JRPGs with reactive, parry-heavy action.
The origins of Clair Obscur's premise begin 67 years prior to the start of the game's story, when a cataclysmic event known as the Fracture destroyed the Continent and shattered the land into pieces. One of those pieces is the city of Lumière, a surreal facsimile of Belle Époque era Paris, where landmarks like the Eiffel Tower and Arc de Triomphe have been twisted, warped, and broken by the fantastical effects of the Fracture. The last remaining humans reside in Lumière, but with each passing year, humanity edges closer to extinction due to an ominous entity called the Paintress. Each year, this embodiment of death carves a new number into the monolithic structure looming on the horizon, and then a year later, everyone of that age dies. For 67 years, she's been counting down. Clair Obscur's prologue concludes with every 34-year-old disintegrating into dust and crimson petals as the Paintress moves onto number 33.
There's almost no one alive in Lumière who hasn't been touched by death in some way. The city's orphanages are overflowing with children, as couples debate whether to have kids of their own to keep humanity going or choose not to bring new life into such a bleak world. Some are at ease with death and content to live out their days managing market stalls or creating art on canvases and with musical instruments. Others dedicate their lives to researching new technologies and weapons to aid the expeditions that venture onto the Continent each year with the goal of killing the Paintress and preventing extinction. For those with one year left to live, joining an expedition is an appealing choice. The success rate might stand at 0%, with all previous expeditions failing to stop the Paintress or even return home, but what else do they have to lose?
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