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John Wick, Warhammer 40K Dev Says It Had To Reject Mysterious IP Twice: "It Would Shock The World"
Saber Interactive has worked on a number of famous franchises over the years, but the company has not said been able to take on every partnership possibility. In an interview with IGN, Saber's chief creative officer Tim Willits said, "If I could tell you the game that I turned down twice, it would shock the world."
Saber's newest partnership is with Lionsgate for a new John Wick game featuring Keanu Reeves himself. The company has also made games in the Jurassic Park, Hellraiser, World War Z, Warhammer 40K, A Quiet Place, and Ghostbusters franchises, among others.
Willits said he's unable to discuss the partnership in question that did not materialize, but remarked that he was approached twice for it, and twice had to say no. "So it's my, 'Like someday in the future, I will brag about it.' I can't say it now because I'll get in trouble, but it's the coolest IP ever, and I can't make the game because we just have too much going on," he said.
Continue Reading at GameSpotGhost Of Yotei: Legends Wasn’t Built After The Campaign--It Grew With It
After being announced last year, Ghost of Yōtei's new co-op multiplayer Legends mode will go live on March 10 for the PS5 game. The mode arrives mere months after Ghost of Yōtei's October 2025 launch, but development on it ran throughout the production of the single-player game. Developer Sucker Punch Productions says that this resulted in roughly an equal amount of time being spent on the multiplayer mode in addition to the main single-player campaign that was crafted for Ghost of Yōtei.
"We had a core team working on multiplayer throughout [Ghost of Yōtei's] development," Sony Interactive Entertainment's Gillen McAllister said in a blog post. "We were reacting and responding and pulling the systems in, figuring out how they would work in a multiplayer context. As [the main game] finished, people moved over to work on Legends, flesh it out. It's an interesting development process. There's a lot of stuff that looks like a prototype for a long time, and then when the team moves in, it's a really rapid escalation and improvement. It's like an advent calendar: we wake up every morning and see something new. There's so much new content, and that the game is getting amazing and beautiful so quickly once the rest of the team jumps in to contribute."
Ghost of Yōtei's Legends mode puts a new spin on Atsu's mission to exact revenge against the Yōtei Six, as the story is told centuries after her quest came to an end. Characters have been exaggerated, details have been lost over the ages, and the story has taken on a mythic quality, transforming into a legend that has been passed down across time. Each warlord has been reimagined, and you'll face off against them and their followers across various missions as one of several specialized classes.
Continue Reading at GameSpotSave On Keyboards, Laptops, Gaming Mice, And More In Razer's Members Week Sale
Now is a great time to sign up to become a Razer member, as the popular brand is running its eponymous Razer Members Week, which runs from Monday, March 9, until Sunday, March 15. This event makes it easy for members to save on all sorts of gear, as you'll be eligible for a variety of exclusive discounts throughout the week--and depending on how much you spend, you'll also earn "return credits." The return credit program is essentially the same thing as cash back. Spend at least $99, and you'll get $10 back. Spend $499 to get $40 back. And if you spend at least $1,499, you'll get $80 back. Your money is returned as a promo code (which can take up to 20 days to arrive via email). Best of all, becoming a Razer Member is entirely free, and you'll get a $10 promo code just for signing up.
See deals at Razer
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A Petri Dish Full Of Human Brain Cells Just Learned How To Play Doom
In 2024, Elon Musk's Neuralink implant allowed a quadriplegic patient to play RuneScape and Slay the Spire in his brain. But now, scientists are taking things further, training lab-grown brain cells to play video games sans any connection to an actual human brain. Naturally, it didn't take long for someone to teach these clumps of cells to play Doom.
Cortical Labs--an Australian neurological research company that used its neuron-powered computer chips to play Pong in 2021--recently revealed that it has developed a method to easily program those chips using Python. Shortly afterwards, independent developer Sean Cole used the Python interface to Cortical's brain cell-covered chips to play Doom, a task that only took him about a week to pull off (via NewScientist).
"Unlike the Pong work that we did a few years ago, which represented years of painstaking scientific effort, this demonstration has been done in a matter of days by someone who previously had relatively little expertise working directly with biology," Cortical Labs' chief scientific officer Brett Kagan said. "It's this accessibility and this flexibility that makes it truly exciting."
Continue Reading at GameSpotMonster Hunter Stories 3: Twisted Reflection Review - Monstie Mash
Monster Hunter Stories 3: Twisted Reflection is Monster Hunter firing on all cylinders. It takes Monster Hunter's core loop and molds it into a fantastic RPG with flexible turn-based combat, an engrossing story, and a captivating world. Its onboarding isn't the smoothest and some grinding can throw off the pace, but once Stories 3 settles into a rhythm, it's tough to put down. There's always one more monster to slay, one more den to raid, or one more quest to complete. This momentum builds into an explosive third act that I won't forget anytime soon.
You play as the prince or princess of Azuria, a prosperous kingdom on the brink of war with a neighboring nation. After negotiations between the two kingdoms fail, you and your party set out on a globetrotting adventure to understand the root of the struggle. It's an intriguing setup that sidesteps a lot of RPG tropes by putting the conflict front and center early on. Vermeil, the neighboring nation, isn't painted as a ruthless power-hungry aggressor: Their land is being torn apart by the Encroachment, a crystallization phenomenon that is spreading across their kingdom. This complicates both sides' motives from the outset, and adds shades of gray in what could have otherwise been a clear-cut good vs evil premise.
What really humanizes the Vermeil, though, is Princess Eleanor. In order to deescalate the war, she voluntarily puts herself in Azurian custody in order to buy the party some time to reverse the Encroachment without resorting to an all-out conflict. While you never actually visit Vermeil, Eleanor uses food to paint a vivid picture of what it was like growing up there. Meals have always played an important role in Monster Hunter, so it's clever how they're used to tell her story to the player.
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