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Nintendo Switch 2's Price Roasted By Duolingo
The Switch 2 is priced at $450 in the US, scaling to $500 for a bundle that also includes a copy of Mario Kart World. Following Nintendo's announcement of the price during a Nintendo Direct this week, many people made their feelings known about it--and now brands have begun to weigh in.
Duolingo, the language-learning company, posted this week, "Gamers, learn Japanese to save $133!" This post is referencing how Nintendo will offer a "Domestic Only" console that will sell for ¥49,980, which is about $340. This console is region-locked and only features Japanese as the language default. Duolingo saw an opportunity for a joke here, and to promote its own services.
Gamers, learn Japanese to save $133! https://t.co/misNmSstIf
— Duolingo (@duolingo) April 3, 2025The first Nintendo Treehouse Live event this week for the Switch 2 kicked off with users spamming the comments begging the company to lower the price of the system. Nintendo is, of course, unlikely to do this, and some experts believe there won't be any price cuts until 2030 at the soonest.
Continue Reading at GameSpotNintendo Explains Why Switch 2 Doesn't Run Every Original Switch Game Flawlessly
One of the big draws of the Switch 2 is that the console will be backwards compatible with the Switch games library, barring a few exceptions. Nintendo has also explained that not every game will operate smoothly at launch on the Switch 2, as the hybrid console doesn't natively run Switch games. Instead, Nintendo uses a workaround method involving hardware and software to get Switch games working on the Switch 2.
"When we first started Switch 2 development, the focus was on enhancing its performance as hardware, namely, expanding its capacity," Nintendo's Takuhiro Dohta explained. "So, compatibility was a lower priority. For example, Nintendo DS games were playable on Nintendo 3DS, and Wii games were playable on Wii U, but it was difficult to achieve the same level of compatibility with Switch 2, because the hardware-design approach was different from those systems."
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GTA 6's Only Competition For Lifetime Sales Is The Bible, TLOU Showrunner Says
Rockstar's Grand Theft Auto VI is poised to be 2025's biggest new game release, and so far we've heard sales projections of 40 million copies in the first year and $3 billion in revenue. Only one piece of work in history may end up outperforming it, according to Hollywood veteran Craig Mazin--the Bible.
Speaking to Variety, Mazin said he expects GTA 6 to become the "largest-selling piece of media ever," with the exception of the Bible. As such, he expects Hollywood to "very carefully" watch how the game performs.
It's unknown how many copies of the Bible have been produced, but estimates suggest it could be as many as 7 billion. Obviously, GTA 6 is not going to sell 7 billion copies. But the point Mazin is making is that he expects Rockstar to once again deliver a product in GTA 6 that smashes records and raises the bar.
Continue Reading at GameSpotZelda Notes Lets Players Swap Items Between Breath Of The Wild And Tears Of The Kingdom
Although Nintendo Switch 2 is launching without a new mainline Legend of Zelda game, it's coming alongside enhanced versions of The Legend of Zelda: Breath of the Wild and The Legend of Zelda: Tears of the Kingdom. One of the games' new mobile features, Zelda Notes, will even let players swap items between the two Zelda games or share them with friends.
During Nintendo Treehouse: Live, the item-sharing feature was demonstrated when Link tracked down a rock monster to fight. Zelda Notes allows players to store items outside of the game and access them with the Nintendo Switch mobile app when needed. For the demonstration, Link was sent a war hammer from another player's inventory.
While players will be to use Zelda Notes to move items between each game, there are limits to that ability. Items that only exist in Tears of the Kingdom will be converted to something else when they are transferred to Breath of the Wild. But Tears of the Kingdom players will be able to use Zelda Notes to exchange autobuild blueprints with QR codes. Zelda Notes also adds a navigation feature to help players find difficult locations to reach.
Continue Reading at GameSpotSwitch 2 Will Support DLSS Upscaling And Hardware Ray Tracing, Nintendo Confirms
While Nintendo isn't intending to market the Switch 2 as high-performance hardware, the upcoming console still has quite a few new tricks up its sleeve, including Nvidia-powered DLSS upscaling and hardware ray tracing.
Nintendo confirmed the Switch 2's support for DLSS upscaling in a Q&A session following the Switch 2 direct. Takuhiro Dohta from Nintendo's Entertainment Planning and Development Department said the Switch 2 will use Nvidia's upscaling tech, and that it is "something that we will continue to use as we develop games."
"When it comes to the hardware, [the Switch 2] is able to output to a TV at a max of 4K," Dohta explained. "Whether or not the software developer is going to use that as a native resolution or get it to a smaller res and then upscale is something that the software developer can choose. I think it opens up a lot of options for the software developer."
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A Minecraft Movie Ending Explained: What That Post-Credits Scene Means
At long last, A Minecraft Movie is finally in theaters. It's been over a decade since it was first revealed that Warner Bros. was working with Mojang Studios on adapting the title for the big screen, with various writers and directors attached over the years. Now, with Napoleon Dynamite and Nacho Libre director Jared Hess at the helm, the movie is a reality--and leaves room for potential sequels, too. With that in mind, we need to parse through that ending, including the post-credits scene that included one very interesting appearance.
Warning: The following contains full spoilers for A Minecraft Movie. If you haven't seen the film, you should stop reading now. Otherwise, you will be spoiled. Without further ado, let's dig into the movie's ending.
The end
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