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After Waves Of Complaints, Limited Run Games Is Planning Big Changes
The last couple of years have seen retro games publisher Limited Run Games come under fire, with the company being accused of cutting corners and releasing products that could potentially harm vintage hardware. Facing mounting criticism from retro enthusiasts, Limited Run Games has announced that sweeping changes are on the way, as it aims to strengthen its communication channels and have stricter oversight of its products before they're released.
This follows the departure of Limited Run Games co-founder Josh Fairhurst this month. Chief operating officer Nic Ashford and chief financial officer Brendan Madigan will handle business operations, while VP of marketing & fan experiences Chris Pirrotta will lead a "fan-first focus" for the company. As part of its overhaul, Limited Run Games says it plans to provide clearer updates, more consistent visibility, and a higher standard of communication from announcement through delivery.
"It also means tightening the basics--stronger production oversight and quality control standards, faster escalation when something is not right, and more proactive communication when timelines shift," Ashford said in a press release.
Continue Reading at GameSpotKPop Demon Hunters Star Makes New Song For Dead By Daylight
Dead by Daylight has released its latest update, All-Kill: Comeback, expanding the game's K-pop-inspired horror chapter with new music, gameplay changes, and additional content, including an original song titled "No Escape," written and performed by Kevin Woo (Mystery from KPop Demon Hunters).
Woo's involvement in Dead by Daylight extends beyond the soundtrack--he also contributed as a consultant and voices the new Survivor character Kwon Tae-young. You can listen to the song in the video below.
"Creating music for All-Kill: Comeback was a chance to bring everything full circle, in a way," Woo said in a statement. "All-Kill has always lived at the intersection of K-pop and horror, and writing a song for it let me explore that contrast in a really fun way that fit well with the game's themes. Getting to be first a consultant, then a voice actor, and now a musician on this release has been a blast."
Continue Reading at GameSpotFallen Tear: The Ascension
Everwind
Marathon Begins A Duos-Mode Experiment This Week
Marathon game director Joe Ziegler has announced an "experimental feature" that's currently in development for Bungie's latest shooter. That feature? A duos mode that will see players able to squad up with just one other player, rather than the game's standard trios format.
Ziegler recently posted on X, explaining that he'd like players to test this new feature.
"Alright everyone, we're going a bit rogue here," Ziegler wrote. "We have a bit of an experimental feature that's in development we want to test and we'd love for you to help. As of Wednesday morning 3/18 at 10 AM PT, we'll be enabling a limited time duos queue on Perimeter only to test how the game plays with crews of two at a wider scale."
Continue Reading at GameSpotSubnautica 2 Publisher Forced To Reinstate Fired CEO, Judge Blames Krafton's ChatGPT Legal Advice
Last summer, the ousted leadership team at Subnautica 2 developer Unknown Worlds launched a lawsuit against its parent company Krafton alleging wrongful termination and an attempt to bypass a previously negotiated multi-million dollar bonus. Now, a ruling has come down in favor of the plaintiffs that orders Krafton to reinstate CEO Ted Gill to his former position and return control of Subnautica 2's release plans. The judgment also calls out Krafton's decision to use a ChatGPT-inspired legal strategy to avoid paying Unknown Worlds co-founders Charlie Cleveland and Max McGuire, as well as Gill.
The judge's decision has been released online, and it features a detailed timeline of Krafton's alleged actions, particularly Krafton CEO Changhan Kim, who consulted with ChatGPT to find a way out of paying the performance bonus that the company had internally calculated would be between $191.8 million and $242.2 million. Krafton's internal legal team cautioned Kim against following the strategy laid out by ChatGPT, but those words of caution were apparently ignored.
According to the ruling, Krafton followed some of the steps laid out by ChatGPT, including removing Unknown Worlds' ability to release Subnautica 2 on Steam. It also notes that Krafton's actions had the desired effect of bringing Unknown Worlds' leadership team to negotiations over a potentially lesser amount for their bonus. But when those negotiations stalled, Krafton fired Cleveland, McGuire, and Gill.
Continue Reading at GameSpotAtlus Aims To Raise Salaries, Improve Working Conditions As Layoffs Continue Hitting Games Industry
There's been a lot of demoralizing news about the game industry lately, with a constant stream of headlines about mass layoffs affecting several publishers coming one after the other for weeks on end. So when a company like Atlus, developers of Persona, Shin Megami Tensei, and Etrian Odyssey--among many other titles--notes that it's actively putting efforts in to try to make its workplace better, it's like a sweet, soft song amongst a cacophony of misery.
As first mentioned in a press release and reported on by Automaton West, Atlus plans to make improvements to its working environment starting in April of this year. New recruits will have their monthly salaries raised by 10%, going from 300,000 yen of pay each month to 330,000 yen. Longtime employees and independent contractors working on their titles will see a raise, too, aiming to increase yearly salaries by around 15%.
Japanese companies are notorious for often-harsh overtime demands, though in recent years government legislation has made conditions better for workers and helped curtail the abuses of so-called "black companies." Meanwhile, the global video game industry is notorious for its "crunch" practices that require lengthy overtime from workers to complete a game. Atlus, however, is attempting to reduce fixed overtime for its employees, slashing the hours from 30 to 20 each month.
Continue Reading at GameSpotThe Last Of Us Season 3 Adds Horror Royalty To Cast In Key Role
HBO's The Last of Us adaptation has picked up a prolific Hollywood actor for a pivotal role, casting Patrick Wilson as Jerry, the father of Abby, played by Kaitlyn Dever.
The casting was first reported as a rumor by Jeff Sneider, and Deadline confirmed the news in a subsequent report. Wilson is best known for his work in the 2009 film adaptation of Watchmen, The Conjuring and Insidious franchises, and the Aquaman movies. On television, Wilson starred in HBO's 2003 adaptation of Angels in America and Season 2 of FX's Fargo.
The show also cast Matlock actor Jason Ritter as Hanley, a Washington Liberation Front (WLF) soldier. Ritter's also married to actress Melanie Lynskey, who portrayed the villain Kathleen in the show's inaugural season. Deadline also reported that Season 2 cast members Ariela Barer (Mel), Tati Gabrielle (Nora), and Spencer Lord (Owen) have been promoted to main cast members.
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