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Ghost Of Yotei Release Date Set For October 2
Ghost of Yotei has an official release date locked in, as the upcoming open-world samurai game will be released for PS5 on October 2. Developed by Sucker Punch Productions, the game is a sequel to the critically acclaimed Ghost Of Tsushima.
In a blog post, Sucker Punch revealed more about Ghost of Yotei's plot, which revolves around the protagonist Atsu hunting down the Yotei Six, a gang of outlaws who murdered her family. While Atsu was left for dead, she survived her encounter with the gang--made up of members known as the Snake, the Oni, the Kitsune, the Spider, the Dragon, and their leader Lord Seito--and she spent the next 16 years learning to fight. Armed with the same katana used to pin her to a burning tree, Atsu's story will see her explore Ezo and find new allies in her quest for revenge.
Sony also revealed the various editions for the game that will be available to preorder starting May 2. All preorders will come with several bonuses, including a unique in-game mask for Atsu to wear and a set of seven PSN avatars featuring concept art of Atsu and each member of the Yotei Six.
Continue Reading at GameSpotClair Obscur: Expedition 33 Review - Light And Shadow
Everybody dies. It's the one thing we all have in common. Most of us won't know when it will happen, but that's not the reality for those living with a terminal diagnosis. Though the estimated timeframe isn't exact, that doesn't really matter when faced with a death sentence. Over the past year, I've become all too familiar with terminal illness and its inevitable conclusion. It's an odd thing to live through; on one hand, I was essentially grieving for someone who was still alive, while on the other, I was trying to stay positive and act as if everything was normal for their sake, savoring each and every moment I still had left with them. Because of this experience, I instantly resonated with Clair Obscur: Expedition 33 and its unusual premise. Developed by French studio Sandfall, this turn-based RPG introduces a world where humanity faces a collective terminal diagnosis, of sorts. It's a moving tale, complemented by engaging combat that blends aspects of traditional JRPGs with reactive, parry-heavy action.
The origins of Clair Obscur's premise begin 67 years prior to the start of the game's story, when a cataclysmic event known as the Fracture destroyed the Continent and shattered the land into pieces. One of those pieces is the city of Lumière, a surreal facsimile of Belle Époque era Paris, where landmarks like the Eiffel Tower and Arc de Triomphe have been twisted, warped, and broken by the fantastical effects of the Fracture. The last remaining humans reside in Lumière, but with each passing year, humanity edges closer to extinction due to an ominous entity called the Paintress. Each year, this embodiment of death carves a new number into the monolithic structure looming on the horizon, and then a year later, everyone of that age dies. For 67 years, she's been counting down. Clair Obscur's prologue concludes with every 34-year-old disintegrating into dust and crimson petals as the Paintress moves onto number 33.
There's almost no one alive in Lumière who hasn't been touched by death in some way. The city's orphanages are overflowing with children, as couples debate whether to have kids of their own to keep humanity going or choose not to bring new life into such a bleak world. Some are at ease with death and content to live out their days managing market stalls or creating art on canvases and with musical instruments. Others dedicate their lives to researching new technologies and weapons to aid the expeditions that venture onto the Continent each year with the goal of killing the Paintress and preventing extinction. For those with one year left to live, joining an expedition is an appealing choice. The success rate might stand at 0%, with all previous expeditions failing to stop the Paintress or even return home, but what else do they have to lose?
Continue Reading at GameSpotViking Frontiers
Old Skies
Once Upon A Puppet
Beholder: Conductor
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Delicious In Dungeon: Complete Manga Box Set Gets Huge Price Cut At Amazon
Delicious in Dungeon: The Complete Box Set
See at AmazonDelicious in Dungeon fans looking to pass the time while waiting for Season 2 of Netflix's breakout anime hit to arrive should check out the manga the series is based on. Following the massive success of Season 1 of the anime adaptation, Yen Press released a decorative box set edition of Ryoko Kui's manga of the same name. Delicious in Dungeon: The Complete Box Set launched in December with a lofty $225 list price, but Amazon currently has a limited-time deal that drops the price of the full 14-volume series to $140. The 38% discount is the best we've seen, but it's unclear how long Amazon's deal lasts.
Delicious in Dungeon: The Complete Box Set $140 (was $225)Delicious in Dungeon: The Complete Box Set includes 14 volumes of the series written and illustrated by Ryoko Kui. As a bonus, the set also includes an exclusive poster and the full package comes in a special display box featuring decorative doors that open to reveal one of the series' most iconic monsters.
See at AmazonIf you haven't heard of it or caught the anime episodes yet, Delicious in Dungeon revolves around the dungeon explorers Laios, Marcille, Chilchuck, and Senshi as they set on a quest to save a comrade and gorge themselves on all the monsters they encounter. There's an incredible level of worldbuilding in this series, as it goes into exhaustive detail on everything that exists within its pages and it contains numerous recipes for cooking up foul monsters. If you're a fan of fantasy worlds, dungeon-crawling RPGs, or cooking and culinary arts, chances are you'll enjoy the series as well.
More Delicious in Dungeon manga and booksDelicious in Dungeon Vol. 1 and Delicious in Dungeon World GuideIf you don't want to commit to the whole series, you can buy individual volumes of Delicious in Dungeon for $10-$14 each at the moment. A very good companion piece to the manga and anime is the Delicious in Dungeon World Guide: The Adventurer's Bible. The book includes a wide assortment of illustrations and character background information, plus an encyclopedia of all of the mouth-watering monsters hiding in the dungeon waiting to be turned into lunch.
Continue Reading at GameSpotEverything Sucks, But Video Games Help Me Process It
Lately, the world feels pretty bleak.
I spend a lot of energy these days just telling myself that, in many ways, this is the best the collective human race has ever had it. I try my hardest to muster up some semblance of gratitude, for self-preservation if nothing else. People who are far wiser and more well-adjusted than myself will tell you that being buried in overwhelming dread is exactly what the powers that be want; that maintaining a sense of joy is vital during times like these. In my experience, they're absolutely right. As such, I've tried my hardest to remain uncompromising when it comes to living a life still sprinkled with joy--after all, who would be inclined to live and fight for misery?
I try to spend as much time as possible around loved ones and touch plenty of grass, but admittedly, an element in my attempts to enjoy life and process all of this has been video games. This probably isn't a surprising or novel claim. If you're reading this, there's a good chance you're a gamer and are very familiar with the healing power and delightful escapism associated with games. Recently, Reuters published a study regarding the positive impact that cozy games such as Animal Crossing or Stardew Valley can have on mental health. According to the study, there is essentially "no statistically significant difference between playing a video game and engaging in meditation." I love this fact, mostly because it makes me feel a bit less guilty when my husband catches me playing Fields of Mistria at 11 o'clock at night.
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