Mage against machine

Overview: 

Our game is a wave-based action roguelike where players survive 7 waves of enemies, including minibosses and a final boss. Players unlock and upgrade skills like AoE and debuffs while collecting items from a dynamic shop system. Each wave introduces new enemy types, increasing the challenge. The game features polished UI, visual feedback, and boss health bars to enhance clarity and player satisfaction.

https://nicolechu.itch.io/mage-against-machine

 

Subject: 
Game Design Studio 1
Session: 
Autumn
Creators: 
ManHo CHAN, Yangruiqi CHU, Callum FLYNN, Raymond HUANG, Kathy SONG
Year: 
2025