Crafting Characters: Exploring Identity in Video Games and Character Creation, an Industry Panel.
Big shout out to Elle Ma from the UTS Games Studio Lab, who was a key voice in a powerful panel at #SXSWSydney!
The discussion focused on the art of character creation in video games, emphasizing how inclusive storytelling can empower underrepresented groups.
Elle and their fellow panelists: Sav Wolfe, Zoe Rowen, Cassandra Lynn Crone tackled the challenges and ethical considerations of representing diverse characters, moving beyond traditional narratives to create richer, more authentic experiences for all players.
Great work in fostering empathy and understanding through thoughtful design in the gaming world.
About this Panel
Join us for an enlightening panel discussion delving into the intricate world of character creation in video games, with a spotlight on how video games can empower the identity of underrepresented groups. From the binary constraints of traditional narratives to the boundless possibilities of inclusive storytelling, our diverse panel of experts will explore the evolving landscape of representation. Dive deep into the challenges, triumphs, and ethical considerations surrounding the portrayal of diverse characters in gaming, as we strive to foster empathy, understanding, and empowerment within virtual worlds. Discover how thoughtful design and narrative choices can pave the way for richer, more authentic gaming experiences for all players.
More info: https://schedule.sxswsydney.com/sessions/ff21fb8f-d537-4c1d-be68-e005c5d...