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Here's Why A Call Of Duty Movie Is Finally Happening After 10+ Years Of Trying
A movie based on Activision's Call of Duty series is in the works now at Paramount, which is now led by billionaire and Call of Duty superfan David Ellison. Prolific writer and director Taylor Sheridan is writing the script for the film, with Lone Survivor director Peter Berg attached to direct.
Activision had been trying to make Call of Duty movies for years, so why is it finally happening now? Xbox boss Matt Booty told Variety that "a relationship came about" between people at Paramount and senior executives working on Call of Duty. "They felt like they found a partner who understands the game, people who play the game, and shared a vision of what it could be to bring that forward," Booty said.
Activision originally announced it would make Call of Duty movies through its Activision Blizzard Studios label that was formed in 2015, led by Hollywood producers Stacey Sher and Nick van Dyk, and charged with adapting Activision Blizzard's franchises for film and TV. A Call of Duty movie universe was planned at one point, but, as often happens in Hollywood, nothing ever happened.
Continue Reading at GameSpotCapcom Invites Fans To Design Their Own Mega Man Boss For Dual Overdrive
As announced at The Game Awards, Mega Man is officially making his comeback in a new game, Mega Man: Dual Overdrive. Since the franchise began in 1987, the evil Dr. Wiley has been creating robot bosses to challenge Mega Man and keep him from foiling whatever nefarious plans he had. Now, it's your turn to design a robot boss for Mega Man to fight in Dual Overdrive.
The Mega Man: Dual Overdrive Robot Design Contest has already begun, but there are some restrictions. Capcom already has a base design in mind for this boss, and it's looking for a Robot Master with a right arm that has "immense suction powers." Starting from the template shared by Capcom, players aged 13 and up are encouraged to put their own spin on this villain.
The full details are available on Capcom's site, and entries will be accepted from Japan, North America, South America, Europe, and Asia through January 1, 2026 at 11:59 PM PST. Contestants will have to follow the @Megaman account on X to submit their creations. Capcom's staff will narrow the designs down until they pick the six best entries, and the final winner will be chosen from that group.
Continue Reading at GameSpotXbox Boss Reacts To Dropping Plans For $80 Games
Earlier this year, Microsoft announced that it would start charging $80 for new games, beginning with The Outer Worlds 2. The company backtracked on those plans, however, opting to sell the game for $70 and cancelling plans for other $80 games in the future. What happened here? And what does Microsoft think about pricing for its games going forward?
Head of Xbox Game Studios Matt Booty told Variety that the decision to roll back prices from $80 to $70 came about from listening to player feedback and trying to deliver "player value."
"We've reacted in the last year and I think for us, the real focus is going to be ... meeting people where they are. I think there's going to be less of a focus on what's that top line price of a game, as people start to engage in different ways with games," he said.
Continue Reading at GameSpotNitro Deck 2 For Nintendo Switch 2 Revealed
The Switch 2 is a fun console, but one of its shortcomings is that it's not the most ergonomic device for handheld play. That's where CRKD is looking to switch things up, as the company has announced the Nitro Deck 2 for Switch 2 consoles. Even better, it's compatible with the Switch 1 and is scheduled to launch in Spring 2026 in two colorways: White and Smoke Black. Pricing for these have not yet been revealed.
CRKD Nitro Deck 2 Releases Spring 2026Like the original Nitro Deck, the Nitro Deck 2 is designed to be an all-in-one add-on to the Switch 2. The cradle uses a retractable locking mechanism to ensure a tight fit with Switch consoles, and it replaces the Joy-Cons on the sides. The built-in controllers are contoured to fit more naturally in your hands, and they feature an offset right thumbstick for a more ergonomic feel. The console tablet is now held in place with a retractable locking dial located on the rear. It also comes with a legacy adapter for Switch 1 and Switch OLED consoles, as well as another adapter to enable low-latency wired handheld play.
The capsticks on this model aren't Hall Effect sticks, but CRKD claims they can deliver ultra-responsive control, adjustable resistance, and immunity to magnetic interference thanks to a zero-contact design. Programmable back buttons can also be found on the rear of the Nitro Deck 2, which have been expanded to include L2 and R2 buttons. You can also customize the joysticks with swappable tops, and the triggers have been upgraded to tactile Digital Triggers. The cradle is rounded off with a durable metal kickstand and motion control compatibility.
When not in use with a Switch console, it can be used as a wireless or wired controller for PC, mobile devices, and smart TVs.
Smokey Black White CRKD Nitro Deck 2
If you're looking to get something right away for your Switch 1 console, the current CRKD Nitro Deck and Nitro Deck+ come highly recommended. These are priced from around $50 - $60 each, and they come in a wide variety of colors like black, PAL grey, and a retro-inspired purple. The regular Nitro Deck features full-size Hall Effect analog sticks and triggers, a conventional D-pad, four remappable back buttons, motion controls, rumble, turbo function, curved handles, and is compatible with both the standard and OLED Switch models.
Continue Reading at GameSpot