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After Two Great Single-Player Games, This Dev Is Trying Something Totally Different

Thu, 03/05/2026 - 01:00

Surgent Studios has revealed its next game: FixForce. Sticking to the studio's pattern, FixForce is completely different from what Surgent has done before--unlike grief-driven metroidvania Tales of Kenzera: Zau and surreal first-person horror game Dead Take, FixForce is a chaotic cooperative game in which you play as a team of robots charged with repairing a post-post-apocalyptic world.

Designed for up to six players, FixForce sees you and your friends each take control of a robot and do your best to complete repair jobs within a time limit. Viewed through first person, you primarily complete assignments with a tool that allows you to telekinetically pick up, rotate, and throw junk or machine parts scattered throughout the environment to solve environmental puzzles. Your tool can also affix items to others, allowing you to construct makeshift bridges, ramps, and towers to aid in exploration.

To confound your team's efforts, each of you spawns in with a battery representing your health, and hazards will chip away at that health if you're not careful. You can't survive being in water, for example, and occasionally enemy bots will latch onto your character's chassis and begin sucking away your battery. Allies can help you--making a walkway for you to get out of a pool you accidentally fell into, for instance, or pulling off the energy-sucking enemy bots and tossing them away--but they can harm you too. With a simple click (purposeful or by mistake), you can push an ally off a ledge to their demise or steal their battery to power something you need.

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Control Resonant Gameplay Preview: Doing The Unexpected With The Familiar

Thu, 03/05/2026 - 01:00

In trying to understand something new we have a tendency to draw comparisons to the familiar. That's probably why, in a 30-minute showcase of Control Resonant's gameplay, attendees mentioned Dark Souls, the Batman Arkham games, Alan Wake 2, and Bayonetta. Everyone has a lens they want to look through to bring the unfamiliar into focus.

Remedy insisted that the biggest influence on Control Resonant is its predecessor, Control. The only influences that director Mikael Kasurinen and combat designer Sergey Mohov overtly acknowledged were Neon Genesis Evangelion and Sucker Punch's InFamous: Second Son.

The former, a story about a traumatized boy defending a city from alien incursions using a biomechanical humanoid mecha in the hopes he will be able to understand himself and earn approval from others, is an apt point of reference for Control Resonant's protagonist Dylan Faden. Dylan, the brother of Federal Bureau of Control's director Jesse Faden, is a powerful parautilitarian who has abilities by way of a connection to an otherworldly entity called Polaris. Despite showing huge potential, Dylan was deemed to be unstable, going so far as to kill or cause the deaths of other FBC agents. In the events of the first game, Dylan was left in a coma after having The Hiss, another hostile entity, purged from his body.

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Battlefield Redsec Is Dumping Wildly Overpowered Marauder Marauder From Battle Royale

Wed, 03/04/2026 - 11:16

In Battlefield Redsec's Battle Royale, the Traverser Mark 2, also known as the Marauder, has proven to be too powerful, thanks to its armor and turret. That's why Battlefield Labs is removing the Marauder from Battle Royale and replacing it with other transport vehicles.

Battlefield Labs made the announcement in a brief update, which explained that the decision came down to player feedback and the team's internal metrics. However, the Marauder could return in a future update. The dev team noted that it's looking into adjustments that would allow that to happen without running into the same issues again.

Last month, Battlefield 6 and Redsec Season 2 launched with over 200 game improvements and quality-of-life changes. It also included new maps, weapons, and additional vehicles. However, producer Phil Girette recently acknowledged that the delay between Season 1 and Season 2 hurt Battlefield 6's momentum.

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Fanatical's Story Rich Adventures Bundle Includes 17 Killer Narrative-Driven Games

Wed, 03/04/2026 - 11:00

Light on combat, heavy on story, adventure games are such an underrated delight. Fanatical’s Story Rich Adventures Bundle is a celebration of the genre. It includes 17 games, and, like all Fanatical Build Your Own Bundles, the more you add to your cart, the deeper your discount. Pricing starts at three games for $1.65 per key ($4.95 total), but if you add five or more games you'll pay just $1.60 per key, and at seven or more titles, the price per game drops to $1.45. If you add all 17 games to your bundle, you'll pay just $24.65--which is a massive discount compared to the full bundle's $340.78 value.

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As for the games on offer, two of the marquee options are Heavy Rain and Beyond Two Souls--which are available as a double pack, meaning you get both games for just one slot in the bundle. These cinematic adventures are polarizing to say the least, but they're worth experiencing, whether you come away loving or hating them. Games by Quantic Dream tend to have high production value, cinematic storytelling, and tell stories that are relatively compact, so you can get through them in about 12-20 hours. Heavy Rain is the story of a bereaved father looking for his son who has gone missing, all while a serial killer is on the loose. Beyond Two Souls sees you take on the role of a psychically gifted young girl who grows into her abilities, and you also get to ride a horse at one point, which is cool.

A cozy meditation on mortality, Old Man’s Journey is a quiet, contemplative adventure game you’ll be thinking about long after you finish it. There’s no dialogue in the game; you just see the story unfold as you take on the role of the Old Man, who receives a letter that prompts him to leave home one day. At its heart, it’s a game about loss, and hope, and the rich texture of a life well-lived. Keep your tissues handy.

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