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New Releases - Tue, 04/28/2026 - 17:00

The Last Gas Station

New Releases - Tue, 04/28/2026 - 17:00

Next Quintillionaire

New Releases - Tue, 04/28/2026 - 17:00

Preorders For The Official Death Stranding 2 Novelization Are Live

Game News - Tue, 04/28/2026 - 09:53
Preorder at Amazon Preorder at Barnes and Noble

After launching on the PlayStation 5 last summer, Hideo Kojima's Death Stranding 2: On the Beach is receiving a novel adaptation. Like the novelization for the original Death Stranding, the Death Stranding 2: On The Beach story is getting two prose volumes, and you can preorder your copy of the first 336-page paperback book at Amazon and Barnes and Noble for $19 (or for $11 as an eBook) before it releases later this year on October 13.

Death Stranding 2: On the Beach - The Official Novelization (Paperback) $19 | Releases October 20, 2026

Like the first novelization, On the Beach is penned by Hitori Nojima and translated by Carley Radford. And also like the previous, this is a retelling of the events of the game, picking up where Sam Porter Bridges left off after restoring America and vanishing from the public eye. Now joined by Fragile and other allies, Sam's new mission is take rescue humanity from extinction, and will travel from Mexico to Australia to do so.

Preorder at Amazon Preorder at Barnes and Noble

The Death Stranding 2: On the Beach novelization is being advertised as Volume 1, so it's safe to say that we'll get at least another volume to follow the trend of the first game's novelization, which was divided into two volumes as well. At 332 pages, On the Beach is already significantly longer than the first adaptation's first volume so it'll be interesting to see how far into the game's story this book goes. Luckily, at that page count, it shouldn't take up much space on your bookshelf, and it'll fit nicely next to your physical copies of the games if you prefer to display that way. The cover uses the game's iconic theatrical poster art, which features a collage of Death Stranding 2's cast, and is reminiscent of work by Drew Struzan vibe, who famously did the poster art for the original Star Wars and Indiana Jones films.

While we don't know when the next book in the Death Stranding 2: On The Beach novelization is launching, you can fill the wait by catching up on the 600-page, two-volume novelization of the first game, which is currently available in physical and audiobook editions via Amazon. Of course, if you're looking to play the game itself, you can also grab Death Stranding 2 on PS5 for $59 (was $70) via Amazon.

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Love And Deepspace's Steamy Bath-Themed Event, Lingering Lust, Has Us Feeling Anything But Clean

Game News - Tue, 04/28/2026 - 08:11

The debate over Love and Deepspace's age rating is almost as hot as the game's five love interests. Though Love and Deepspace's official website states the game is not intended for players under the age of 13, select countries have opted to raise that number in recent months. In developer Infold Games's home country of China, the game is currently listed as intended for audiences 18 and older. After seeing the game's next event, Lingering Lust, I'm left wondering if more countries might soon follow suit.

Running from April 30 to May 15, Lingering Lust looks to be one of the steamiest events in LADS history, perhaps even giving Nightly Rendezvous a run for its money. During the two-week-long event, players will be able to earn five 5-Star memories--one for each love interest--as well as five corresponding outfits that are unlocked once players get a memory to Rank One.

All five of Lingering Lust's memories take place in a hot bath, in which one of the game's love interests--Xavier, Zayne, Rafayel, Sylus, and Caleb--awaits you, drenched and eager to know you a bit more intimately. Each memory--[Xavier: Sunken Glow], [Zayne: Silent Underflow], [Rafayel: Rippling Blossoms], [Sylus: Darkbound Souls], and [Caleb: Vinesurge Instinct]--has its own steamy teaser trailer, which can be viewed on the official Love and Deepspace Instagram account.

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In Kiln, Creating "Weird Little Guys" Is More Important Than Censorship

Game News - Tue, 04/28/2026 - 07:56

Double Fine's pottery-throwing party brawler is finally here, and even the studio itself has been hard at work embracing just how cheeky its creation tools let players be.

With Kiln, Double Fine continues its tradition of creating slightly out-there games for slightly out-there people--this time going so far as placing greater importance on player creativity than content moderation. But with changes to parent company Microsoft's leadership, a growing trend of creative censorship in games, and a plethora of other friendslop games also vying for players' attention, I've been left wondering how the studio's approach to making games--games like Kiln, for example--has been impacted. Will Double Fine keep getting to make weird games forever? Does a new CEO--one with a history of supporting AI, no less--pose a threat to developer creativity?

Fortunately, Kiln director Derek Brand offered to meet with GameSpot to discuss these topics and share even more insight on Kiln's development. From group pottery lessons to the team first meeting Asha Sharma, Brand offered a closer look at how the studio is remaining true to its creative agenda amidst changes, challenges, and internal debates.

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PlayStation Users Report New Online License Checks For Digital Games

Game News - Tue, 04/28/2026 - 07:40

A new quirk--whether it's a bug or a feature remains unclear--has begun affecting PlayStation 4 and PlayStation 5 owners with digital game purchases. It appears the systems' latest updates have introduced a 30-day online license check for digital games, leaving those who have extended internet outages without access to certain games.

Several users, including the game-accessibility Twitter account Does it play?, have reported that all new PlayStation Store purchases--those made before March 2026 appear to be unaffected--feature a 30-day timer that shows when you will need to connect to the internet again before losing access. This timer doesn't appear to be visible on the PS5, but according to Does it play?, it is still being tracked in the background.

Potential major DRM issue rolled out by PlayStation (and Xbox as well, allegedly). All new PSN purchases now have a 30 day validation countdown. Already investigating to find out more details. pic.twitter.com/4hqMdWfJ2T

— Does it play? (@DoesItPlay1) April 25, 2026

While unlikely to be a tangible issue for most players, there are definitely use-cases that could see a PS4 or PS5 disconnected from the internet for extended periods of time. It's unclear as of now if this was rolled out as an intentional feature or was a bug included with the recent firmware updates. The online-support bot on the official PlayStation website implies it was done on purpose, but AI has certainly given us false information in the past. GameSpot has reached out to Sony and will update this post if and when we receive a response.

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