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Humble's Massive Pathfinder 2E Bundle Includes A Physical Book

Game News - Tue, 04/14/2026 - 06:27

Dungeons & Dragons may be the most popular tabletop RPG, but there's a vast world of other excellent TTRPGs out there, and one of the best is Pathfinder. Not only is it one of the easiest for D&D fans to transition to (since it's based on older editions of D&D), it's also packed with official and community-made content to add to your table. If you're looking to check out Paizo's fantasy RPG, Humble's new Pathfinder 2E: Bundle At The Center of The World deal is the perfect way to dive in. The bundle includes up to a whopping 41 Pathfinder 2E items--including a physical hardcover copy of the Pathfinder NPC Core book--for just $45. That's a huge savings compared to the bundle's $658 value. A portion of the proceeds from each sale is donated to ComicBooks for Kids, a nonprofit that provides comic books to young cancer patients and children's hospitals.

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As mentioned above, the maquee item is the Pathfinder NPC Core, a book full of pre-made NPCs that Game Masters can easily drop into their campaigns. The $45 tier includes both physical and digital PDF editions of the book. The bundle also includes loads of other tools, such as battle maps, Society Scenarios, and beginner sets for GMs and players alike. Like other Humble Bundles, cheaper bundle tiers are available, including a 40-item bundle (which does not include the hardcover copy of NPC Core) for $30, a 27-item bundle for $15, and a 9-item bundle for $5. That said, the full $45 bundle is by far the best value; you can check out the full contents listed below.

The Humble Pathfinder 2E: Bundle At The Center of The World book bundle will be available until April 30. All digital items are delivered as official keys for eBup, PDF, or JPEG downloads. Keys must be redeemed on Paizo's website before they expire on November 30, 2026. The physical NPC Core book will be mailed to you.

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Game Pass Is Too Expensive And It Will Change, Xbox CEO Says

Game News - Tue, 04/14/2026 - 04:35

Microsoft Gaming's new CEO, Asha Sharma, has herself admitted that Xbox Game Pass "has become too expensive for players" and promised that changes are coming to create a "better value equation." This wouldn't be a big surprise, as a report from March said Sharma might try to make Game Pass less expensive.

"Game Pass has become too expensive for players, so we need a better value equation. Long term, we will evolve Game Pass into a more flexible system which will take time to test and learn around," she said in a memo obtained by The Verge.

In October 2025, Microsoft raised the price of Xbox Game Pass Ultimate to $30, which represented a 50% price hike. The Verge reported that the reason Microsoft raised the price was a result of adding new Call of Duty releases to Game Pass at launch. This reporting came days after Windows Central reporter Jez Corden said it's possible Microsoft might take Call of Duty out of Game Pass beginning this year.

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Call Of Duty's Iconic Ghost Shows Up In New Fanta Ad, Making People Wonder About 2026's Call Of Duty

Game News - Tue, 04/14/2026 - 04:30

With rumors swirling that 2026's Call of Duty is a new Modern Warfare game from Infinity Ward, one of the franchise's most popular characters, Ghost, has now appeared in a new soda advertisement.

As part of the Xbox/Fanta partnership, Microsoft released a new video showing Ghost out on a mission when he gets distracted by the sound of a Fanta getting cracked open. He then stares longingly at the soda as a human back home pours it into a glass.

Some have theorized that this could be stealth marketing for the new Call of Duty game coming this year, which is rumored to be Modern Warfare 4 from developer Infinity Ward. But it might just be Xbox using one of Call of Duty's most recognizable characters to sell a product.

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Huge Spoilers Leaked For 007 First Light And Other Games In An Unusual Way

Game News - Tue, 04/14/2026 - 03:13

An international ratings board accidentally leaked story spoilers for several upcoming games, including the James Bond title 007 First Light, which releases at the end of May. This story does not mention any of those leaked story details, so you can safely read on.

VGC reports that the Indonesian Game Rating System (IGRS) database somehow allowed people to see game footage submitted for ratings purposes that was never meant to be made public. More than one hour of footage from First Light was included in the leak, showing what looks like the game's ending.

The leak also included footage from Bandai Namco's July release Echoes of Aincrad, and again, some story details were included. If you're especially keen on avoiding spoilers for either title, be sure to exercise caution in the weeks leading up to both games' releases.

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A Ton Of Warhammer Games Just Surprise-Dropped On Steam

Game News - Tue, 04/14/2026 - 03:00

The Warhammer video games--both the fantasy series and 40,000--are numerous, to put it mildly, but a large number of them have either never appeared on Steam or were later removed. Games Workshop and publisher SNEG want to make sure the past is not forgotten through the new Warhammer Classics publishing label, which brings more than 20 Warhammer games to Steam in "an accessible, future-proofed form."

Available now on Steam, and with a limited-time discount, the Warhammer Classics label features the following games, complete with new updates to ensure they'll work on modern systems as well as they did on older PCs from when they first launched:

  • Warhammer: Shadow of the Horned Rat
  • Final Liberation: Warhammer Epic 40,000
  • Warhammer 40,000: Chaos Gate
  • Warhammer 40,000: Rites of War
  • Warhammer: Dark Omen
  • Warhammer 40,000: Fire Warrior
  • Warhammer: Mark of Chaos - Gold Edition
  • Space Hulk
  • Space Hulk: Ascension
  • Warhammer 40,000: Armageddon
  • Warhammer 40,000: Sanctus Reach
  • Talisman: Horus Heresy
  • Talisman: Digital Classic Edition
  • Talisman: Origins
  • Man O' War: Corsair - Warhammer Naval Battles
  • Warhammer Quest 2: The End Times
  • Legacy of Dorn: Herald of Oblivion
  • Warhammer Underworlds - Shadespire Edition
  • Dawn of War - Anniversary Edition
  • Dawn of War 2 - Anniversary Edition
  • Chainsaw Warrior
  • Chainsaw Warrior: Lords of Night
  • Dark Future: Blood Red States
  • Space Hulk: Tactics
  • Battlefleet Gothic: Armada
  • Blood Bowl: Chaos Edition
  • Blood Bowl 2: Legendary Edition

Of the listed games, seven are available on Steam for the very first time, with the other games having been removed at some point in the past.

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Popular World Of Warcraft Private Server Turtle WoW Ordered To Cease And Desist

Game News - Tue, 04/14/2026 - 02:47

One of World of Warcraft's most ambitious, and highly visible, private servers looks to be no more, as Blizzard and the creators of Turtle WoW have reached a confidential settlement in the wake of a judge ruling in Blizzard's favor.

Blizzard sued the creators behind the popular Turtle WoW private server for copyright infringement in August of last year. At the time, Blizzard argued the private server, a fan-run version of 2006-era WoW that features multiple fan-made expansions and additional content, was essentially a business built on "large-scale, egregious, and ongoing copyright infringement of Blizzard's intellectual property."

In documents filed April 10, a judge proposed a cease and desist against those behind Turtle WoW, one that declares any involved in the creation and operation of the private server to immediately and permanently stop developing, distributing, and operating any private or emulated servers based on Blizzard's intellectual property. The ruling also calls for an immediate end to soliciting donations and prohibits the transferring of Turtle WoW's data and marketing materials to a third party for the purpose of facilitating a "successor." Additionally, the ruling extends to any future projects made by the defendants, provided they use Blizzard's intellectual property.

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This Month's Build Your Own Fanatical Favorites Bundle Has 20 Games From All Different Genres to Pick From

Game News - Tue, 04/14/2026 - 02:46

Fanatical has offered its fair share of great game bundles over the years, spanning pretty much every genre you can think of. The BundleFest 2026 edition of the Build Your Own Fanatical Favorites Bundle features 20 great games from some of Fanatical's previous bundle deals. Like other bundles, you decide from a curated list of games and decide how many you want. The more games you pick, the more you'll save. This time around, the bundle savings start at 2 games for $7, or $3.50 per game. If you want 3 or more games, it's $3.33 per. Then for 5+ games, you'll get them all for just $3. If you want everything this bundle, it'll run you $54, saving you a whopping 88% off the bundle's $466 value.

See at Fanatical

It doesn't come up very often, but Fanatical bundles are Steam keys with limited stock. With this bundle, two games are unfortunately already sold out--Isonzo and Sniper Ghost Warrior Contracts 2 Complete Edition. Not to fret, though, as numerous entries included here are double-packs or collections of games, so you could potentially get well over the advertised 20 games. The Cook Series Bundle is one of these, which is a 4-in-1 collection of all the Cook, Serve, Delicious! titles. Then there's the Monument Valley Double-Pack, a duology of both games in the popular puzzle game series. And if you're a racing game fan, the Retrowave Bundle is a 9-item collection of the Retrowave games and their expansions.

Amnesia: The Bunker is one of the biggest hitters here. The WWI-era survival horror game became an instant classic when it launched in 2023, with minimal combat and plenty of scares. It's had a couple of big content updates since launch, with two new modes and a ton of customization options. Martha is Dead is another psychological thriller game that would be great bundled with Amnesia. It takes place in the gorgeous Italian countryside, but its dark themes and haunting gameplay are the real draw.

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Pickmon, Not To Be Confused With Pokemon, Changes Its Name But Still Looks A Lot Like Pokemon

Game News - Tue, 04/14/2026 - 02:32

Pickmon developer PocketGame has announced that it'll be changing the name of the game by swapping one consonant out for another. Now titled "Pickmos," the studio claims this was done to "better align" with its brand identity, and not because the project bears a striking resemblance to Pokemon and Palworld.

"Since the beginning of development, we have been dedicated to building a unique and profound ecological world. To better align with our brand identity and lore, our title is officially changing--Pickmon to Pickmos," PocketGame wrote in a social media post. "What does 'mos' represent? A complete ecosystem. A grand cosmos! This name carries a more powerful presence, acting as a better vessel for the fantasy adventure we are building for you."

Curiously, creatures in Pickmos are still referred to as Pickmon, which might still land the game in Nintendo's legal crosshairs. While the idea of collecting creatures and sending them out to battle isn't the sole intellectual property of Nintendo and The Pokemon Company, there's no getting around just how blatant some of the Pickmon look when compared to Pokemon. A quick glance at the menagerie reveals creatures that look similar to well-known Pokemon like the series mascot Pikachu and other critters like Charizard, Lucario, and Xerneas. Pickmos has also been accused of using stolen Pokemon fanart by multiple "fakemon" fan artists.

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Crimson Desert's Double Jump Isn't Bad, You Just Don't Get It

Game News - Tue, 04/14/2026 - 02:27

There are a lot of abilities in Crimson Desert--maybe too many, actually. One of the early ones you'd want to unlock, though, is the double jump, which is great for getting some extra airtime while traversing Pywell. However, getting the skill to trigger is an exercise in frustration, but it might actually be your (and partly the game's) fault that you're bad at double jumping.

As spotted by PC Gamer, the description for the double jump ability is difficult to understand. "Press [Jump] twice in mid-air before landing on the ground to perform an extra jump." You'd be remiss for thinking you're supposed to press the jump button twice in the air to do a second jump, but the operative word here is "before." Read it again: "Before landing on the ground." That's the part that you're probably missing when it comes to executing the double jump. Kliff must be close to or pretty much touching the ground to jump again.

It doesn't help that the double jump and the glide ability--both found within Kliff's Spirit skill tree--are tied to the same button. So, when you go to double jump, you're likely gliding instead and vice versa. At least, I can say that's always been my experience.

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Ex-Bethesda Exec Pete Hines Explains Why He Left, And He Didn't Mince Words

Game News - Tue, 04/14/2026 - 02:23

Bethesda veteran Pete Hines left the Elder Scrolls and Fallout studio in 2023 after more than 24 years with the company. He's now retired, and in a recent interview, Hines talked about leaving Bethesda and had some harsh words for what the company has become today. To be sure, Hines did not say Microsoft one time in the interview, and did not single out any specific person or event in his comments.

Speaking to Kirk McKeand for his Firezide Chat series, Hines said one of the reasons he decided to retire in 2023 was because he came to realize he "could not spend the rest of my life doing something that wasn't for me."

"I was staying there because this place still needs me. I just hit a point of, 'Yes, it needs me, and I am powerless to do what I think needs to be done to run this place properly, to protect these people, to maintain what we worked so hard to create, which is an incredibly efficient, well-run video game developer and publisher,'" he said.

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Pragmata Is Being Hailed As An Early GOTY Contender

Game News - Tue, 04/14/2026 - 01:41

Reviews have gone live for Pragmata, and so far, it looks like it might just be a strong contender for game of the year. Something of a rarity from a big publisher in 2026, Pragmata is a completely original IP from Capcom that mixes third-person action with hacking minigames and an endearing story to create a memorable experience. The end result is a game that's both thrilling and engaging, whether you're dodging lethal robots or playing a game of hide-and-seek with Pragmata's adorable co-protagonist, Diana.

"Pragmata is an excellent shooter with a hacking twist that introduces strategic depth and variety, all in service of a heartfelt story," Steve Watts wrote in GameSpot's Pragmata review. "This combination of sharp combat mechanics, rich strategic depth, and lovely storytelling doesn't come along often. Pragmata shouldn't be missed."

On GameSpot's sister site Metacritic, Pragmata currently holds a "generally favorable" metascore of 85 from 54 reviews at the time of writing, putting it in the same company as Pokemon Pokopia (89), Mewgenics (88), and Cairn (85). For Capcom, it's the third major win for the company this year, as Resident Evil Requiem and Monster Hunter Stories 3: Twisted Reflection have also been critically acclaimed games since their respective launches earlier this year.

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Pragmata Review – Capcom’s Next Great Franchise

Games Reviews - Tue, 04/14/2026 - 01:00

You don't see games like Pragmata very often.

Big-budget single-player shooters aren't as common as they once were, and even more rarely do they launch new franchises. They often come with trade-offs--a game might nail the fundamentals, or have some surprising new hook, or have a resonant story, but rarely do you get all of them at once. Pragmata is the total package, a blend of tense and satisfying combat elevated by deep underlying mechanics and strategic choices, all in service of telling an impactful tale that spends time nurturing the relationship between its memorable characters. It's one of my unexpected surprises of 2026 so far and an early shoo-in for one of my favorites of the year.

You play as Hugh Williams, an everyman astronaut dispatched to a corporate medical research colony on the moon. There's an eerie stillness to the base that suggests something isn't quite right, but before you and your crew have any time to investigate, a moonquake rocks the base and leaves you as the only survivor. Now stranded and beset by legions of hostile robots, you're befriended by a mysterious android girl who helps you to survive by hacking the otherwise near-invincible robots. When she tries to give her alphanumeric name, Hugh calls her Diana to make it easier, and the two are joined at the hip from that point forward.

Pragmata is near-future sci-fi, which means all the technology is well beyond our actual capabilities, but mostly exists on a continuum of what we currently know is possible. Hugh's helmet is sharp and angular like a Destiny character, but his suit is white and bulky, as you'd see on a real NASA astronaut. The most magical piece of future-tech on this moon base, aside from the existence of Diana herself, is lunafilament, which can be used as the raw material to 3D print just about anything, thus making the base mostly self-sustaining. In fact, there's lots of recurring talk about 3D printing and how integrated it is into the base, which helps the setting feel futuristic but not unattainable. It's grounded, at least as these things go.

The tag-team of Hugh and Diana is the keystone not just of the story, but of Pragmata's core combat hook. Hugh wields his weapons, first a basic sidearm and then a progressively more varied and creative arsenal, like a traditional third-person shooter. But whenever you aim down your sights at an approaching robot, you also see the enemies through Diana's eyes, visualized as a hacking matrix floating next to the enemy. These grids, which start small and basic but grow increasingly complex, let you steer from a starting point to a finishing node with the face buttons, all while still leaving you free to move and shoot. The robots are almost impossible to kill with your basic weapons, as their armor is too tough, but once you've hit the green node on the hack puzzle, the hostile robots crack open like lobsters.

This inventive hook imbues everything in the game with a sense of tension. The need to fire at enemies while also juggling your hack recalls the best moments of Dead Space, when you would suddenly need to change the angular orientation of your gun's projectiles on the fly. Encounters become a dance as you determine whether you can spare just enough time to finish the hack before the robot reaches you, or if you need to create some distance. Dividing your attention between the hack and the advancing enemy means you have to quickly glance back and forth, making every hack frantic as you try to avoid danger you're not actively watching. The setting and enemies here are nowhere near the body horror creepshow of Dead Space, but I kept getting that familiar feeling of tickling several different parts of my brain at once during skirmishes. And as more- and different combinations of enemies get introduced, the on-the-fly decision-making ramps up in complexity.

Like the best of the genre, Pragmata rewards creative thinking to create your own immersive story about how you, personally, handled the rampaging robots. At one point I hacked a sizable bot and started to deal damage, but it regained its composure and cloaked, so I lost sight of it in the dark. Not sure what to do, or even whether it would work, I started blindly firing my broad grenade-like Riot Blaster--a tactical weapon usually built for incapacitating robots. Sure enough, its wide explosion caught the robot and exposed its location so I could begin hacking it again. It's the kind of fun, emergent moment that's possible when flexible systems interact.

Those qualities by themselves would make this a standout title in the genre, but on top of the satisfying fundamentals of combat, Pragmata stacks myriad options to personalize your tactics. You find more sci-fi weapons, some with analogs to familiar shooter arsenal like shotguns and grenade launchers, and others with more specialized uses like a Sticky Bomb that shrinks your enemies' hacking matrixes. Only your base weapon has limitless ammo, but it has a limited clip size. And rather than start fresh with a new clip, that base ammo regenerates over time, frequently forcing you to swap to secondary weapons. This maintains the tension of often feeling short on ammo, without ever leaving you completely defenseless. All of the other weapons can be brought with you into a stage or scavenged. As a result, you'll be hot-swapping between weapons a lot, often staying just on the edge of scarcity during larger combat encounters.

Pragmata

Diana's skill set is almost as robust. By default, robots will have exposed blue Open Nodes on their hacking grids, which grant bonus damage if you pass through them on your way to the goal. But you can find and equip various consumable yellow hacking nodes, which inflict different effects on enemies, like boosting your weapons damage or causing them to overheat. Those nodes will populate randomly in your hacking field, adding a tricky layer of decision-making in the heat of battle--if you don't want to use up a specialized node, that's one more block you need to maneuver around on your way to the goal.

And then there are Hacking Modes, which add a further layer of complexity. These can change the very nature of what your hacking minigame is meant to do, which can have massive benefits if you can incorporate the new strategy into your play.

I chose the Strike mode, which would switch the regular Open Nodes into Strike Nodes, making those deal extra damage to an already-exposed bot. The damage could be increased by firing with conventional weapons before hitting those nodes. So with that Hacking Mode equipped, my goal subtly changed from striking hard and fast with conventional weapons to firing off some shots and then going back into the hacking matrix again before it snapped shut on its own. It was a powerful new way of playing that rewarded me for reorienting my hacking strategy around this tool.

Pragmata

Those tools are equipped and upgraded in the Shelter, your safe haven and mission hub. As you complete missions and upgrade the space, you get access to more functionality, like a training center. This is also where you can gift Diana with keepsakes from Earth that you find around the base; upgrade your base stats for HP, basic weapon damage, and hacking; purchase new abilities; and upgrade the weapons and abilities you've already found. There's even a friendly robot who offers a series of bingo boards, which you can mark using special coins earned around stages and by bonding with Diana. The bingo rewards range from enemy models to look at, to cosmetic costumes, to some powerful hacking tools, so it all feeds into itself nicely and offers plenty to do in your downtime between areas.

The Shelter is more than just a hub, though. As you venture around stages, you'll often find checkpoints that offer you a trip back. You can go back at any time from one of these, respawning enemies in the process, but it's often worth it. I found that cashing in currency for upgrades, healing myself, and restocking restorative items was almost always worth the trip, and the respawning enemies system wasn't much of a drawback since the excellent stage design kept pushing me forward. The level structure, all accessible from the Shelter, is stage-based, but with exploration power-ups scattered throughout to encourage going back to pick up hidden secrets. You can't find everything your first time through a stage, so you're encouraged to go back later. Return trips will also likely include heading to the special red rooms, which are extra-tough combat challenges with significant rewards. These rooms require a keycard to open, however, so you'll need to keep an eye out for them too.

The Shelter is also an avenue for Hugh and Diana to interact and bond. The holographic projections of earth artifacts lets Hugh talk about life on Earth and how kids grow up there, and relate it to his own childhood experiences. The story trods familiar ground--a wolf-and-cub story with a world-wise father figure flanked by a gifted but impressionable youngster. Despite its familiarity, though, it packs an emotional punch. Pragmata almost exclusively follows just two characters for its entire playtime, which creates lots of opportunities for little moments of connection and to let the relationship grow organically. Diana is the heart of the story; charming and cute as a button and believably kid-like, she's curious and sharp but also naive and a little endearingly odd. Near the start, I thought that Hugh turned into a nurturing dad a little too quickly, but his anecdotes about own life experiences paid that development off in a satisfying way, too.

Pragmata Gallery

And within the basic framework of a familiar archetypal story, Pragmata finds ways to surprise with both broad turns and fine details that I didn't see coming. Holographic recordings and left-behind datapads enrich the worldbuilding in the ways you might expect, but they also cleverly seed plot revelations to come. On more than one occasion, I had started to formulate some ideas in my mind about the truth behind the mysteries happening in the facility based on the environmental storytelling I had found, only to be either satisfied with the payoff for my detective work, or surprised by the way it subverted the rabbit hole I had started to go down. Learning about the fate of the Cradle and why the base's AI seemingly went berserk, and what all of this has to do with Diana, reminded me of peeling back the layers in Horizon Zero Dawn.

This all led to a thrilling conclusion that tested my skills, stirred my heart, and left me wanting more. Pragmata offers a robust post-game with plenty to do, but I hope that's not the last I see of Hugh and Diana. This combination of sharp combat mechanics, rich strategic depth, and lovely storytelling doesn't come along often. Pragmata shouldn't be missed.

Pragmata Review - Capcom's Next Great Franchise

Games Reviews - Tue, 04/14/2026 - 01:00

You don't see games like Pragmata very often.

Big-budget single-player shooters aren't as common as they once were, and even more rarely do they launch new franchises. They often come with trade-offs--a game might nail the fundamentals, or have some surprising new hook, or have a resonant story, but rarely do you get all of them at once. Pragmata is the total package, a blend of tense and satisfying combat elevated by deep underlying mechanics and strategic choices, all in service of telling an impactful tale that spends time nurturing the relationship between its memorable characters. It's one of my unexpected surprises of 2026 so far and an early shoo-in for one of my favorites of the year.

You play as Hugh Williams, an everyman astronaut dispatched to a corporate medical research colony on the moon. There's an eerie stillness to the base that suggests something isn't quite right, but before you and your crew have any time to investigate, a moonquake rocks the base and leaves you as the only survivor. Now stranded and beset by legions of hostile robots, you're befriended by a mysterious android girl who helps you to survive by hacking the otherwise near-invincible robots. When she tries to give her alphanumeric name, Hugh calls her Diana to make it easier, and the two are joined at the hip from that point forward.

Continue Reading at GameSpot

Ahead Of GTA 6, Rockstar Hacked By Ransomware Group Again

Game News - Tue, 04/14/2026 - 00:28

Grand Theft Auto 6 developer Rockstar Games has been targeted by hackers again. A group called ShinyHunters claims it broke into servers run by the third-party cloud provider Anodot. ShinyHunters said the stolen data would be published online as their demands had not been met.

Rockstar confirmed the hack in a statement to Kotaku, but said the breach was not serious and it has confirmed that it will not pay the ransom. A spokesperson explained, "We can confirm that a limited amount of non-material company information was accessed in connection with a third-party data breach."

The hacker group announced on April 11 that it accessed the data through Anodot (according to Cybersec Guru and Hackread). Hackers often target these third-party service providers, but ShinyHunters has not yet said what kind of data it took. After news of the hack, Take-Two Interactive, Rockstar's parent company, saw its share price drop by more than 6% in pre-market trading. The stock price did rebound afterward to its usual levels.

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Roblox Is Rethinking Accounts After Lawsuits Over Failing To Protect Children

Game News - Tue, 04/14/2026 - 00:26

Roblox is rolling out new account types designed for children amid ongoing criticism that Roblox Corp. is not doing enough to protect children.

Roblox founder and CEO David Baszucki announced that Roblox accounts will soon have three categories: Roblox Kids (ages 5-8), Roblox Select (ages 9-15), and Roblox (ages 16+). These new account types will be released in June and aim to be aligned better with content and communications settings appropriate for people in those age groups. Additionally, Roblox Corp. is launching a "selection process" system for games available to players under 16.

As part of the June update, Roblox will also add age-checks to Roblox by way of the previously announced facial-recognition software or by a verified parent. Baszucki said its own analysis found that age-checked Roblox players under 16 will still have access to the "majority" of games they were already playing, and people aged 16 or older will see no changes at all.

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Metro 2039 Finally Emerges With First Look Set For April 16

Game News - Mon, 04/13/2026 - 23:14

A new Xbox livestream has been announced for this week, and it'll be focused on just one game: Metro 2039. Microsoft says that it'll debut the first look at the next title in the post-apocalyptic first-person shooter series, which is being developed once again by 4A Games and published by Deep Silver.

Set for Thursday, April 16, at 10 AM PT / 1 PM ET, this will be the fourth mainline entry in the series. The world premiere for Metro 2039 will be available as a YouTube Premiere on the Xbox channel.

News of a new Metro game isn't exactly surprising, as 4A Games had previously hinted at its existence. The Metro games are based on the novels of Dmitry Glukhovsky, and the franchise includes Metro 2033, Metro: Last Light, and Metro Exodus.

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Fable Reboot Could Be Delayed To 2027 Amid Concern About GTA 6 - Report

Game News - Mon, 04/13/2026 - 22:29

Microsoft's upcoming Fable reboot may have been delayed internally amid concerns about releasing near GTA 6, according to a new report. That makes a delay for the highly anticipated RPG to 2027 possible.

Reporter Jeff Grubb said recently that he has heard the new Fable game was "pushed internally," adding that this doesn't necessarily mean it will be delayed to 2027. Grubb said developer Playground is "apparently" still trying to release the game this year, but the team is "worried about the launch of GTA 6." If the internal delay pushed Fable to some point after GTA 6's November 19 release, then Fable could be a "prime candidate" to get delayed to 2027, he said.

For now, nothing has been confirmed, and Playground continues to tell fans to expect the new Fable to arrive this fall. GameSpot has contacted Microsoft for comment.

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This New Lego Set Recreates Jurassic Park's Most Famous Ride

Game News - Mon, 04/13/2026 - 21:40
Preorder at Lego Store

Lego is expanding its Jurassic Park line with a new kit based on the Jeep Wrangler seen throughout the 1993 movie. Now available to preorder through the Lego Store and priced at $200, the 1,924-piece set launches on May 7.

Lego Jurassic Park Jeep Wrangler (1,924 pieces)

$200 | Releases May 7

Gallery Preorder at Lego Store

This set includes all the parts you need to build one of the four primary Jeeps that featured in Jurassic Park. You can outfit with a side-mirror that features an image of a T-Rex in hot pursuit--must go faster!--or you can pop a canvas canopy on the rear side to recreate the vehicle used by Dennis Nedry. Fans of Jurassic Park will recall that the Jeep became his casket after the traitorous IT expert's attempt to smuggle dinosaur DNA out of the park, only to wind up on the wrong end of a venom-spitting Dilophosaurus.

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Shattered Dimension

New Releases - Mon, 04/13/2026 - 17:00

Oceaneers

New Releases - Mon, 04/13/2026 - 17:00

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