Student Games
2019
Autumn
Subject: Game Design Studio 1
HyperpocalypseSubject: Game Design Studio 12019
by Aryeh Zinn, Sean Simon, Robert Romano, Alex Leydon |
Hotdog HottiesSubject: Game Design Studio 12019
by Kale Johns, Vito Colavito, Akash Moana-Singh, Ryan Ahadizad |
HatchcraftSubject: Game Design Studio 12019
by Caleb O’Reilly, Anthony Nguyen, Veronica Sue, Sam Alexandropoulos |
Dungeon ChaosSubject: Game Design Studio 12019
by Sharon Liu, Feras Sleiman, Mahinda AggaJoti Viryanata |
Chaos DefenderSubject: Game Design Studio 12019
by Nan Zang, Quoc Huy Nguyen, Shiwei Xu, Jason Hung Leung Fu |
A Man and His MonkeySubject: Game Design Studio 12019
by Terence Lau, Sam Matthews, Dominic Kihas, Lachlan Christophers |
2018
Summer
Subject: Games and Graphics Project
MLoDI: Advanced Audio Analysis for Procedurally Generated GameplaySubject: Games and Graphics Project2018
by John Vitale |
Identifying Player Personas as a Tool to Curating Game DesignSubject: Games and Graphics Project2018
by Robert Romano |
Hyper Line: Exploring Efficient and Comfortable Single Line Gestures on a Touch Screen InterfaceSubject: Games and Graphics Project2018
by Sean Simon |
Common Goals – Applications of GOAP to Real Time Strategy AISubject: Games and Graphics Project2018
by Aryeh Zinn |
Spring
Subject: Games and Graphics Project
Mysterious Murder - MCTS-driven Murder Mystery GenerationSubject: Games and Graphics Project2018
by Corinna Jaschek, Tom Beckmann |
Game Development Dev Ops with a Reinforcement AI Testing AgentSubject: Games and Graphics Project2018
by Adam Bursill |
Experience Dementia: A Virtual Reality SimulationSubject: Games and Graphics Project2018
by Philip Aubert |
Creating 3D Terrain Maps from 2D Map Representations Using UnitySubject: Games and Graphics Project2018
by Matthew Andrews |
Assessing Habitual Human Range of Motion in a Virtual Reality EnvironmentSubject: Games and Graphics Project2018
by Sebastian du Toit |
Subject: Game Design Studio 2
Vampire VillageSubject: Game Design Studio 22018
by Conant Feng, Christopher Fung, Jacob Harris, Christopher Wong, Qi Hao Yin, Nigel Malcom and Zac Swetz (Music and Sound Design) |
TBDSubject: Game Design Studio 22018
by Matthew Andrews, Chih-Chieh Chang, Mohamad Kalache, Ka Tsui, Louis Vo, James Julien and Luke Cramp (Music and Sound Design) |
SymphiaSubject: Game Design Studio 22018
by Rowena Budiharto, Joshua Grainger, Dinh Nguyen, Jacob Watts (Music and Sound Design) |
Rocket BoySubject: Game Design Studio 22018
by Tuan Linh Dang, Jacob Efendi, William Palmer, Benson Zhang, Terence Giannarakis and Dean Hooper (Music and Sound Design) |
Paradise GATES FarmSubject: Game Design Studio 22018
by Alex Au, Aaron Chetcuti, Sebastian Du Toit, James McEwan, Daniel Curtis and Yvonne Dunn (Music and Sound Design) |
Left BehindSubject: Game Design Studio 22018
by Adam Bursill, Natassja Sundara, John Vitale, Feng Zhao Truong, Ariella Broyda and Ian Walsh (Music and Sound Design) |
Descendant of SoulSubject: Game Design Studio 22018
by Georgette Tabor, Albert Ong, George Mitri, Philip Johan Aubert, Jason Boyd and Chester Chew (Music and Sound Design) |
Autumn
Subject: Introduction to Game Design
Up Styx CreekSubject: Introduction to Game Design2018
by William Varney, Aimee Woods |
Time CollectorSubject: Introduction to Game Design2018
by Mahinda Viryanata, Caleb O’Reilly, Liangde Yang, Jianan Wu |