Incredible researchers have been awarded grants under CRE HiPP's PhD Research Support Grant Scheme. Congratulations Gemechu Kumera
Gemechu Kumera, University of Technology, Sydney: “Antenatal exercise using an innovative exergame program”
Gemechu Kumera, University of Technology, Sydney: “Antenatal exercise using an innovative exergame program”
Congratulations to Professor Ian Kneebone, Associate Professor Kris Rogers, Dr Peter Stubbs, Associate Professor Phoebe Bailey, Dr William Raffe. The team led by Dr Jaime Garcia Marin (FEIT) and based on pilot work by PhD candidate Fiza Mughal will undertake a project that aims to demonstrate that activity trackers (such as the Fitbit) can accurately identify symptoms of depression in older people.
We would like to express our gratitude to the FEIT community for supporting the 2022 UTS Tech Festival, an initiative that aims at elevating the experience of our students and connecting them with our industry partners.
It was great seeing you at the various events. Our industry partners, students, and the organising committee truly appreciated your presence at these events.
Here are some images from the most significant event, including:
We are glad to share that the 6th annual UTS Student Games Showcase (Autumn 2022) was an absolute success!!!
After 2 years of lockdowns and online events, it was great to see how the UTS Games Studio community came together in a night of celebration and fun.
We had the opportunity to catch up with graduates from different cohorts (2017, 2018, 2019, 2020 & 2021). More than a showcase, this was a family reunion.
So far, this has been the biggest showcase the UTS Games Studio has ever hosted.
The event saw 300+ guests including all our research partners, industry partners, students, colleagues, and friends.
This year we hand-picked 27 of the best games from our core game subjects from the Bachelor of Science in Games Development
For 2 days last week, 30+ of our top-performing students from the University of Technology Sydney have been working very hard on a one-of-a-kind challenge: Create an iOS app that solves a problem faced by everyday Australians.
9 student groups from over 10 very diverse disciplines within the university (Computer Science, Information Technology, Interaction Design, Design in Animation, Software Engineering, Data Engineering, Information Systems, Games Development, to name a few) have been competing for 2 prizes.