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Kaiserpunk

New Releases - Fri, 03/21/2025 - 18:00

Urban Jungle

New Releases - Fri, 03/21/2025 - 18:00

Starborn Survivor

New Releases - Fri, 03/21/2025 - 18:00

Vollema

New Releases - Fri, 03/21/2025 - 18:00

PHOTOBIA: Tales from the Dark

New Releases - Fri, 03/21/2025 - 18:00

Light Bearers 2

New Releases - Fri, 03/21/2025 - 18:00

GladMort

New Releases - Fri, 03/21/2025 - 18:00
In a faraway kingdom in a land of legend, a mysterious plague of unknown origin has rapidly infected the population. Dubbed the "Red Plague", the evil nature of the phenomenon is unmistakable: the dead begin to rise from their graves, and demonic incarnations begin to appear. Within months, the dead form an evil army commanded by the Lords of Darkness. Villages and towns begin to be ravaged, the demonic legions growing with each victory. Make your way through the 5 levels and many powerful Bosses, kicking the butt of enemies specific to their environment. Use your double jump to dodge enemies and traps, or to reach certain platforms. As in old arcade games, you can only be hit twice before losing a life. The first time, you lose your armor, but you can continue to fight the forces of evil in UNDIES! Get hit again, however, and you'll lose your life miserably. Losing a life takes you back to the beginning of the level, or to the ... checkpoint if you've reached it. Beware of "Game Over"...

Keziah's Realm

New Releases - Fri, 03/21/2025 - 18:00

Big Jays Rattastic Adventure

New Releases - Fri, 03/21/2025 - 18:00

SISYPHE

New Releases - Fri, 03/21/2025 - 18:00

Split Fiction Is Getting A Movie Adaptation, Just Like It Takes Two

Game News - Fri, 03/21/2025 - 10:52

The launch of Split Fiction couldn't have gone any better for Hazelight Studios and EA. In just two weeks, Split Fiction has become EA's No. 2 all-time game on Steam. Now, a Split Fiction movie is reportedly in development, and the project is expected to attract a bidding war from Hollywood Studios.

According to Variety, Hazelight is reuniting with Story Kitchen, the media company that helped sell the movie rights for the studio's previous game, It Takes Two, which landed at Amazon MGM Studios. The report indicates that Hazelight and Story Kitchen are already assembling cast members, writers, and a director for the pitch before Split Fiction goes out to potential buyers.

The game follows two young women, Zoe and Mio, who are strangers to each other before they find themselves trapped together in mishmash of the sci-fi and fantasy stories they've written. In order to escape from the virtual world and return to reality, the two women have to figure out how to work together and use their skills to survive the experience.

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If You're Afraid Of The Ocean, This New Horror Game Is A Nightmare

Game News - Fri, 03/21/2025 - 09:40

Hold your breath, plug your nose, and dive into a new horror game revealed during the Future Game Show, as the first-person horror-adventure Dark Mass is coming to PC, Xbox Series X|S, and PS5.

Similar to 2021's French horror film The Deep House, Dark Mass is set almost entirely underwater. Players take on the role of Alice, a deep-sea explorer who comes upon the wreckage of an ancient ship while diving with her brother Reed. Creepily, it's not so much the ship but an entire manor lost to history and buried beneath the wreck that becomes the centerpiece of the scary story.

The game will use underwater physics to affect player movement and worsen an already unfortunate situation for the siblings. Gameplay consists of puzzles to solve and choices to make, all while an entity is pursuing you beneath the waves.

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Remedy's FBC Firebreak Is More Left 4 Dead Than Live-Service, And That's The Beauty Of It

Game News - Fri, 03/21/2025 - 08:45

Remedy is a studio known for disappearing into its work for several years, then emerging with an inventive, often mind-bending, single-player game such as Max Payne, Alan Wake, or Control. But the studio has grown a lot lately, becoming a team juggling several projects simultaneously. Alongside the upcoming Max Payne remakes and Control 2, Remedy is also trying something very different from its past games. FBC Firebreak is a three-player co-op PvE first-person shooter set in The Oldest House, the setting for Control. I recently got to see a hands-off preview of the game, which strives to combine the team's signature strangeness with the pick-up-and-play appeal of a modern multiplayer shooter. But its best feat may be what it doesn't want to be: your part-time job.

In FBC Firebreak, teams of three players go on missions called Jobs, in which they have to cleanse various sections of the unpredictable Oldest House, fighting The Hiss with an array of weapons that feels decidedly Remedy-like. Control's wide variety of Hiss enemies was on exciting display in the mission I saw, called Paper Chase, in which FBC first responders had to make it through hordes of corrupted agents using weapons like a piggy-bank mallet, all before fighting a gigantic boss monster that had formed from millions of sticky notes, like a chaotic blend of Office Space and Ghostbusters.

FBC Firebreak leans into some classic co-op mechanics, such as complementary player builds, but it leans into Remedy's weirdness, too.

The demo I saw showed off several "Kits," each of them meant to lean into a type of play and collectively complement each other in a three-person squad. The Jump Kit uses electricity abilities and offers buffs to mobility; the Fix Kit is a tanky offering with a huge wrench for melee attacks; the Splash Kit is designed as a support class that can disrupt the environment using a water-based loadout.

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How To Get An InZoi Creative Studio Key For The Demo

Game News - Fri, 03/21/2025 - 08:31

The Sims fans, rejoice. Finally, a competitor to the life simulation game is around the corner as InZoi launches on March 28. Ahead of its release, Krafton is providing access to the game's Creative Studio mode via a demo on Steam, but you'll need to complete a few steps before you can play it.

The first part of the Creative Studio is the Character Studio, where players can create their character, called a Zoi, whether they choose to go true-to-life, replicate a celebrity or character, or just come up with a brand-new creation. The second mode is Build Studio, where you can design a house from the ground up, including decorations. It even has the ability to use custom textures, so you can import your own home's artwork should you so wish.

A custom character made in the Inzoi Character Studio

To get access to the InZoi Creative Studio follow these steps:

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Naval Warfare Comes To Mount & Blade 2 With Viking-Themed War Sails Expansion

Game News - Fri, 03/21/2025 - 08:30

Mount & Blade 2: Bannerlord is taking to the seas, as the game's first expansion, War Sails, will introduce naval warfare to the unique medieval action-RPG sandbox on June 17.

War Sails will expand Mount & Blade 2's world map and introduce an entirely new region to the world of Calradia: the Northern Kingdoms and its surrounding sea. It's there the Viking-themed Nords call home, and they can be traded with, recruited, or battled against, just like Mount & Blade 2's other factions.

But the real star of the expansion is the introduction of naval battles, where players can master the wind, upgrade and customize ships, and defeat their enemies on the high seas. Rivers come into play as well, with players able to sail up them to strike into enemy territory, cut off supply lines, and blockade enemy towns.

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InZoi Early Access Review - Pretty Vacant

Games Reviews - Fri, 03/21/2025 - 08:22

Reviewing InZoi without mentioning The Sims, which is easily its most direct influence, comparison, and competitor is, quite simply, a fool's errand. There was a part of me--a very naive part, mind you--that thought it might be a bit fun to see how long I could go without making mention of the game in this review as a sort of challenge for myself. Clearly, I have already failed.

However, the context in which InZoi exists matters. Whereas the world is filled with cozy games, life sims, and plenty of other titles that reside somewhere between the two, extremely few play quite like The Sims. It goes without saying that Maxis created something extremely special back in 2000--something so creative, charming, innovative, and intricately designed that seemingly no other game studio has even attempted to put an end to its quarter-century long reign over the life-sim genre. There is no denying that the franchise's reputation has taken some hits over the years, primarily due to its perceived stagnation and parent company EA's predatory monetization tactics. As this discontent has grown, so too has the number of people looking for a viable competitor. And now, thanks to InZoi, we have a fresh-faced and utterly gorgeous new challenger.

Four Zois meet up to have a chat in Bliss Bay

Considering its good looks were among the first of many things that made InZoi such a highly anticipated title, I'll start by saying that it is just as mind-blowing to look at as it seems. From its UI to its city streets to its pouty-lipped, pop star-esque characters, everything about InZoi is visually remarkable. Vast amounts of customization options, an immersive and ever-changing open world, and an intense focus on making things feel true-to-life yet just slightly more grand further polish this gem. And I was relieved that, despite all its luster, the game ran perfectly fine on my less-than-great gaming PC (AMD Ryzen 5 3600/NVIDIA GeForce GTX 1660 Super). And yet, I was ultimately forced to reckon with the fact that, in my 20 or so hours with InZoi, I missed out on something incredibly important: having fun. Though InZoi is impressive, immersive, and brimming with potential, in its current state there is a sterility and lifelessness that is hard to move past. This paired with stale gameplay ultimately made InZoi a game I desperately wanted to enjoy, but seldom did.

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X-COM Creator Is Adapting Board Game Frosthaven As Tactical RPG, Beta Begins Soon

Game News - Fri, 03/21/2025 - 08:17

At the Future Games Show: Spring Showcase, publisher Arc Games revealed a video game adaptation of Frosthaven. Based on the popular board game and in production at Snapshot Games, development on the project is being led by CEO and X-COM creator Julian Gollop. Isaac Childres--who designed the Frosthaven board game--is also involved with the adaptation and fans can check out a closed beta playtest for Frosthaven starting March 27 and running through April 24. This will feature six starting character classes and 20 quests to try out.

"We're very excited to bring Frosthaven into the digital realm," Gollop said in a press release. "With this video game adaptation of Frosthaven, all of us at Snapshot Games know just how beloved the board game is and have been taking great care of replicating the board game experience as much as possible. We feel that fans of the board game, both newcomers and long-time veterans, will find that the video game we're working on is not only a faithful adaptation but also another way to play their favorite board game in a more accessible way to help introduce their friends to the game."

If you've never played it, Frosthaven is a spiritual successor to the board game Gloomhaven. One of the most successful board games to be crowdfunded through Kickstarter, the core focus of Frosthaven is on carefully managing resources, coming up with powerful synergies between character classes, and exploring a world of grim fantasy.

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Hardcore Zombie Sim Into The Dead: Our Darkest Days Is Out This April

Game News - Fri, 03/21/2025 - 08:12

Into The Dead: Our Darkest Days is coming to Steam in just a few weeks as an early-access game. The news was revealed during the latest Future Games Show. The 2D zombie survival game debuts on April 9 for $25 and is a spinoff of a series that's gathered 150 million downloads on mobile.

Unlike the original mobile games, which are first-person auto-runners, Into The Dead: Our Darkest Days is a 2D third-person survival game set in Texas circa 1980 that asks players to manage characters' health and wellbeing, scavenge for supplies, and build a base. Combat is best avoided, as just one or two undead monsters can kill playable characters, especially if they're already injured, sick, or tired.

Into The Dead: Our Darkest Days lets you build out a base, but demands you defend or even ditch it when it's time.

Like State of Decay, the game features permadeath, so there are no do-overs and killing off your entire community will spell game over. The game's dwindling resources and difficult choices are reminiscent of This War of Mine, routinely asking players to choose the best of a bad bunch of options.

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