To provide an active and collaborative learning experience that prepares final year students for industry, Dr Felicity Wilcox, Music and Sound Design (MSD), and Dr Jaime Garcia, BSc in Games Development (BGD), worked together throughout 2017 to develop a formal collaboration between third year students from both degrees undertaking major projects in their final semester, and implemented this initiative in Spring, 2017.
This year, for the first time ever, we joined forces with FASS in order to facilitate a multidisciplinary collaboration between 3rd year students in the BSc in Games Development and in Music and Sound Design.
The students have done an amazing job combining their areas of expertise and have created four exciting games with fantastic music and sound effects.
Earlier this month, the School of Software held the Amazing UTS Games Studio Student Showcase. This year, we had 30+ student groups demonstrating the games they created for the 'Introduction to Game Design' and 'Game Design Studio 1' subjects
On this particular occasion, we formed a multi-disciplinary judging panel that:
- Voted for the best game of the night (an award was given to the winning teams)
- Graded the student projects in an unbiased manner
The panel consisted of our:
Dr. William Raffe participated in a Strategic Panel at the CeBIT 2017 conference on Wednesday 24th May. CeBIT is Australia's premier Bussiness and IT free public expo that brings together businesses of all sizes, innovators, and educators to discuss the future of the Australian technology sector. CeBIT 2017 saw over 15,000 attendees pass through the exhibition halls and seminar rooms of the Sydney International Convention Center over three days.