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Pillars of Eternity Turn-Based Mode Beta Coming This Week
In 2015, Obsidian Entertainment launched Pillars of Eternity, a party-based real-time tactical RPG. Now Obsidian is making one of the most significant changes to the game in the last 10 years by introducing a turn-based mode. And Pillars of Eternity players will be able to get their hands on it this week.
On the game's official site, Obsidian announced that the public beta for Pillars of Eternity's turn-based mode will go live on November 5. The real-time combat was inspired by the system used by the game's sequel, Pillars of Eternity 2: Deadfire. The studio also released an announcement trailer for the new mode to demonstrate it in action.
According to Obsidian, the following real-time improvements were made after taking fan feedback from Deadfire.
Continue Reading at GameSpotFrom Murder To Whale Meat: Rejected MLB Slugfest Voice Lines Are Unhinged
Have you ever felt like sports commentators like Cris Collinsworth and Joe Davis can get a little wild on NFL and MLB broadcasts sometimes? Their real-world tangents are nothing compared to some recently uncovered voice lines for MLB Slugfest 2003.
"Enjoying some smoked whale meat up in the booth today," one of the fictional casters says mid-game. "I don't really care for it, but I can't stop eating it."
Other lines talk about players getting drunk, the commentators walking into traffic, audio engineers getting electrocuted, and even families being murdered. It's some truly unhinged stuff.
Continue Reading at GameSpotNetEase Shutters MMO Studio Led By Former WoW Veteran After Two Years
Fantastic Pixel Castle, the NetEase-owned MMO studio founded by former World of Warcraft lead system designer Greg Street, will shut down November 17.
Street announced the studio's closure date in a post on LinkedIn. In weeks prior, Street stated NetEase had pulled funding from the studio but had allowed it time to seek out a new publisher or raise funding for their fledgling MMORPG, project Ghost.
Those efforts have not panned out. Street said "there is still a chance" the studio could secure needed funding and live on, but that it will also depend on how much of the current team will choose to remain should that happen.
Continue Reading at GameSpot