AN EXPLORATION OF GAME DESIGN: IMMERSIVE THIRD-PERSON PORTALS

Overview: 

This immensely challenging third-person platformer is a prototype made to assist in the study of game design and development. The goals behind this project were to assess the difficulty in not only developing portal mechanics, but finding multiple methods of implementation in a third-person perspective, analysing the factors which have most impact on player immersion.

Subject: 
Games and Graphics Project
Session: 
Autumn
Creators: 
Steve Hughes
Year: 
2020