Towards Better Tools to Support Mixed Methods in Game User Research

There is an emerging body of research in mixing both qualitative and quantitative methods in game user research. However, differing nature of qualitative and quantitative methods makes analysis extremely hard, and there is insufficient research into designing better tools to support their effective combinations. This position paper provides a snapshot of current mixed methods in game user research and thereby presents several insights into designing software to support the effective combination of think-aloud and physiological data for a deep understanding of game user experiences.

Author: 
Songjia Shen
Chek Tien Tan
Tuck Wah Leong
Presented At: 
CHI 2014 Games User Research Workshop on Mixed Methods and Reporting Results. ACM
Year: 
2014
Type: 
Conference Proceedings